6.283 185 305 19 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 6.283 185 305 19(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
6.283 185 305 19(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 6.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

6(10) =


110(2)


3. Convert to binary (base 2) the fractional part: 0.283 185 305 19.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.283 185 305 19 × 2 = 0 + 0.566 370 610 38;
  • 2) 0.566 370 610 38 × 2 = 1 + 0.132 741 220 76;
  • 3) 0.132 741 220 76 × 2 = 0 + 0.265 482 441 52;
  • 4) 0.265 482 441 52 × 2 = 0 + 0.530 964 883 04;
  • 5) 0.530 964 883 04 × 2 = 1 + 0.061 929 766 08;
  • 6) 0.061 929 766 08 × 2 = 0 + 0.123 859 532 16;
  • 7) 0.123 859 532 16 × 2 = 0 + 0.247 719 064 32;
  • 8) 0.247 719 064 32 × 2 = 0 + 0.495 438 128 64;
  • 9) 0.495 438 128 64 × 2 = 0 + 0.990 876 257 28;
  • 10) 0.990 876 257 28 × 2 = 1 + 0.981 752 514 56;
  • 11) 0.981 752 514 56 × 2 = 1 + 0.963 505 029 12;
  • 12) 0.963 505 029 12 × 2 = 1 + 0.927 010 058 24;
  • 13) 0.927 010 058 24 × 2 = 1 + 0.854 020 116 48;
  • 14) 0.854 020 116 48 × 2 = 1 + 0.708 040 232 96;
  • 15) 0.708 040 232 96 × 2 = 1 + 0.416 080 465 92;
  • 16) 0.416 080 465 92 × 2 = 0 + 0.832 160 931 84;
  • 17) 0.832 160 931 84 × 2 = 1 + 0.664 321 863 68;
  • 18) 0.664 321 863 68 × 2 = 1 + 0.328 643 727 36;
  • 19) 0.328 643 727 36 × 2 = 0 + 0.657 287 454 72;
  • 20) 0.657 287 454 72 × 2 = 1 + 0.314 574 909 44;
  • 21) 0.314 574 909 44 × 2 = 0 + 0.629 149 818 88;
  • 22) 0.629 149 818 88 × 2 = 1 + 0.258 299 637 76;
  • 23) 0.258 299 637 76 × 2 = 0 + 0.516 599 275 52;
  • 24) 0.516 599 275 52 × 2 = 1 + 0.033 198 551 04;
  • 25) 0.033 198 551 04 × 2 = 0 + 0.066 397 102 08;
  • 26) 0.066 397 102 08 × 2 = 0 + 0.132 794 204 16;
  • 27) 0.132 794 204 16 × 2 = 0 + 0.265 588 408 32;
  • 28) 0.265 588 408 32 × 2 = 0 + 0.531 176 816 64;
  • 29) 0.531 176 816 64 × 2 = 1 + 0.062 353 633 28;
  • 30) 0.062 353 633 28 × 2 = 0 + 0.124 707 266 56;
  • 31) 0.124 707 266 56 × 2 = 0 + 0.249 414 533 12;
  • 32) 0.249 414 533 12 × 2 = 0 + 0.498 829 066 24;
  • 33) 0.498 829 066 24 × 2 = 0 + 0.997 658 132 48;
  • 34) 0.997 658 132 48 × 2 = 1 + 0.995 316 264 96;
  • 35) 0.995 316 264 96 × 2 = 1 + 0.990 632 529 92;
  • 36) 0.990 632 529 92 × 2 = 1 + 0.981 265 059 84;
  • 37) 0.981 265 059 84 × 2 = 1 + 0.962 530 119 68;
  • 38) 0.962 530 119 68 × 2 = 1 + 0.925 060 239 36;
  • 39) 0.925 060 239 36 × 2 = 1 + 0.850 120 478 72;
  • 40) 0.850 120 478 72 × 2 = 1 + 0.700 240 957 44;
  • 41) 0.700 240 957 44 × 2 = 1 + 0.400 481 914 88;
  • 42) 0.400 481 914 88 × 2 = 0 + 0.800 963 829 76;
  • 43) 0.800 963 829 76 × 2 = 1 + 0.601 927 659 52;
  • 44) 0.601 927 659 52 × 2 = 1 + 0.203 855 319 04;
  • 45) 0.203 855 319 04 × 2 = 0 + 0.407 710 638 08;
  • 46) 0.407 710 638 08 × 2 = 0 + 0.815 421 276 16;
  • 47) 0.815 421 276 16 × 2 = 1 + 0.630 842 552 32;
  • 48) 0.630 842 552 32 × 2 = 1 + 0.261 685 104 64;
  • 49) 0.261 685 104 64 × 2 = 0 + 0.523 370 209 28;
  • 50) 0.523 370 209 28 × 2 = 1 + 0.046 740 418 56;
  • 51) 0.046 740 418 56 × 2 = 0 + 0.093 480 837 12;
  • 52) 0.093 480 837 12 × 2 = 0 + 0.186 961 674 24;
  • 53) 0.186 961 674 24 × 2 = 0 + 0.373 923 348 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.283 185 305 19(10) =


0.0100 1000 0111 1110 1101 0101 0000 1000 0111 1111 1011 0011 0100 0(2)

5. Positive number before normalization:

6.283 185 305 19(10) =


110.0100 1000 0111 1110 1101 0101 0000 1000 0111 1111 1011 0011 0100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


6.283 185 305 19(10) =


110.0100 1000 0111 1110 1101 0101 0000 1000 0111 1111 1011 0011 0100 0(2) =


110.0100 1000 0111 1110 1101 0101 0000 1000 0111 1111 1011 0011 0100 0(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0010 0001 1111 1110 1100 1101 000(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0010 0001 1111 1110 1100 1101 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0010 0001 1111 1110 1100 1101 000 =


1001 0010 0001 1111 1011 0101 0100 0010 0001 1111 1110 1100 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0010 0001 1111 1110 1100 1101


Decimal number 6.283 185 305 19 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 1001 0010 0001 1111 1011 0101 0100 0010 0001 1111 1110 1100 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100