3.141 592 653 589 793 238 474 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 474 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 474 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 474 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 474 3 × 2 = 0 + 0.283 185 307 179 586 476 948 6;
  • 2) 0.283 185 307 179 586 476 948 6 × 2 = 0 + 0.566 370 614 359 172 953 897 2;
  • 3) 0.566 370 614 359 172 953 897 2 × 2 = 1 + 0.132 741 228 718 345 907 794 4;
  • 4) 0.132 741 228 718 345 907 794 4 × 2 = 0 + 0.265 482 457 436 691 815 588 8;
  • 5) 0.265 482 457 436 691 815 588 8 × 2 = 0 + 0.530 964 914 873 383 631 177 6;
  • 6) 0.530 964 914 873 383 631 177 6 × 2 = 1 + 0.061 929 829 746 767 262 355 2;
  • 7) 0.061 929 829 746 767 262 355 2 × 2 = 0 + 0.123 859 659 493 534 524 710 4;
  • 8) 0.123 859 659 493 534 524 710 4 × 2 = 0 + 0.247 719 318 987 069 049 420 8;
  • 9) 0.247 719 318 987 069 049 420 8 × 2 = 0 + 0.495 438 637 974 138 098 841 6;
  • 10) 0.495 438 637 974 138 098 841 6 × 2 = 0 + 0.990 877 275 948 276 197 683 2;
  • 11) 0.990 877 275 948 276 197 683 2 × 2 = 1 + 0.981 754 551 896 552 395 366 4;
  • 12) 0.981 754 551 896 552 395 366 4 × 2 = 1 + 0.963 509 103 793 104 790 732 8;
  • 13) 0.963 509 103 793 104 790 732 8 × 2 = 1 + 0.927 018 207 586 209 581 465 6;
  • 14) 0.927 018 207 586 209 581 465 6 × 2 = 1 + 0.854 036 415 172 419 162 931 2;
  • 15) 0.854 036 415 172 419 162 931 2 × 2 = 1 + 0.708 072 830 344 838 325 862 4;
  • 16) 0.708 072 830 344 838 325 862 4 × 2 = 1 + 0.416 145 660 689 676 651 724 8;
  • 17) 0.416 145 660 689 676 651 724 8 × 2 = 0 + 0.832 291 321 379 353 303 449 6;
  • 18) 0.832 291 321 379 353 303 449 6 × 2 = 1 + 0.664 582 642 758 706 606 899 2;
  • 19) 0.664 582 642 758 706 606 899 2 × 2 = 1 + 0.329 165 285 517 413 213 798 4;
  • 20) 0.329 165 285 517 413 213 798 4 × 2 = 0 + 0.658 330 571 034 826 427 596 8;
  • 21) 0.658 330 571 034 826 427 596 8 × 2 = 1 + 0.316 661 142 069 652 855 193 6;
  • 22) 0.316 661 142 069 652 855 193 6 × 2 = 0 + 0.633 322 284 139 305 710 387 2;
  • 23) 0.633 322 284 139 305 710 387 2 × 2 = 1 + 0.266 644 568 278 611 420 774 4;
  • 24) 0.266 644 568 278 611 420 774 4 × 2 = 0 + 0.533 289 136 557 222 841 548 8;
  • 25) 0.533 289 136 557 222 841 548 8 × 2 = 1 + 0.066 578 273 114 445 683 097 6;
  • 26) 0.066 578 273 114 445 683 097 6 × 2 = 0 + 0.133 156 546 228 891 366 195 2;
  • 27) 0.133 156 546 228 891 366 195 2 × 2 = 0 + 0.266 313 092 457 782 732 390 4;
  • 28) 0.266 313 092 457 782 732 390 4 × 2 = 0 + 0.532 626 184 915 565 464 780 8;
  • 29) 0.532 626 184 915 565 464 780 8 × 2 = 1 + 0.065 252 369 831 130 929 561 6;
  • 30) 0.065 252 369 831 130 929 561 6 × 2 = 0 + 0.130 504 739 662 261 859 123 2;
  • 31) 0.130 504 739 662 261 859 123 2 × 2 = 0 + 0.261 009 479 324 523 718 246 4;
  • 32) 0.261 009 479 324 523 718 246 4 × 2 = 0 + 0.522 018 958 649 047 436 492 8;
  • 33) 0.522 018 958 649 047 436 492 8 × 2 = 1 + 0.044 037 917 298 094 872 985 6;
  • 34) 0.044 037 917 298 094 872 985 6 × 2 = 0 + 0.088 075 834 596 189 745 971 2;
  • 35) 0.088 075 834 596 189 745 971 2 × 2 = 0 + 0.176 151 669 192 379 491 942 4;
  • 36) 0.176 151 669 192 379 491 942 4 × 2 = 0 + 0.352 303 338 384 758 983 884 8;
  • 37) 0.352 303 338 384 758 983 884 8 × 2 = 0 + 0.704 606 676 769 517 967 769 6;
  • 38) 0.704 606 676 769 517 967 769 6 × 2 = 1 + 0.409 213 353 539 035 935 539 2;
  • 39) 0.409 213 353 539 035 935 539 2 × 2 = 0 + 0.818 426 707 078 071 871 078 4;
  • 40) 0.818 426 707 078 071 871 078 4 × 2 = 1 + 0.636 853 414 156 143 742 156 8;
  • 41) 0.636 853 414 156 143 742 156 8 × 2 = 1 + 0.273 706 828 312 287 484 313 6;
  • 42) 0.273 706 828 312 287 484 313 6 × 2 = 0 + 0.547 413 656 624 574 968 627 2;
  • 43) 0.547 413 656 624 574 968 627 2 × 2 = 1 + 0.094 827 313 249 149 937 254 4;
  • 44) 0.094 827 313 249 149 937 254 4 × 2 = 0 + 0.189 654 626 498 299 874 508 8;
  • 45) 0.189 654 626 498 299 874 508 8 × 2 = 0 + 0.379 309 252 996 599 749 017 6;
  • 46) 0.379 309 252 996 599 749 017 6 × 2 = 0 + 0.758 618 505 993 199 498 035 2;
  • 47) 0.758 618 505 993 199 498 035 2 × 2 = 1 + 0.517 237 011 986 398 996 070 4;
  • 48) 0.517 237 011 986 398 996 070 4 × 2 = 1 + 0.034 474 023 972 797 992 140 8;
  • 49) 0.034 474 023 972 797 992 140 8 × 2 = 0 + 0.068 948 047 945 595 984 281 6;
  • 50) 0.068 948 047 945 595 984 281 6 × 2 = 0 + 0.137 896 095 891 191 968 563 2;
  • 51) 0.137 896 095 891 191 968 563 2 × 2 = 0 + 0.275 792 191 782 383 937 126 4;
  • 52) 0.275 792 191 782 383 937 126 4 × 2 = 0 + 0.551 584 383 564 767 874 252 8;
  • 53) 0.551 584 383 564 767 874 252 8 × 2 = 1 + 0.103 168 767 129 535 748 505 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 474 3(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 474 3(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 474 3(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 474 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100