69.696 969 696 969 698 85 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 69.696 969 696 969 698 85(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
69.696 969 696 969 698 85(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 69.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

69(10) =


100 0101(2)


3. Convert to binary (base 2) the fractional part: 0.696 969 696 969 698 85.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.696 969 696 969 698 85 × 2 = 1 + 0.393 939 393 939 397 7;
  • 2) 0.393 939 393 939 397 7 × 2 = 0 + 0.787 878 787 878 795 4;
  • 3) 0.787 878 787 878 795 4 × 2 = 1 + 0.575 757 575 757 590 8;
  • 4) 0.575 757 575 757 590 8 × 2 = 1 + 0.151 515 151 515 181 6;
  • 5) 0.151 515 151 515 181 6 × 2 = 0 + 0.303 030 303 030 363 2;
  • 6) 0.303 030 303 030 363 2 × 2 = 0 + 0.606 060 606 060 726 4;
  • 7) 0.606 060 606 060 726 4 × 2 = 1 + 0.212 121 212 121 452 8;
  • 8) 0.212 121 212 121 452 8 × 2 = 0 + 0.424 242 424 242 905 6;
  • 9) 0.424 242 424 242 905 6 × 2 = 0 + 0.848 484 848 485 811 2;
  • 10) 0.848 484 848 485 811 2 × 2 = 1 + 0.696 969 696 971 622 4;
  • 11) 0.696 969 696 971 622 4 × 2 = 1 + 0.393 939 393 943 244 8;
  • 12) 0.393 939 393 943 244 8 × 2 = 0 + 0.787 878 787 886 489 6;
  • 13) 0.787 878 787 886 489 6 × 2 = 1 + 0.575 757 575 772 979 2;
  • 14) 0.575 757 575 772 979 2 × 2 = 1 + 0.151 515 151 545 958 4;
  • 15) 0.151 515 151 545 958 4 × 2 = 0 + 0.303 030 303 091 916 8;
  • 16) 0.303 030 303 091 916 8 × 2 = 0 + 0.606 060 606 183 833 6;
  • 17) 0.606 060 606 183 833 6 × 2 = 1 + 0.212 121 212 367 667 2;
  • 18) 0.212 121 212 367 667 2 × 2 = 0 + 0.424 242 424 735 334 4;
  • 19) 0.424 242 424 735 334 4 × 2 = 0 + 0.848 484 849 470 668 8;
  • 20) 0.848 484 849 470 668 8 × 2 = 1 + 0.696 969 698 941 337 6;
  • 21) 0.696 969 698 941 337 6 × 2 = 1 + 0.393 939 397 882 675 2;
  • 22) 0.393 939 397 882 675 2 × 2 = 0 + 0.787 878 795 765 350 4;
  • 23) 0.787 878 795 765 350 4 × 2 = 1 + 0.575 757 591 530 700 8;
  • 24) 0.575 757 591 530 700 8 × 2 = 1 + 0.151 515 183 061 401 6;
  • 25) 0.151 515 183 061 401 6 × 2 = 0 + 0.303 030 366 122 803 2;
  • 26) 0.303 030 366 122 803 2 × 2 = 0 + 0.606 060 732 245 606 4;
  • 27) 0.606 060 732 245 606 4 × 2 = 1 + 0.212 121 464 491 212 8;
  • 28) 0.212 121 464 491 212 8 × 2 = 0 + 0.424 242 928 982 425 6;
  • 29) 0.424 242 928 982 425 6 × 2 = 0 + 0.848 485 857 964 851 2;
  • 30) 0.848 485 857 964 851 2 × 2 = 1 + 0.696 971 715 929 702 4;
  • 31) 0.696 971 715 929 702 4 × 2 = 1 + 0.393 943 431 859 404 8;
  • 32) 0.393 943 431 859 404 8 × 2 = 0 + 0.787 886 863 718 809 6;
  • 33) 0.787 886 863 718 809 6 × 2 = 1 + 0.575 773 727 437 619 2;
  • 34) 0.575 773 727 437 619 2 × 2 = 1 + 0.151 547 454 875 238 4;
  • 35) 0.151 547 454 875 238 4 × 2 = 0 + 0.303 094 909 750 476 8;
  • 36) 0.303 094 909 750 476 8 × 2 = 0 + 0.606 189 819 500 953 6;
  • 37) 0.606 189 819 500 953 6 × 2 = 1 + 0.212 379 639 001 907 2;
  • 38) 0.212 379 639 001 907 2 × 2 = 0 + 0.424 759 278 003 814 4;
  • 39) 0.424 759 278 003 814 4 × 2 = 0 + 0.849 518 556 007 628 8;
  • 40) 0.849 518 556 007 628 8 × 2 = 1 + 0.699 037 112 015 257 6;
  • 41) 0.699 037 112 015 257 6 × 2 = 1 + 0.398 074 224 030 515 2;
  • 42) 0.398 074 224 030 515 2 × 2 = 0 + 0.796 148 448 061 030 4;
  • 43) 0.796 148 448 061 030 4 × 2 = 1 + 0.592 296 896 122 060 8;
  • 44) 0.592 296 896 122 060 8 × 2 = 1 + 0.184 593 792 244 121 6;
  • 45) 0.184 593 792 244 121 6 × 2 = 0 + 0.369 187 584 488 243 2;
  • 46) 0.369 187 584 488 243 2 × 2 = 0 + 0.738 375 168 976 486 4;
  • 47) 0.738 375 168 976 486 4 × 2 = 1 + 0.476 750 337 952 972 8;
  • 48) 0.476 750 337 952 972 8 × 2 = 0 + 0.953 500 675 905 945 6;
  • 49) 0.953 500 675 905 945 6 × 2 = 1 + 0.907 001 351 811 891 2;
  • 50) 0.907 001 351 811 891 2 × 2 = 1 + 0.814 002 703 623 782 4;
  • 51) 0.814 002 703 623 782 4 × 2 = 1 + 0.628 005 407 247 564 8;
  • 52) 0.628 005 407 247 564 8 × 2 = 1 + 0.256 010 814 495 129 6;
  • 53) 0.256 010 814 495 129 6 × 2 = 0 + 0.512 021 628 990 259 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.696 969 696 969 698 85(10) =


0.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1111 0(2)

5. Positive number before normalization:

69.696 969 696 969 698 85(10) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


69.696 969 696 969 698 85(10) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1111 0(2) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1111 0(2) × 20 =


1.0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 1011 110(2) × 26


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 1011 110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 101 1110 =


0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


Decimal number 69.696 969 696 969 698 85 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0101 - 0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100