4.367 762 169 68 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 4.367 762 169 68(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
4.367 762 169 68(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 4.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

4(10) =


100(2)


3. Convert to binary (base 2) the fractional part: 0.367 762 169 68.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.367 762 169 68 × 2 = 0 + 0.735 524 339 36;
  • 2) 0.735 524 339 36 × 2 = 1 + 0.471 048 678 72;
  • 3) 0.471 048 678 72 × 2 = 0 + 0.942 097 357 44;
  • 4) 0.942 097 357 44 × 2 = 1 + 0.884 194 714 88;
  • 5) 0.884 194 714 88 × 2 = 1 + 0.768 389 429 76;
  • 6) 0.768 389 429 76 × 2 = 1 + 0.536 778 859 52;
  • 7) 0.536 778 859 52 × 2 = 1 + 0.073 557 719 04;
  • 8) 0.073 557 719 04 × 2 = 0 + 0.147 115 438 08;
  • 9) 0.147 115 438 08 × 2 = 0 + 0.294 230 876 16;
  • 10) 0.294 230 876 16 × 2 = 0 + 0.588 461 752 32;
  • 11) 0.588 461 752 32 × 2 = 1 + 0.176 923 504 64;
  • 12) 0.176 923 504 64 × 2 = 0 + 0.353 847 009 28;
  • 13) 0.353 847 009 28 × 2 = 0 + 0.707 694 018 56;
  • 14) 0.707 694 018 56 × 2 = 1 + 0.415 388 037 12;
  • 15) 0.415 388 037 12 × 2 = 0 + 0.830 776 074 24;
  • 16) 0.830 776 074 24 × 2 = 1 + 0.661 552 148 48;
  • 17) 0.661 552 148 48 × 2 = 1 + 0.323 104 296 96;
  • 18) 0.323 104 296 96 × 2 = 0 + 0.646 208 593 92;
  • 19) 0.646 208 593 92 × 2 = 1 + 0.292 417 187 84;
  • 20) 0.292 417 187 84 × 2 = 0 + 0.584 834 375 68;
  • 21) 0.584 834 375 68 × 2 = 1 + 0.169 668 751 36;
  • 22) 0.169 668 751 36 × 2 = 0 + 0.339 337 502 72;
  • 23) 0.339 337 502 72 × 2 = 0 + 0.678 675 005 44;
  • 24) 0.678 675 005 44 × 2 = 1 + 0.357 350 010 88;
  • 25) 0.357 350 010 88 × 2 = 0 + 0.714 700 021 76;
  • 26) 0.714 700 021 76 × 2 = 1 + 0.429 400 043 52;
  • 27) 0.429 400 043 52 × 2 = 0 + 0.858 800 087 04;
  • 28) 0.858 800 087 04 × 2 = 1 + 0.717 600 174 08;
  • 29) 0.717 600 174 08 × 2 = 1 + 0.435 200 348 16;
  • 30) 0.435 200 348 16 × 2 = 0 + 0.870 400 696 32;
  • 31) 0.870 400 696 32 × 2 = 1 + 0.740 801 392 64;
  • 32) 0.740 801 392 64 × 2 = 1 + 0.481 602 785 28;
  • 33) 0.481 602 785 28 × 2 = 0 + 0.963 205 570 56;
  • 34) 0.963 205 570 56 × 2 = 1 + 0.926 411 141 12;
  • 35) 0.926 411 141 12 × 2 = 1 + 0.852 822 282 24;
  • 36) 0.852 822 282 24 × 2 = 1 + 0.705 644 564 48;
  • 37) 0.705 644 564 48 × 2 = 1 + 0.411 289 128 96;
  • 38) 0.411 289 128 96 × 2 = 0 + 0.822 578 257 92;
  • 39) 0.822 578 257 92 × 2 = 1 + 0.645 156 515 84;
  • 40) 0.645 156 515 84 × 2 = 1 + 0.290 313 031 68;
  • 41) 0.290 313 031 68 × 2 = 0 + 0.580 626 063 36;
  • 42) 0.580 626 063 36 × 2 = 1 + 0.161 252 126 72;
  • 43) 0.161 252 126 72 × 2 = 0 + 0.322 504 253 44;
  • 44) 0.322 504 253 44 × 2 = 0 + 0.645 008 506 88;
  • 45) 0.645 008 506 88 × 2 = 1 + 0.290 017 013 76;
  • 46) 0.290 017 013 76 × 2 = 0 + 0.580 034 027 52;
  • 47) 0.580 034 027 52 × 2 = 1 + 0.160 068 055 04;
  • 48) 0.160 068 055 04 × 2 = 0 + 0.320 136 110 08;
  • 49) 0.320 136 110 08 × 2 = 0 + 0.640 272 220 16;
  • 50) 0.640 272 220 16 × 2 = 1 + 0.280 544 440 32;
  • 51) 0.280 544 440 32 × 2 = 0 + 0.561 088 880 64;
  • 52) 0.561 088 880 64 × 2 = 1 + 0.122 177 761 28;
  • 53) 0.122 177 761 28 × 2 = 0 + 0.244 355 522 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.367 762 169 68(10) =


0.0101 1110 0010 0101 1010 1001 0101 1011 0111 1011 0100 1010 0101 0(2)

5. Positive number before normalization:

4.367 762 169 68(10) =


100.0101 1110 0010 0101 1010 1001 0101 1011 0111 1011 0100 1010 0101 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


4.367 762 169 68(10) =


100.0101 1110 0010 0101 1010 1001 0101 1011 0111 1011 0100 1010 0101 0(2) =


100.0101 1110 0010 0101 1010 1001 0101 1011 0111 1011 0100 1010 0101 0(2) × 20 =


1.0001 0111 1000 1001 0110 1010 0101 0110 1101 1110 1101 0010 1001 010(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.0001 0111 1000 1001 0110 1010 0101 0110 1101 1110 1101 0010 1001 010


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0111 1000 1001 0110 1010 0101 0110 1101 1110 1101 0010 1001 010 =


0001 0111 1000 1001 0110 1010 0101 0110 1101 1110 1101 0010 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
0001 0111 1000 1001 0110 1010 0101 0110 1101 1110 1101 0010 1001


Decimal number 4.367 762 169 68 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 0001 0111 1000 1001 0110 1010 0101 0110 1101 1110 1101 0010 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100