654.599 999 999 999 909 050 552 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 552 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 552 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 552 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 552 4 × 2 = 1 + 0.199 999 999 999 818 101 104 8;
  • 2) 0.199 999 999 999 818 101 104 8 × 2 = 0 + 0.399 999 999 999 636 202 209 6;
  • 3) 0.399 999 999 999 636 202 209 6 × 2 = 0 + 0.799 999 999 999 272 404 419 2;
  • 4) 0.799 999 999 999 272 404 419 2 × 2 = 1 + 0.599 999 999 998 544 808 838 4;
  • 5) 0.599 999 999 998 544 808 838 4 × 2 = 1 + 0.199 999 999 997 089 617 676 8;
  • 6) 0.199 999 999 997 089 617 676 8 × 2 = 0 + 0.399 999 999 994 179 235 353 6;
  • 7) 0.399 999 999 994 179 235 353 6 × 2 = 0 + 0.799 999 999 988 358 470 707 2;
  • 8) 0.799 999 999 988 358 470 707 2 × 2 = 1 + 0.599 999 999 976 716 941 414 4;
  • 9) 0.599 999 999 976 716 941 414 4 × 2 = 1 + 0.199 999 999 953 433 882 828 8;
  • 10) 0.199 999 999 953 433 882 828 8 × 2 = 0 + 0.399 999 999 906 867 765 657 6;
  • 11) 0.399 999 999 906 867 765 657 6 × 2 = 0 + 0.799 999 999 813 735 531 315 2;
  • 12) 0.799 999 999 813 735 531 315 2 × 2 = 1 + 0.599 999 999 627 471 062 630 4;
  • 13) 0.599 999 999 627 471 062 630 4 × 2 = 1 + 0.199 999 999 254 942 125 260 8;
  • 14) 0.199 999 999 254 942 125 260 8 × 2 = 0 + 0.399 999 998 509 884 250 521 6;
  • 15) 0.399 999 998 509 884 250 521 6 × 2 = 0 + 0.799 999 997 019 768 501 043 2;
  • 16) 0.799 999 997 019 768 501 043 2 × 2 = 1 + 0.599 999 994 039 537 002 086 4;
  • 17) 0.599 999 994 039 537 002 086 4 × 2 = 1 + 0.199 999 988 079 074 004 172 8;
  • 18) 0.199 999 988 079 074 004 172 8 × 2 = 0 + 0.399 999 976 158 148 008 345 6;
  • 19) 0.399 999 976 158 148 008 345 6 × 2 = 0 + 0.799 999 952 316 296 016 691 2;
  • 20) 0.799 999 952 316 296 016 691 2 × 2 = 1 + 0.599 999 904 632 592 033 382 4;
  • 21) 0.599 999 904 632 592 033 382 4 × 2 = 1 + 0.199 999 809 265 184 066 764 8;
  • 22) 0.199 999 809 265 184 066 764 8 × 2 = 0 + 0.399 999 618 530 368 133 529 6;
  • 23) 0.399 999 618 530 368 133 529 6 × 2 = 0 + 0.799 999 237 060 736 267 059 2;
  • 24) 0.799 999 237 060 736 267 059 2 × 2 = 1 + 0.599 998 474 121 472 534 118 4;
  • 25) 0.599 998 474 121 472 534 118 4 × 2 = 1 + 0.199 996 948 242 945 068 236 8;
  • 26) 0.199 996 948 242 945 068 236 8 × 2 = 0 + 0.399 993 896 485 890 136 473 6;
  • 27) 0.399 993 896 485 890 136 473 6 × 2 = 0 + 0.799 987 792 971 780 272 947 2;
  • 28) 0.799 987 792 971 780 272 947 2 × 2 = 1 + 0.599 975 585 943 560 545 894 4;
  • 29) 0.599 975 585 943 560 545 894 4 × 2 = 1 + 0.199 951 171 887 121 091 788 8;
  • 30) 0.199 951 171 887 121 091 788 8 × 2 = 0 + 0.399 902 343 774 242 183 577 6;
  • 31) 0.399 902 343 774 242 183 577 6 × 2 = 0 + 0.799 804 687 548 484 367 155 2;
  • 32) 0.799 804 687 548 484 367 155 2 × 2 = 1 + 0.599 609 375 096 968 734 310 4;
  • 33) 0.599 609 375 096 968 734 310 4 × 2 = 1 + 0.199 218 750 193 937 468 620 8;
  • 34) 0.199 218 750 193 937 468 620 8 × 2 = 0 + 0.398 437 500 387 874 937 241 6;
  • 35) 0.398 437 500 387 874 937 241 6 × 2 = 0 + 0.796 875 000 775 749 874 483 2;
  • 36) 0.796 875 000 775 749 874 483 2 × 2 = 1 + 0.593 750 001 551 499 748 966 4;
  • 37) 0.593 750 001 551 499 748 966 4 × 2 = 1 + 0.187 500 003 102 999 497 932 8;
  • 38) 0.187 500 003 102 999 497 932 8 × 2 = 0 + 0.375 000 006 205 998 995 865 6;
  • 39) 0.375 000 006 205 998 995 865 6 × 2 = 0 + 0.750 000 012 411 997 991 731 2;
  • 40) 0.750 000 012 411 997 991 731 2 × 2 = 1 + 0.500 000 024 823 995 983 462 4;
  • 41) 0.500 000 024 823 995 983 462 4 × 2 = 1 + 0.000 000 049 647 991 966 924 8;
  • 42) 0.000 000 049 647 991 966 924 8 × 2 = 0 + 0.000 000 099 295 983 933 849 6;
  • 43) 0.000 000 099 295 983 933 849 6 × 2 = 0 + 0.000 000 198 591 967 867 699 2;
  • 44) 0.000 000 198 591 967 867 699 2 × 2 = 0 + 0.000 000 397 183 935 735 398 4;
  • 45) 0.000 000 397 183 935 735 398 4 × 2 = 0 + 0.000 000 794 367 871 470 796 8;
  • 46) 0.000 000 794 367 871 470 796 8 × 2 = 0 + 0.000 001 588 735 742 941 593 6;
  • 47) 0.000 001 588 735 742 941 593 6 × 2 = 0 + 0.000 003 177 471 485 883 187 2;
  • 48) 0.000 003 177 471 485 883 187 2 × 2 = 0 + 0.000 006 354 942 971 766 374 4;
  • 49) 0.000 006 354 942 971 766 374 4 × 2 = 0 + 0.000 012 709 885 943 532 748 8;
  • 50) 0.000 012 709 885 943 532 748 8 × 2 = 0 + 0.000 025 419 771 887 065 497 6;
  • 51) 0.000 025 419 771 887 065 497 6 × 2 = 0 + 0.000 050 839 543 774 130 995 2;
  • 52) 0.000 050 839 543 774 130 995 2 × 2 = 0 + 0.000 101 679 087 548 261 990 4;
  • 53) 0.000 101 679 087 548 261 990 4 × 2 = 0 + 0.000 203 358 175 096 523 980 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 552 4(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 552 4(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 552 4(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 552 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100