69.696 969 696 969 699 03 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 69.696 969 696 969 699 03(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
69.696 969 696 969 699 03(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 69.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

69(10) =


100 0101(2)


3. Convert to binary (base 2) the fractional part: 0.696 969 696 969 699 03.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.696 969 696 969 699 03 × 2 = 1 + 0.393 939 393 939 398 06;
  • 2) 0.393 939 393 939 398 06 × 2 = 0 + 0.787 878 787 878 796 12;
  • 3) 0.787 878 787 878 796 12 × 2 = 1 + 0.575 757 575 757 592 24;
  • 4) 0.575 757 575 757 592 24 × 2 = 1 + 0.151 515 151 515 184 48;
  • 5) 0.151 515 151 515 184 48 × 2 = 0 + 0.303 030 303 030 368 96;
  • 6) 0.303 030 303 030 368 96 × 2 = 0 + 0.606 060 606 060 737 92;
  • 7) 0.606 060 606 060 737 92 × 2 = 1 + 0.212 121 212 121 475 84;
  • 8) 0.212 121 212 121 475 84 × 2 = 0 + 0.424 242 424 242 951 68;
  • 9) 0.424 242 424 242 951 68 × 2 = 0 + 0.848 484 848 485 903 36;
  • 10) 0.848 484 848 485 903 36 × 2 = 1 + 0.696 969 696 971 806 72;
  • 11) 0.696 969 696 971 806 72 × 2 = 1 + 0.393 939 393 943 613 44;
  • 12) 0.393 939 393 943 613 44 × 2 = 0 + 0.787 878 787 887 226 88;
  • 13) 0.787 878 787 887 226 88 × 2 = 1 + 0.575 757 575 774 453 76;
  • 14) 0.575 757 575 774 453 76 × 2 = 1 + 0.151 515 151 548 907 52;
  • 15) 0.151 515 151 548 907 52 × 2 = 0 + 0.303 030 303 097 815 04;
  • 16) 0.303 030 303 097 815 04 × 2 = 0 + 0.606 060 606 195 630 08;
  • 17) 0.606 060 606 195 630 08 × 2 = 1 + 0.212 121 212 391 260 16;
  • 18) 0.212 121 212 391 260 16 × 2 = 0 + 0.424 242 424 782 520 32;
  • 19) 0.424 242 424 782 520 32 × 2 = 0 + 0.848 484 849 565 040 64;
  • 20) 0.848 484 849 565 040 64 × 2 = 1 + 0.696 969 699 130 081 28;
  • 21) 0.696 969 699 130 081 28 × 2 = 1 + 0.393 939 398 260 162 56;
  • 22) 0.393 939 398 260 162 56 × 2 = 0 + 0.787 878 796 520 325 12;
  • 23) 0.787 878 796 520 325 12 × 2 = 1 + 0.575 757 593 040 650 24;
  • 24) 0.575 757 593 040 650 24 × 2 = 1 + 0.151 515 186 081 300 48;
  • 25) 0.151 515 186 081 300 48 × 2 = 0 + 0.303 030 372 162 600 96;
  • 26) 0.303 030 372 162 600 96 × 2 = 0 + 0.606 060 744 325 201 92;
  • 27) 0.606 060 744 325 201 92 × 2 = 1 + 0.212 121 488 650 403 84;
  • 28) 0.212 121 488 650 403 84 × 2 = 0 + 0.424 242 977 300 807 68;
  • 29) 0.424 242 977 300 807 68 × 2 = 0 + 0.848 485 954 601 615 36;
  • 30) 0.848 485 954 601 615 36 × 2 = 1 + 0.696 971 909 203 230 72;
  • 31) 0.696 971 909 203 230 72 × 2 = 1 + 0.393 943 818 406 461 44;
  • 32) 0.393 943 818 406 461 44 × 2 = 0 + 0.787 887 636 812 922 88;
  • 33) 0.787 887 636 812 922 88 × 2 = 1 + 0.575 775 273 625 845 76;
  • 34) 0.575 775 273 625 845 76 × 2 = 1 + 0.151 550 547 251 691 52;
  • 35) 0.151 550 547 251 691 52 × 2 = 0 + 0.303 101 094 503 383 04;
  • 36) 0.303 101 094 503 383 04 × 2 = 0 + 0.606 202 189 006 766 08;
  • 37) 0.606 202 189 006 766 08 × 2 = 1 + 0.212 404 378 013 532 16;
  • 38) 0.212 404 378 013 532 16 × 2 = 0 + 0.424 808 756 027 064 32;
  • 39) 0.424 808 756 027 064 32 × 2 = 0 + 0.849 617 512 054 128 64;
  • 40) 0.849 617 512 054 128 64 × 2 = 1 + 0.699 235 024 108 257 28;
  • 41) 0.699 235 024 108 257 28 × 2 = 1 + 0.398 470 048 216 514 56;
  • 42) 0.398 470 048 216 514 56 × 2 = 0 + 0.796 940 096 433 029 12;
  • 43) 0.796 940 096 433 029 12 × 2 = 1 + 0.593 880 192 866 058 24;
  • 44) 0.593 880 192 866 058 24 × 2 = 1 + 0.187 760 385 732 116 48;
  • 45) 0.187 760 385 732 116 48 × 2 = 0 + 0.375 520 771 464 232 96;
  • 46) 0.375 520 771 464 232 96 × 2 = 0 + 0.751 041 542 928 465 92;
  • 47) 0.751 041 542 928 465 92 × 2 = 1 + 0.502 083 085 856 931 84;
  • 48) 0.502 083 085 856 931 84 × 2 = 1 + 0.004 166 171 713 863 68;
  • 49) 0.004 166 171 713 863 68 × 2 = 0 + 0.008 332 343 427 727 36;
  • 50) 0.008 332 343 427 727 36 × 2 = 0 + 0.016 664 686 855 454 72;
  • 51) 0.016 664 686 855 454 72 × 2 = 0 + 0.033 329 373 710 909 44;
  • 52) 0.033 329 373 710 909 44 × 2 = 0 + 0.066 658 747 421 818 88;
  • 53) 0.066 658 747 421 818 88 × 2 = 0 + 0.133 317 494 843 637 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.696 969 696 969 699 03(10) =


0.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0011 0000 0(2)

5. Positive number before normalization:

69.696 969 696 969 699 03(10) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0011 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


69.696 969 696 969 699 03(10) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0011 0000 0(2) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0011 0000 0(2) × 20 =


1.0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 1100 000(2) × 26


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 1100 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 110 0000 =


0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


Decimal number 69.696 969 696 969 699 03 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0101 - 0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100