3.141 592 653 589 793 238 472 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 472 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 472 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 472 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 472 6 × 2 = 0 + 0.283 185 307 179 586 476 945 2;
  • 2) 0.283 185 307 179 586 476 945 2 × 2 = 0 + 0.566 370 614 359 172 953 890 4;
  • 3) 0.566 370 614 359 172 953 890 4 × 2 = 1 + 0.132 741 228 718 345 907 780 8;
  • 4) 0.132 741 228 718 345 907 780 8 × 2 = 0 + 0.265 482 457 436 691 815 561 6;
  • 5) 0.265 482 457 436 691 815 561 6 × 2 = 0 + 0.530 964 914 873 383 631 123 2;
  • 6) 0.530 964 914 873 383 631 123 2 × 2 = 1 + 0.061 929 829 746 767 262 246 4;
  • 7) 0.061 929 829 746 767 262 246 4 × 2 = 0 + 0.123 859 659 493 534 524 492 8;
  • 8) 0.123 859 659 493 534 524 492 8 × 2 = 0 + 0.247 719 318 987 069 048 985 6;
  • 9) 0.247 719 318 987 069 048 985 6 × 2 = 0 + 0.495 438 637 974 138 097 971 2;
  • 10) 0.495 438 637 974 138 097 971 2 × 2 = 0 + 0.990 877 275 948 276 195 942 4;
  • 11) 0.990 877 275 948 276 195 942 4 × 2 = 1 + 0.981 754 551 896 552 391 884 8;
  • 12) 0.981 754 551 896 552 391 884 8 × 2 = 1 + 0.963 509 103 793 104 783 769 6;
  • 13) 0.963 509 103 793 104 783 769 6 × 2 = 1 + 0.927 018 207 586 209 567 539 2;
  • 14) 0.927 018 207 586 209 567 539 2 × 2 = 1 + 0.854 036 415 172 419 135 078 4;
  • 15) 0.854 036 415 172 419 135 078 4 × 2 = 1 + 0.708 072 830 344 838 270 156 8;
  • 16) 0.708 072 830 344 838 270 156 8 × 2 = 1 + 0.416 145 660 689 676 540 313 6;
  • 17) 0.416 145 660 689 676 540 313 6 × 2 = 0 + 0.832 291 321 379 353 080 627 2;
  • 18) 0.832 291 321 379 353 080 627 2 × 2 = 1 + 0.664 582 642 758 706 161 254 4;
  • 19) 0.664 582 642 758 706 161 254 4 × 2 = 1 + 0.329 165 285 517 412 322 508 8;
  • 20) 0.329 165 285 517 412 322 508 8 × 2 = 0 + 0.658 330 571 034 824 645 017 6;
  • 21) 0.658 330 571 034 824 645 017 6 × 2 = 1 + 0.316 661 142 069 649 290 035 2;
  • 22) 0.316 661 142 069 649 290 035 2 × 2 = 0 + 0.633 322 284 139 298 580 070 4;
  • 23) 0.633 322 284 139 298 580 070 4 × 2 = 1 + 0.266 644 568 278 597 160 140 8;
  • 24) 0.266 644 568 278 597 160 140 8 × 2 = 0 + 0.533 289 136 557 194 320 281 6;
  • 25) 0.533 289 136 557 194 320 281 6 × 2 = 1 + 0.066 578 273 114 388 640 563 2;
  • 26) 0.066 578 273 114 388 640 563 2 × 2 = 0 + 0.133 156 546 228 777 281 126 4;
  • 27) 0.133 156 546 228 777 281 126 4 × 2 = 0 + 0.266 313 092 457 554 562 252 8;
  • 28) 0.266 313 092 457 554 562 252 8 × 2 = 0 + 0.532 626 184 915 109 124 505 6;
  • 29) 0.532 626 184 915 109 124 505 6 × 2 = 1 + 0.065 252 369 830 218 249 011 2;
  • 30) 0.065 252 369 830 218 249 011 2 × 2 = 0 + 0.130 504 739 660 436 498 022 4;
  • 31) 0.130 504 739 660 436 498 022 4 × 2 = 0 + 0.261 009 479 320 872 996 044 8;
  • 32) 0.261 009 479 320 872 996 044 8 × 2 = 0 + 0.522 018 958 641 745 992 089 6;
  • 33) 0.522 018 958 641 745 992 089 6 × 2 = 1 + 0.044 037 917 283 491 984 179 2;
  • 34) 0.044 037 917 283 491 984 179 2 × 2 = 0 + 0.088 075 834 566 983 968 358 4;
  • 35) 0.088 075 834 566 983 968 358 4 × 2 = 0 + 0.176 151 669 133 967 936 716 8;
  • 36) 0.176 151 669 133 967 936 716 8 × 2 = 0 + 0.352 303 338 267 935 873 433 6;
  • 37) 0.352 303 338 267 935 873 433 6 × 2 = 0 + 0.704 606 676 535 871 746 867 2;
  • 38) 0.704 606 676 535 871 746 867 2 × 2 = 1 + 0.409 213 353 071 743 493 734 4;
  • 39) 0.409 213 353 071 743 493 734 4 × 2 = 0 + 0.818 426 706 143 486 987 468 8;
  • 40) 0.818 426 706 143 486 987 468 8 × 2 = 1 + 0.636 853 412 286 973 974 937 6;
  • 41) 0.636 853 412 286 973 974 937 6 × 2 = 1 + 0.273 706 824 573 947 949 875 2;
  • 42) 0.273 706 824 573 947 949 875 2 × 2 = 0 + 0.547 413 649 147 895 899 750 4;
  • 43) 0.547 413 649 147 895 899 750 4 × 2 = 1 + 0.094 827 298 295 791 799 500 8;
  • 44) 0.094 827 298 295 791 799 500 8 × 2 = 0 + 0.189 654 596 591 583 599 001 6;
  • 45) 0.189 654 596 591 583 599 001 6 × 2 = 0 + 0.379 309 193 183 167 198 003 2;
  • 46) 0.379 309 193 183 167 198 003 2 × 2 = 0 + 0.758 618 386 366 334 396 006 4;
  • 47) 0.758 618 386 366 334 396 006 4 × 2 = 1 + 0.517 236 772 732 668 792 012 8;
  • 48) 0.517 236 772 732 668 792 012 8 × 2 = 1 + 0.034 473 545 465 337 584 025 6;
  • 49) 0.034 473 545 465 337 584 025 6 × 2 = 0 + 0.068 947 090 930 675 168 051 2;
  • 50) 0.068 947 090 930 675 168 051 2 × 2 = 0 + 0.137 894 181 861 350 336 102 4;
  • 51) 0.137 894 181 861 350 336 102 4 × 2 = 0 + 0.275 788 363 722 700 672 204 8;
  • 52) 0.275 788 363 722 700 672 204 8 × 2 = 0 + 0.551 576 727 445 401 344 409 6;
  • 53) 0.551 576 727 445 401 344 409 6 × 2 = 1 + 0.103 153 454 890 802 688 819 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 472 6(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 472 6(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 472 6(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 472 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100