6.283 185 304 86 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 6.283 185 304 86(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
6.283 185 304 86(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 6.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

6(10) =


110(2)


3. Convert to binary (base 2) the fractional part: 0.283 185 304 86.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.283 185 304 86 × 2 = 0 + 0.566 370 609 72;
  • 2) 0.566 370 609 72 × 2 = 1 + 0.132 741 219 44;
  • 3) 0.132 741 219 44 × 2 = 0 + 0.265 482 438 88;
  • 4) 0.265 482 438 88 × 2 = 0 + 0.530 964 877 76;
  • 5) 0.530 964 877 76 × 2 = 1 + 0.061 929 755 52;
  • 6) 0.061 929 755 52 × 2 = 0 + 0.123 859 511 04;
  • 7) 0.123 859 511 04 × 2 = 0 + 0.247 719 022 08;
  • 8) 0.247 719 022 08 × 2 = 0 + 0.495 438 044 16;
  • 9) 0.495 438 044 16 × 2 = 0 + 0.990 876 088 32;
  • 10) 0.990 876 088 32 × 2 = 1 + 0.981 752 176 64;
  • 11) 0.981 752 176 64 × 2 = 1 + 0.963 504 353 28;
  • 12) 0.963 504 353 28 × 2 = 1 + 0.927 008 706 56;
  • 13) 0.927 008 706 56 × 2 = 1 + 0.854 017 413 12;
  • 14) 0.854 017 413 12 × 2 = 1 + 0.708 034 826 24;
  • 15) 0.708 034 826 24 × 2 = 1 + 0.416 069 652 48;
  • 16) 0.416 069 652 48 × 2 = 0 + 0.832 139 304 96;
  • 17) 0.832 139 304 96 × 2 = 1 + 0.664 278 609 92;
  • 18) 0.664 278 609 92 × 2 = 1 + 0.328 557 219 84;
  • 19) 0.328 557 219 84 × 2 = 0 + 0.657 114 439 68;
  • 20) 0.657 114 439 68 × 2 = 1 + 0.314 228 879 36;
  • 21) 0.314 228 879 36 × 2 = 0 + 0.628 457 758 72;
  • 22) 0.628 457 758 72 × 2 = 1 + 0.256 915 517 44;
  • 23) 0.256 915 517 44 × 2 = 0 + 0.513 831 034 88;
  • 24) 0.513 831 034 88 × 2 = 1 + 0.027 662 069 76;
  • 25) 0.027 662 069 76 × 2 = 0 + 0.055 324 139 52;
  • 26) 0.055 324 139 52 × 2 = 0 + 0.110 648 279 04;
  • 27) 0.110 648 279 04 × 2 = 0 + 0.221 296 558 08;
  • 28) 0.221 296 558 08 × 2 = 0 + 0.442 593 116 16;
  • 29) 0.442 593 116 16 × 2 = 0 + 0.885 186 232 32;
  • 30) 0.885 186 232 32 × 2 = 1 + 0.770 372 464 64;
  • 31) 0.770 372 464 64 × 2 = 1 + 0.540 744 929 28;
  • 32) 0.540 744 929 28 × 2 = 1 + 0.081 489 858 56;
  • 33) 0.081 489 858 56 × 2 = 0 + 0.162 979 717 12;
  • 34) 0.162 979 717 12 × 2 = 0 + 0.325 959 434 24;
  • 35) 0.325 959 434 24 × 2 = 0 + 0.651 918 868 48;
  • 36) 0.651 918 868 48 × 2 = 1 + 0.303 837 736 96;
  • 37) 0.303 837 736 96 × 2 = 0 + 0.607 675 473 92;
  • 38) 0.607 675 473 92 × 2 = 1 + 0.215 350 947 84;
  • 39) 0.215 350 947 84 × 2 = 0 + 0.430 701 895 68;
  • 40) 0.430 701 895 68 × 2 = 0 + 0.861 403 791 36;
  • 41) 0.861 403 791 36 × 2 = 1 + 0.722 807 582 72;
  • 42) 0.722 807 582 72 × 2 = 1 + 0.445 615 165 44;
  • 43) 0.445 615 165 44 × 2 = 0 + 0.891 230 330 88;
  • 44) 0.891 230 330 88 × 2 = 1 + 0.782 460 661 76;
  • 45) 0.782 460 661 76 × 2 = 1 + 0.564 921 323 52;
  • 46) 0.564 921 323 52 × 2 = 1 + 0.129 842 647 04;
  • 47) 0.129 842 647 04 × 2 = 0 + 0.259 685 294 08;
  • 48) 0.259 685 294 08 × 2 = 0 + 0.519 370 588 16;
  • 49) 0.519 370 588 16 × 2 = 1 + 0.038 741 176 32;
  • 50) 0.038 741 176 32 × 2 = 0 + 0.077 482 352 64;
  • 51) 0.077 482 352 64 × 2 = 0 + 0.154 964 705 28;
  • 52) 0.154 964 705 28 × 2 = 0 + 0.309 929 410 56;
  • 53) 0.309 929 410 56 × 2 = 0 + 0.619 858 821 12;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.283 185 304 86(10) =


0.0100 1000 0111 1110 1101 0101 0000 0111 0001 0100 1101 1100 1000 0(2)

5. Positive number before normalization:

6.283 185 304 86(10) =


110.0100 1000 0111 1110 1101 0101 0000 0111 0001 0100 1101 1100 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


6.283 185 304 86(10) =


110.0100 1000 0111 1110 1101 0101 0000 0111 0001 0100 1101 1100 1000 0(2) =


110.0100 1000 0111 1110 1101 0101 0000 0111 0001 0100 1101 1100 1000 0(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0001 1100 0101 0011 0111 0010 000(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0001 1100 0101 0011 0111 0010 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0001 1100 0101 0011 0111 0010 000 =


1001 0010 0001 1111 1011 0101 0100 0001 1100 0101 0011 0111 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0001 1100 0101 0011 0111 0010


Decimal number 6.283 185 304 86 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 1001 0010 0001 1111 1011 0101 0100 0001 1100 0101 0011 0111 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100