6.283 185 305 56 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 6.283 185 305 56(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
6.283 185 305 56(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 6.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

6(10) =


110(2)


3. Convert to binary (base 2) the fractional part: 0.283 185 305 56.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.283 185 305 56 × 2 = 0 + 0.566 370 611 12;
  • 2) 0.566 370 611 12 × 2 = 1 + 0.132 741 222 24;
  • 3) 0.132 741 222 24 × 2 = 0 + 0.265 482 444 48;
  • 4) 0.265 482 444 48 × 2 = 0 + 0.530 964 888 96;
  • 5) 0.530 964 888 96 × 2 = 1 + 0.061 929 777 92;
  • 6) 0.061 929 777 92 × 2 = 0 + 0.123 859 555 84;
  • 7) 0.123 859 555 84 × 2 = 0 + 0.247 719 111 68;
  • 8) 0.247 719 111 68 × 2 = 0 + 0.495 438 223 36;
  • 9) 0.495 438 223 36 × 2 = 0 + 0.990 876 446 72;
  • 10) 0.990 876 446 72 × 2 = 1 + 0.981 752 893 44;
  • 11) 0.981 752 893 44 × 2 = 1 + 0.963 505 786 88;
  • 12) 0.963 505 786 88 × 2 = 1 + 0.927 011 573 76;
  • 13) 0.927 011 573 76 × 2 = 1 + 0.854 023 147 52;
  • 14) 0.854 023 147 52 × 2 = 1 + 0.708 046 295 04;
  • 15) 0.708 046 295 04 × 2 = 1 + 0.416 092 590 08;
  • 16) 0.416 092 590 08 × 2 = 0 + 0.832 185 180 16;
  • 17) 0.832 185 180 16 × 2 = 1 + 0.664 370 360 32;
  • 18) 0.664 370 360 32 × 2 = 1 + 0.328 740 720 64;
  • 19) 0.328 740 720 64 × 2 = 0 + 0.657 481 441 28;
  • 20) 0.657 481 441 28 × 2 = 1 + 0.314 962 882 56;
  • 21) 0.314 962 882 56 × 2 = 0 + 0.629 925 765 12;
  • 22) 0.629 925 765 12 × 2 = 1 + 0.259 851 530 24;
  • 23) 0.259 851 530 24 × 2 = 0 + 0.519 703 060 48;
  • 24) 0.519 703 060 48 × 2 = 1 + 0.039 406 120 96;
  • 25) 0.039 406 120 96 × 2 = 0 + 0.078 812 241 92;
  • 26) 0.078 812 241 92 × 2 = 0 + 0.157 624 483 84;
  • 27) 0.157 624 483 84 × 2 = 0 + 0.315 248 967 68;
  • 28) 0.315 248 967 68 × 2 = 0 + 0.630 497 935 36;
  • 29) 0.630 497 935 36 × 2 = 1 + 0.260 995 870 72;
  • 30) 0.260 995 870 72 × 2 = 0 + 0.521 991 741 44;
  • 31) 0.521 991 741 44 × 2 = 1 + 0.043 983 482 88;
  • 32) 0.043 983 482 88 × 2 = 0 + 0.087 966 965 76;
  • 33) 0.087 966 965 76 × 2 = 0 + 0.175 933 931 52;
  • 34) 0.175 933 931 52 × 2 = 0 + 0.351 867 863 04;
  • 35) 0.351 867 863 04 × 2 = 0 + 0.703 735 726 08;
  • 36) 0.703 735 726 08 × 2 = 1 + 0.407 471 452 16;
  • 37) 0.407 471 452 16 × 2 = 0 + 0.814 942 904 32;
  • 38) 0.814 942 904 32 × 2 = 1 + 0.629 885 808 64;
  • 39) 0.629 885 808 64 × 2 = 1 + 0.259 771 617 28;
  • 40) 0.259 771 617 28 × 2 = 0 + 0.519 543 234 56;
  • 41) 0.519 543 234 56 × 2 = 1 + 0.039 086 469 12;
  • 42) 0.039 086 469 12 × 2 = 0 + 0.078 172 938 24;
  • 43) 0.078 172 938 24 × 2 = 0 + 0.156 345 876 48;
  • 44) 0.156 345 876 48 × 2 = 0 + 0.312 691 752 96;
  • 45) 0.312 691 752 96 × 2 = 0 + 0.625 383 505 92;
  • 46) 0.625 383 505 92 × 2 = 1 + 0.250 767 011 84;
  • 47) 0.250 767 011 84 × 2 = 0 + 0.501 534 023 68;
  • 48) 0.501 534 023 68 × 2 = 1 + 0.003 068 047 36;
  • 49) 0.003 068 047 36 × 2 = 0 + 0.006 136 094 72;
  • 50) 0.006 136 094 72 × 2 = 0 + 0.012 272 189 44;
  • 51) 0.012 272 189 44 × 2 = 0 + 0.024 544 378 88;
  • 52) 0.024 544 378 88 × 2 = 0 + 0.049 088 757 76;
  • 53) 0.049 088 757 76 × 2 = 0 + 0.098 177 515 52;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.283 185 305 56(10) =


0.0100 1000 0111 1110 1101 0101 0000 1010 0001 0110 1000 0101 0000 0(2)

5. Positive number before normalization:

6.283 185 305 56(10) =


110.0100 1000 0111 1110 1101 0101 0000 1010 0001 0110 1000 0101 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


6.283 185 305 56(10) =


110.0100 1000 0111 1110 1101 0101 0000 1010 0001 0110 1000 0101 0000 0(2) =


110.0100 1000 0111 1110 1101 0101 0000 1010 0001 0110 1000 0101 0000 0(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0010 1000 0101 1010 0001 0100 000(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0010 1000 0101 1010 0001 0100 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0010 1000 0101 1010 0001 0100 000 =


1001 0010 0001 1111 1011 0101 0100 0010 1000 0101 1010 0001 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0010 1000 0101 1010 0001 0100


Decimal number 6.283 185 305 56 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 1001 0010 0001 1111 1011 0101 0100 0010 1000 0101 1010 0001 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100