3.642 857 074 738 43 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.642 857 074 738 43(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.642 857 074 738 43(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.642 857 074 738 43.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.642 857 074 738 43 × 2 = 1 + 0.285 714 149 476 86;
  • 2) 0.285 714 149 476 86 × 2 = 0 + 0.571 428 298 953 72;
  • 3) 0.571 428 298 953 72 × 2 = 1 + 0.142 856 597 907 44;
  • 4) 0.142 856 597 907 44 × 2 = 0 + 0.285 713 195 814 88;
  • 5) 0.285 713 195 814 88 × 2 = 0 + 0.571 426 391 629 76;
  • 6) 0.571 426 391 629 76 × 2 = 1 + 0.142 852 783 259 52;
  • 7) 0.142 852 783 259 52 × 2 = 0 + 0.285 705 566 519 04;
  • 8) 0.285 705 566 519 04 × 2 = 0 + 0.571 411 133 038 08;
  • 9) 0.571 411 133 038 08 × 2 = 1 + 0.142 822 266 076 16;
  • 10) 0.142 822 266 076 16 × 2 = 0 + 0.285 644 532 152 32;
  • 11) 0.285 644 532 152 32 × 2 = 0 + 0.571 289 064 304 64;
  • 12) 0.571 289 064 304 64 × 2 = 1 + 0.142 578 128 609 28;
  • 13) 0.142 578 128 609 28 × 2 = 0 + 0.285 156 257 218 56;
  • 14) 0.285 156 257 218 56 × 2 = 0 + 0.570 312 514 437 12;
  • 15) 0.570 312 514 437 12 × 2 = 1 + 0.140 625 028 874 24;
  • 16) 0.140 625 028 874 24 × 2 = 0 + 0.281 250 057 748 48;
  • 17) 0.281 250 057 748 48 × 2 = 0 + 0.562 500 115 496 96;
  • 18) 0.562 500 115 496 96 × 2 = 1 + 0.125 000 230 993 92;
  • 19) 0.125 000 230 993 92 × 2 = 0 + 0.250 000 461 987 84;
  • 20) 0.250 000 461 987 84 × 2 = 0 + 0.500 000 923 975 68;
  • 21) 0.500 000 923 975 68 × 2 = 1 + 0.000 001 847 951 36;
  • 22) 0.000 001 847 951 36 × 2 = 0 + 0.000 003 695 902 72;
  • 23) 0.000 003 695 902 72 × 2 = 0 + 0.000 007 391 805 44;
  • 24) 0.000 007 391 805 44 × 2 = 0 + 0.000 014 783 610 88;
  • 25) 0.000 014 783 610 88 × 2 = 0 + 0.000 029 567 221 76;
  • 26) 0.000 029 567 221 76 × 2 = 0 + 0.000 059 134 443 52;
  • 27) 0.000 059 134 443 52 × 2 = 0 + 0.000 118 268 887 04;
  • 28) 0.000 118 268 887 04 × 2 = 0 + 0.000 236 537 774 08;
  • 29) 0.000 236 537 774 08 × 2 = 0 + 0.000 473 075 548 16;
  • 30) 0.000 473 075 548 16 × 2 = 0 + 0.000 946 151 096 32;
  • 31) 0.000 946 151 096 32 × 2 = 0 + 0.001 892 302 192 64;
  • 32) 0.001 892 302 192 64 × 2 = 0 + 0.003 784 604 385 28;
  • 33) 0.003 784 604 385 28 × 2 = 0 + 0.007 569 208 770 56;
  • 34) 0.007 569 208 770 56 × 2 = 0 + 0.015 138 417 541 12;
  • 35) 0.015 138 417 541 12 × 2 = 0 + 0.030 276 835 082 24;
  • 36) 0.030 276 835 082 24 × 2 = 0 + 0.060 553 670 164 48;
  • 37) 0.060 553 670 164 48 × 2 = 0 + 0.121 107 340 328 96;
  • 38) 0.121 107 340 328 96 × 2 = 0 + 0.242 214 680 657 92;
  • 39) 0.242 214 680 657 92 × 2 = 0 + 0.484 429 361 315 84;
  • 40) 0.484 429 361 315 84 × 2 = 0 + 0.968 858 722 631 68;
  • 41) 0.968 858 722 631 68 × 2 = 1 + 0.937 717 445 263 36;
  • 42) 0.937 717 445 263 36 × 2 = 1 + 0.875 434 890 526 72;
  • 43) 0.875 434 890 526 72 × 2 = 1 + 0.750 869 781 053 44;
  • 44) 0.750 869 781 053 44 × 2 = 1 + 0.501 739 562 106 88;
  • 45) 0.501 739 562 106 88 × 2 = 1 + 0.003 479 124 213 76;
  • 46) 0.003 479 124 213 76 × 2 = 0 + 0.006 958 248 427 52;
  • 47) 0.006 958 248 427 52 × 2 = 0 + 0.013 916 496 855 04;
  • 48) 0.013 916 496 855 04 × 2 = 0 + 0.027 832 993 710 08;
  • 49) 0.027 832 993 710 08 × 2 = 0 + 0.055 665 987 420 16;
  • 50) 0.055 665 987 420 16 × 2 = 0 + 0.111 331 974 840 32;
  • 51) 0.111 331 974 840 32 × 2 = 0 + 0.222 663 949 680 64;
  • 52) 0.222 663 949 680 64 × 2 = 0 + 0.445 327 899 361 28;
  • 53) 0.445 327 899 361 28 × 2 = 0 + 0.890 655 798 722 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.642 857 074 738 43(10) =


0.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 1111 1000 0000 0(2)

5. Positive number before normalization:

3.642 857 074 738 43(10) =


11.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 1111 1000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.642 857 074 738 43(10) =


11.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 1111 1000 0000 0(2) =


11.1010 0100 1001 0010 0100 1000 0000 0000 0000 0000 1111 1000 0000 0(2) × 20 =


1.1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0111 1100 0000 00(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0111 1100 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0111 1100 0000 00 =


1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0111 1100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0111 1100 0000


Decimal number 3.642 857 074 738 43 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1101 0010 0100 1001 0010 0100 0000 0000 0000 0000 0111 1100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100