654.599 999 999 999 909 050 543 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 909 050 543 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 909 050 543 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 909 050 543 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 909 050 543 9 × 2 = 1 + 0.199 999 999 999 818 101 087 8;
  • 2) 0.199 999 999 999 818 101 087 8 × 2 = 0 + 0.399 999 999 999 636 202 175 6;
  • 3) 0.399 999 999 999 636 202 175 6 × 2 = 0 + 0.799 999 999 999 272 404 351 2;
  • 4) 0.799 999 999 999 272 404 351 2 × 2 = 1 + 0.599 999 999 998 544 808 702 4;
  • 5) 0.599 999 999 998 544 808 702 4 × 2 = 1 + 0.199 999 999 997 089 617 404 8;
  • 6) 0.199 999 999 997 089 617 404 8 × 2 = 0 + 0.399 999 999 994 179 234 809 6;
  • 7) 0.399 999 999 994 179 234 809 6 × 2 = 0 + 0.799 999 999 988 358 469 619 2;
  • 8) 0.799 999 999 988 358 469 619 2 × 2 = 1 + 0.599 999 999 976 716 939 238 4;
  • 9) 0.599 999 999 976 716 939 238 4 × 2 = 1 + 0.199 999 999 953 433 878 476 8;
  • 10) 0.199 999 999 953 433 878 476 8 × 2 = 0 + 0.399 999 999 906 867 756 953 6;
  • 11) 0.399 999 999 906 867 756 953 6 × 2 = 0 + 0.799 999 999 813 735 513 907 2;
  • 12) 0.799 999 999 813 735 513 907 2 × 2 = 1 + 0.599 999 999 627 471 027 814 4;
  • 13) 0.599 999 999 627 471 027 814 4 × 2 = 1 + 0.199 999 999 254 942 055 628 8;
  • 14) 0.199 999 999 254 942 055 628 8 × 2 = 0 + 0.399 999 998 509 884 111 257 6;
  • 15) 0.399 999 998 509 884 111 257 6 × 2 = 0 + 0.799 999 997 019 768 222 515 2;
  • 16) 0.799 999 997 019 768 222 515 2 × 2 = 1 + 0.599 999 994 039 536 445 030 4;
  • 17) 0.599 999 994 039 536 445 030 4 × 2 = 1 + 0.199 999 988 079 072 890 060 8;
  • 18) 0.199 999 988 079 072 890 060 8 × 2 = 0 + 0.399 999 976 158 145 780 121 6;
  • 19) 0.399 999 976 158 145 780 121 6 × 2 = 0 + 0.799 999 952 316 291 560 243 2;
  • 20) 0.799 999 952 316 291 560 243 2 × 2 = 1 + 0.599 999 904 632 583 120 486 4;
  • 21) 0.599 999 904 632 583 120 486 4 × 2 = 1 + 0.199 999 809 265 166 240 972 8;
  • 22) 0.199 999 809 265 166 240 972 8 × 2 = 0 + 0.399 999 618 530 332 481 945 6;
  • 23) 0.399 999 618 530 332 481 945 6 × 2 = 0 + 0.799 999 237 060 664 963 891 2;
  • 24) 0.799 999 237 060 664 963 891 2 × 2 = 1 + 0.599 998 474 121 329 927 782 4;
  • 25) 0.599 998 474 121 329 927 782 4 × 2 = 1 + 0.199 996 948 242 659 855 564 8;
  • 26) 0.199 996 948 242 659 855 564 8 × 2 = 0 + 0.399 993 896 485 319 711 129 6;
  • 27) 0.399 993 896 485 319 711 129 6 × 2 = 0 + 0.799 987 792 970 639 422 259 2;
  • 28) 0.799 987 792 970 639 422 259 2 × 2 = 1 + 0.599 975 585 941 278 844 518 4;
  • 29) 0.599 975 585 941 278 844 518 4 × 2 = 1 + 0.199 951 171 882 557 689 036 8;
  • 30) 0.199 951 171 882 557 689 036 8 × 2 = 0 + 0.399 902 343 765 115 378 073 6;
  • 31) 0.399 902 343 765 115 378 073 6 × 2 = 0 + 0.799 804 687 530 230 756 147 2;
  • 32) 0.799 804 687 530 230 756 147 2 × 2 = 1 + 0.599 609 375 060 461 512 294 4;
  • 33) 0.599 609 375 060 461 512 294 4 × 2 = 1 + 0.199 218 750 120 923 024 588 8;
  • 34) 0.199 218 750 120 923 024 588 8 × 2 = 0 + 0.398 437 500 241 846 049 177 6;
  • 35) 0.398 437 500 241 846 049 177 6 × 2 = 0 + 0.796 875 000 483 692 098 355 2;
  • 36) 0.796 875 000 483 692 098 355 2 × 2 = 1 + 0.593 750 000 967 384 196 710 4;
  • 37) 0.593 750 000 967 384 196 710 4 × 2 = 1 + 0.187 500 001 934 768 393 420 8;
  • 38) 0.187 500 001 934 768 393 420 8 × 2 = 0 + 0.375 000 003 869 536 786 841 6;
  • 39) 0.375 000 003 869 536 786 841 6 × 2 = 0 + 0.750 000 007 739 073 573 683 2;
  • 40) 0.750 000 007 739 073 573 683 2 × 2 = 1 + 0.500 000 015 478 147 147 366 4;
  • 41) 0.500 000 015 478 147 147 366 4 × 2 = 1 + 0.000 000 030 956 294 294 732 8;
  • 42) 0.000 000 030 956 294 294 732 8 × 2 = 0 + 0.000 000 061 912 588 589 465 6;
  • 43) 0.000 000 061 912 588 589 465 6 × 2 = 0 + 0.000 000 123 825 177 178 931 2;
  • 44) 0.000 000 123 825 177 178 931 2 × 2 = 0 + 0.000 000 247 650 354 357 862 4;
  • 45) 0.000 000 247 650 354 357 862 4 × 2 = 0 + 0.000 000 495 300 708 715 724 8;
  • 46) 0.000 000 495 300 708 715 724 8 × 2 = 0 + 0.000 000 990 601 417 431 449 6;
  • 47) 0.000 000 990 601 417 431 449 6 × 2 = 0 + 0.000 001 981 202 834 862 899 2;
  • 48) 0.000 001 981 202 834 862 899 2 × 2 = 0 + 0.000 003 962 405 669 725 798 4;
  • 49) 0.000 003 962 405 669 725 798 4 × 2 = 0 + 0.000 007 924 811 339 451 596 8;
  • 50) 0.000 007 924 811 339 451 596 8 × 2 = 0 + 0.000 015 849 622 678 903 193 6;
  • 51) 0.000 015 849 622 678 903 193 6 × 2 = 0 + 0.000 031 699 245 357 806 387 2;
  • 52) 0.000 031 699 245 357 806 387 2 × 2 = 0 + 0.000 063 398 490 715 612 774 4;
  • 53) 0.000 063 398 490 715 612 774 4 × 2 = 0 + 0.000 126 796 981 431 225 548 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 909 050 543 9(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

5. Positive number before normalization:

654.599 999 999 999 909 050 543 9(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 909 050 543 9(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 1000 0000 0000 0(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100 00 0000 0000 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


Decimal number 654.599 999 999 999 909 050 543 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100