4.367 762 170 51 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 4.367 762 170 51(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
4.367 762 170 51(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 4.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

4(10) =


100(2)


3. Convert to binary (base 2) the fractional part: 0.367 762 170 51.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.367 762 170 51 × 2 = 0 + 0.735 524 341 02;
  • 2) 0.735 524 341 02 × 2 = 1 + 0.471 048 682 04;
  • 3) 0.471 048 682 04 × 2 = 0 + 0.942 097 364 08;
  • 4) 0.942 097 364 08 × 2 = 1 + 0.884 194 728 16;
  • 5) 0.884 194 728 16 × 2 = 1 + 0.768 389 456 32;
  • 6) 0.768 389 456 32 × 2 = 1 + 0.536 778 912 64;
  • 7) 0.536 778 912 64 × 2 = 1 + 0.073 557 825 28;
  • 8) 0.073 557 825 28 × 2 = 0 + 0.147 115 650 56;
  • 9) 0.147 115 650 56 × 2 = 0 + 0.294 231 301 12;
  • 10) 0.294 231 301 12 × 2 = 0 + 0.588 462 602 24;
  • 11) 0.588 462 602 24 × 2 = 1 + 0.176 925 204 48;
  • 12) 0.176 925 204 48 × 2 = 0 + 0.353 850 408 96;
  • 13) 0.353 850 408 96 × 2 = 0 + 0.707 700 817 92;
  • 14) 0.707 700 817 92 × 2 = 1 + 0.415 401 635 84;
  • 15) 0.415 401 635 84 × 2 = 0 + 0.830 803 271 68;
  • 16) 0.830 803 271 68 × 2 = 1 + 0.661 606 543 36;
  • 17) 0.661 606 543 36 × 2 = 1 + 0.323 213 086 72;
  • 18) 0.323 213 086 72 × 2 = 0 + 0.646 426 173 44;
  • 19) 0.646 426 173 44 × 2 = 1 + 0.292 852 346 88;
  • 20) 0.292 852 346 88 × 2 = 0 + 0.585 704 693 76;
  • 21) 0.585 704 693 76 × 2 = 1 + 0.171 409 387 52;
  • 22) 0.171 409 387 52 × 2 = 0 + 0.342 818 775 04;
  • 23) 0.342 818 775 04 × 2 = 0 + 0.685 637 550 08;
  • 24) 0.685 637 550 08 × 2 = 1 + 0.371 275 100 16;
  • 25) 0.371 275 100 16 × 2 = 0 + 0.742 550 200 32;
  • 26) 0.742 550 200 32 × 2 = 1 + 0.485 100 400 64;
  • 27) 0.485 100 400 64 × 2 = 0 + 0.970 200 801 28;
  • 28) 0.970 200 801 28 × 2 = 1 + 0.940 401 602 56;
  • 29) 0.940 401 602 56 × 2 = 1 + 0.880 803 205 12;
  • 30) 0.880 803 205 12 × 2 = 1 + 0.761 606 410 24;
  • 31) 0.761 606 410 24 × 2 = 1 + 0.523 212 820 48;
  • 32) 0.523 212 820 48 × 2 = 1 + 0.046 425 640 96;
  • 33) 0.046 425 640 96 × 2 = 0 + 0.092 851 281 92;
  • 34) 0.092 851 281 92 × 2 = 0 + 0.185 702 563 84;
  • 35) 0.185 702 563 84 × 2 = 0 + 0.371 405 127 68;
  • 36) 0.371 405 127 68 × 2 = 0 + 0.742 810 255 36;
  • 37) 0.742 810 255 36 × 2 = 1 + 0.485 620 510 72;
  • 38) 0.485 620 510 72 × 2 = 0 + 0.971 241 021 44;
  • 39) 0.971 241 021 44 × 2 = 1 + 0.942 482 042 88;
  • 40) 0.942 482 042 88 × 2 = 1 + 0.884 964 085 76;
  • 41) 0.884 964 085 76 × 2 = 1 + 0.769 928 171 52;
  • 42) 0.769 928 171 52 × 2 = 1 + 0.539 856 343 04;
  • 43) 0.539 856 343 04 × 2 = 1 + 0.079 712 686 08;
  • 44) 0.079 712 686 08 × 2 = 0 + 0.159 425 372 16;
  • 45) 0.159 425 372 16 × 2 = 0 + 0.318 850 744 32;
  • 46) 0.318 850 744 32 × 2 = 0 + 0.637 701 488 64;
  • 47) 0.637 701 488 64 × 2 = 1 + 0.275 402 977 28;
  • 48) 0.275 402 977 28 × 2 = 0 + 0.550 805 954 56;
  • 49) 0.550 805 954 56 × 2 = 1 + 0.101 611 909 12;
  • 50) 0.101 611 909 12 × 2 = 0 + 0.203 223 818 24;
  • 51) 0.203 223 818 24 × 2 = 0 + 0.406 447 636 48;
  • 52) 0.406 447 636 48 × 2 = 0 + 0.812 895 272 96;
  • 53) 0.812 895 272 96 × 2 = 1 + 0.625 790 545 92;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.367 762 170 51(10) =


0.0101 1110 0010 0101 1010 1001 0101 1111 0000 1011 1110 0010 1000 1(2)

5. Positive number before normalization:

4.367 762 170 51(10) =


100.0101 1110 0010 0101 1010 1001 0101 1111 0000 1011 1110 0010 1000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


4.367 762 170 51(10) =


100.0101 1110 0010 0101 1010 1001 0101 1111 0000 1011 1110 0010 1000 1(2) =


100.0101 1110 0010 0101 1010 1001 0101 1111 0000 1011 1110 0010 1000 1(2) × 20 =


1.0001 0111 1000 1001 0110 1010 0101 0111 1100 0010 1111 1000 1010 001(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.0001 0111 1000 1001 0110 1010 0101 0111 1100 0010 1111 1000 1010 001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0111 1000 1001 0110 1010 0101 0111 1100 0010 1111 1000 1010 001 =


0001 0111 1000 1001 0110 1010 0101 0111 1100 0010 1111 1000 1010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
0001 0111 1000 1001 0110 1010 0101 0111 1100 0010 1111 1000 1010


Decimal number 4.367 762 170 51 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 0001 0111 1000 1001 0110 1010 0101 0111 1100 0010 1111 1000 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100