69.696 969 696 969 698 14 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 69.696 969 696 969 698 14(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
69.696 969 696 969 698 14(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 69.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

69(10) =


100 0101(2)


3. Convert to binary (base 2) the fractional part: 0.696 969 696 969 698 14.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.696 969 696 969 698 14 × 2 = 1 + 0.393 939 393 939 396 28;
  • 2) 0.393 939 393 939 396 28 × 2 = 0 + 0.787 878 787 878 792 56;
  • 3) 0.787 878 787 878 792 56 × 2 = 1 + 0.575 757 575 757 585 12;
  • 4) 0.575 757 575 757 585 12 × 2 = 1 + 0.151 515 151 515 170 24;
  • 5) 0.151 515 151 515 170 24 × 2 = 0 + 0.303 030 303 030 340 48;
  • 6) 0.303 030 303 030 340 48 × 2 = 0 + 0.606 060 606 060 680 96;
  • 7) 0.606 060 606 060 680 96 × 2 = 1 + 0.212 121 212 121 361 92;
  • 8) 0.212 121 212 121 361 92 × 2 = 0 + 0.424 242 424 242 723 84;
  • 9) 0.424 242 424 242 723 84 × 2 = 0 + 0.848 484 848 485 447 68;
  • 10) 0.848 484 848 485 447 68 × 2 = 1 + 0.696 969 696 970 895 36;
  • 11) 0.696 969 696 970 895 36 × 2 = 1 + 0.393 939 393 941 790 72;
  • 12) 0.393 939 393 941 790 72 × 2 = 0 + 0.787 878 787 883 581 44;
  • 13) 0.787 878 787 883 581 44 × 2 = 1 + 0.575 757 575 767 162 88;
  • 14) 0.575 757 575 767 162 88 × 2 = 1 + 0.151 515 151 534 325 76;
  • 15) 0.151 515 151 534 325 76 × 2 = 0 + 0.303 030 303 068 651 52;
  • 16) 0.303 030 303 068 651 52 × 2 = 0 + 0.606 060 606 137 303 04;
  • 17) 0.606 060 606 137 303 04 × 2 = 1 + 0.212 121 212 274 606 08;
  • 18) 0.212 121 212 274 606 08 × 2 = 0 + 0.424 242 424 549 212 16;
  • 19) 0.424 242 424 549 212 16 × 2 = 0 + 0.848 484 849 098 424 32;
  • 20) 0.848 484 849 098 424 32 × 2 = 1 + 0.696 969 698 196 848 64;
  • 21) 0.696 969 698 196 848 64 × 2 = 1 + 0.393 939 396 393 697 28;
  • 22) 0.393 939 396 393 697 28 × 2 = 0 + 0.787 878 792 787 394 56;
  • 23) 0.787 878 792 787 394 56 × 2 = 1 + 0.575 757 585 574 789 12;
  • 24) 0.575 757 585 574 789 12 × 2 = 1 + 0.151 515 171 149 578 24;
  • 25) 0.151 515 171 149 578 24 × 2 = 0 + 0.303 030 342 299 156 48;
  • 26) 0.303 030 342 299 156 48 × 2 = 0 + 0.606 060 684 598 312 96;
  • 27) 0.606 060 684 598 312 96 × 2 = 1 + 0.212 121 369 196 625 92;
  • 28) 0.212 121 369 196 625 92 × 2 = 0 + 0.424 242 738 393 251 84;
  • 29) 0.424 242 738 393 251 84 × 2 = 0 + 0.848 485 476 786 503 68;
  • 30) 0.848 485 476 786 503 68 × 2 = 1 + 0.696 970 953 573 007 36;
  • 31) 0.696 970 953 573 007 36 × 2 = 1 + 0.393 941 907 146 014 72;
  • 32) 0.393 941 907 146 014 72 × 2 = 0 + 0.787 883 814 292 029 44;
  • 33) 0.787 883 814 292 029 44 × 2 = 1 + 0.575 767 628 584 058 88;
  • 34) 0.575 767 628 584 058 88 × 2 = 1 + 0.151 535 257 168 117 76;
  • 35) 0.151 535 257 168 117 76 × 2 = 0 + 0.303 070 514 336 235 52;
  • 36) 0.303 070 514 336 235 52 × 2 = 0 + 0.606 141 028 672 471 04;
  • 37) 0.606 141 028 672 471 04 × 2 = 1 + 0.212 282 057 344 942 08;
  • 38) 0.212 282 057 344 942 08 × 2 = 0 + 0.424 564 114 689 884 16;
  • 39) 0.424 564 114 689 884 16 × 2 = 0 + 0.849 128 229 379 768 32;
  • 40) 0.849 128 229 379 768 32 × 2 = 1 + 0.698 256 458 759 536 64;
  • 41) 0.698 256 458 759 536 64 × 2 = 1 + 0.396 512 917 519 073 28;
  • 42) 0.396 512 917 519 073 28 × 2 = 0 + 0.793 025 835 038 146 56;
  • 43) 0.793 025 835 038 146 56 × 2 = 1 + 0.586 051 670 076 293 12;
  • 44) 0.586 051 670 076 293 12 × 2 = 1 + 0.172 103 340 152 586 24;
  • 45) 0.172 103 340 152 586 24 × 2 = 0 + 0.344 206 680 305 172 48;
  • 46) 0.344 206 680 305 172 48 × 2 = 0 + 0.688 413 360 610 344 96;
  • 47) 0.688 413 360 610 344 96 × 2 = 1 + 0.376 826 721 220 689 92;
  • 48) 0.376 826 721 220 689 92 × 2 = 0 + 0.753 653 442 441 379 84;
  • 49) 0.753 653 442 441 379 84 × 2 = 1 + 0.507 306 884 882 759 68;
  • 50) 0.507 306 884 882 759 68 × 2 = 1 + 0.014 613 769 765 519 36;
  • 51) 0.014 613 769 765 519 36 × 2 = 0 + 0.029 227 539 531 038 72;
  • 52) 0.029 227 539 531 038 72 × 2 = 0 + 0.058 455 079 062 077 44;
  • 53) 0.058 455 079 062 077 44 × 2 = 0 + 0.116 910 158 124 154 88;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.696 969 696 969 698 14(10) =


0.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1100 0(2)

5. Positive number before normalization:

69.696 969 696 969 698 14(10) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


69.696 969 696 969 698 14(10) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1100 0(2) =


100 0101.1011 0010 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 1100 0(2) × 20 =


1.0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 1011 000(2) × 26


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 1011 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100 101 1000 =


0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


Decimal number 69.696 969 696 969 698 14 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0101 - 0001 0110 1100 1001 1011 0010 0110 1100 1001 1011 0010 0110 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100