3.642 857 074 737 69 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.642 857 074 737 69(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.642 857 074 737 69(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.642 857 074 737 69.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.642 857 074 737 69 × 2 = 1 + 0.285 714 149 475 38;
  • 2) 0.285 714 149 475 38 × 2 = 0 + 0.571 428 298 950 76;
  • 3) 0.571 428 298 950 76 × 2 = 1 + 0.142 856 597 901 52;
  • 4) 0.142 856 597 901 52 × 2 = 0 + 0.285 713 195 803 04;
  • 5) 0.285 713 195 803 04 × 2 = 0 + 0.571 426 391 606 08;
  • 6) 0.571 426 391 606 08 × 2 = 1 + 0.142 852 783 212 16;
  • 7) 0.142 852 783 212 16 × 2 = 0 + 0.285 705 566 424 32;
  • 8) 0.285 705 566 424 32 × 2 = 0 + 0.571 411 132 848 64;
  • 9) 0.571 411 132 848 64 × 2 = 1 + 0.142 822 265 697 28;
  • 10) 0.142 822 265 697 28 × 2 = 0 + 0.285 644 531 394 56;
  • 11) 0.285 644 531 394 56 × 2 = 0 + 0.571 289 062 789 12;
  • 12) 0.571 289 062 789 12 × 2 = 1 + 0.142 578 125 578 24;
  • 13) 0.142 578 125 578 24 × 2 = 0 + 0.285 156 251 156 48;
  • 14) 0.285 156 251 156 48 × 2 = 0 + 0.570 312 502 312 96;
  • 15) 0.570 312 502 312 96 × 2 = 1 + 0.140 625 004 625 92;
  • 16) 0.140 625 004 625 92 × 2 = 0 + 0.281 250 009 251 84;
  • 17) 0.281 250 009 251 84 × 2 = 0 + 0.562 500 018 503 68;
  • 18) 0.562 500 018 503 68 × 2 = 1 + 0.125 000 037 007 36;
  • 19) 0.125 000 037 007 36 × 2 = 0 + 0.250 000 074 014 72;
  • 20) 0.250 000 074 014 72 × 2 = 0 + 0.500 000 148 029 44;
  • 21) 0.500 000 148 029 44 × 2 = 1 + 0.000 000 296 058 88;
  • 22) 0.000 000 296 058 88 × 2 = 0 + 0.000 000 592 117 76;
  • 23) 0.000 000 592 117 76 × 2 = 0 + 0.000 001 184 235 52;
  • 24) 0.000 001 184 235 52 × 2 = 0 + 0.000 002 368 471 04;
  • 25) 0.000 002 368 471 04 × 2 = 0 + 0.000 004 736 942 08;
  • 26) 0.000 004 736 942 08 × 2 = 0 + 0.000 009 473 884 16;
  • 27) 0.000 009 473 884 16 × 2 = 0 + 0.000 018 947 768 32;
  • 28) 0.000 018 947 768 32 × 2 = 0 + 0.000 037 895 536 64;
  • 29) 0.000 037 895 536 64 × 2 = 0 + 0.000 075 791 073 28;
  • 30) 0.000 075 791 073 28 × 2 = 0 + 0.000 151 582 146 56;
  • 31) 0.000 151 582 146 56 × 2 = 0 + 0.000 303 164 293 12;
  • 32) 0.000 303 164 293 12 × 2 = 0 + 0.000 606 328 586 24;
  • 33) 0.000 606 328 586 24 × 2 = 0 + 0.001 212 657 172 48;
  • 34) 0.001 212 657 172 48 × 2 = 0 + 0.002 425 314 344 96;
  • 35) 0.002 425 314 344 96 × 2 = 0 + 0.004 850 628 689 92;
  • 36) 0.004 850 628 689 92 × 2 = 0 + 0.009 701 257 379 84;
  • 37) 0.009 701 257 379 84 × 2 = 0 + 0.019 402 514 759 68;
  • 38) 0.019 402 514 759 68 × 2 = 0 + 0.038 805 029 519 36;
  • 39) 0.038 805 029 519 36 × 2 = 0 + 0.077 610 059 038 72;
  • 40) 0.077 610 059 038 72 × 2 = 0 + 0.155 220 118 077 44;
  • 41) 0.155 220 118 077 44 × 2 = 0 + 0.310 440 236 154 88;
  • 42) 0.310 440 236 154 88 × 2 = 0 + 0.620 880 472 309 76;
  • 43) 0.620 880 472 309 76 × 2 = 1 + 0.241 760 944 619 52;
  • 44) 0.241 760 944 619 52 × 2 = 0 + 0.483 521 889 239 04;
  • 45) 0.483 521 889 239 04 × 2 = 0 + 0.967 043 778 478 08;
  • 46) 0.967 043 778 478 08 × 2 = 1 + 0.934 087 556 956 16;
  • 47) 0.934 087 556 956 16 × 2 = 1 + 0.868 175 113 912 32;
  • 48) 0.868 175 113 912 32 × 2 = 1 + 0.736 350 227 824 64;
  • 49) 0.736 350 227 824 64 × 2 = 1 + 0.472 700 455 649 28;
  • 50) 0.472 700 455 649 28 × 2 = 0 + 0.945 400 911 298 56;
  • 51) 0.945 400 911 298 56 × 2 = 1 + 0.890 801 822 597 12;
  • 52) 0.890 801 822 597 12 × 2 = 1 + 0.781 603 645 194 24;
  • 53) 0.781 603 645 194 24 × 2 = 1 + 0.563 207 290 388 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.642 857 074 737 69(10) =


0.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 0010 0111 1011 1(2)

5. Positive number before normalization:

3.642 857 074 737 69(10) =


11.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 0010 0111 1011 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.642 857 074 737 69(10) =


11.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 0010 0111 1011 1(2) =


11.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 0010 0111 1011 1(2) × 20 =


1.1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0001 0011 1101 11(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0001 0011 1101 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0001 0011 1101 11 =


1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0001 0011 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0001 0011 1101


Decimal number 3.642 857 074 737 69 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0001 0011 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100