3.141 592 653 589 793 238 462 272 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 272(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 272(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 272.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 272 × 2 = 0 + 0.283 185 307 179 586 476 924 544;
  • 2) 0.283 185 307 179 586 476 924 544 × 2 = 0 + 0.566 370 614 359 172 953 849 088;
  • 3) 0.566 370 614 359 172 953 849 088 × 2 = 1 + 0.132 741 228 718 345 907 698 176;
  • 4) 0.132 741 228 718 345 907 698 176 × 2 = 0 + 0.265 482 457 436 691 815 396 352;
  • 5) 0.265 482 457 436 691 815 396 352 × 2 = 0 + 0.530 964 914 873 383 630 792 704;
  • 6) 0.530 964 914 873 383 630 792 704 × 2 = 1 + 0.061 929 829 746 767 261 585 408;
  • 7) 0.061 929 829 746 767 261 585 408 × 2 = 0 + 0.123 859 659 493 534 523 170 816;
  • 8) 0.123 859 659 493 534 523 170 816 × 2 = 0 + 0.247 719 318 987 069 046 341 632;
  • 9) 0.247 719 318 987 069 046 341 632 × 2 = 0 + 0.495 438 637 974 138 092 683 264;
  • 10) 0.495 438 637 974 138 092 683 264 × 2 = 0 + 0.990 877 275 948 276 185 366 528;
  • 11) 0.990 877 275 948 276 185 366 528 × 2 = 1 + 0.981 754 551 896 552 370 733 056;
  • 12) 0.981 754 551 896 552 370 733 056 × 2 = 1 + 0.963 509 103 793 104 741 466 112;
  • 13) 0.963 509 103 793 104 741 466 112 × 2 = 1 + 0.927 018 207 586 209 482 932 224;
  • 14) 0.927 018 207 586 209 482 932 224 × 2 = 1 + 0.854 036 415 172 418 965 864 448;
  • 15) 0.854 036 415 172 418 965 864 448 × 2 = 1 + 0.708 072 830 344 837 931 728 896;
  • 16) 0.708 072 830 344 837 931 728 896 × 2 = 1 + 0.416 145 660 689 675 863 457 792;
  • 17) 0.416 145 660 689 675 863 457 792 × 2 = 0 + 0.832 291 321 379 351 726 915 584;
  • 18) 0.832 291 321 379 351 726 915 584 × 2 = 1 + 0.664 582 642 758 703 453 831 168;
  • 19) 0.664 582 642 758 703 453 831 168 × 2 = 1 + 0.329 165 285 517 406 907 662 336;
  • 20) 0.329 165 285 517 406 907 662 336 × 2 = 0 + 0.658 330 571 034 813 815 324 672;
  • 21) 0.658 330 571 034 813 815 324 672 × 2 = 1 + 0.316 661 142 069 627 630 649 344;
  • 22) 0.316 661 142 069 627 630 649 344 × 2 = 0 + 0.633 322 284 139 255 261 298 688;
  • 23) 0.633 322 284 139 255 261 298 688 × 2 = 1 + 0.266 644 568 278 510 522 597 376;
  • 24) 0.266 644 568 278 510 522 597 376 × 2 = 0 + 0.533 289 136 557 021 045 194 752;
  • 25) 0.533 289 136 557 021 045 194 752 × 2 = 1 + 0.066 578 273 114 042 090 389 504;
  • 26) 0.066 578 273 114 042 090 389 504 × 2 = 0 + 0.133 156 546 228 084 180 779 008;
  • 27) 0.133 156 546 228 084 180 779 008 × 2 = 0 + 0.266 313 092 456 168 361 558 016;
  • 28) 0.266 313 092 456 168 361 558 016 × 2 = 0 + 0.532 626 184 912 336 723 116 032;
  • 29) 0.532 626 184 912 336 723 116 032 × 2 = 1 + 0.065 252 369 824 673 446 232 064;
  • 30) 0.065 252 369 824 673 446 232 064 × 2 = 0 + 0.130 504 739 649 346 892 464 128;
  • 31) 0.130 504 739 649 346 892 464 128 × 2 = 0 + 0.261 009 479 298 693 784 928 256;
  • 32) 0.261 009 479 298 693 784 928 256 × 2 = 0 + 0.522 018 958 597 387 569 856 512;
  • 33) 0.522 018 958 597 387 569 856 512 × 2 = 1 + 0.044 037 917 194 775 139 713 024;
  • 34) 0.044 037 917 194 775 139 713 024 × 2 = 0 + 0.088 075 834 389 550 279 426 048;
  • 35) 0.088 075 834 389 550 279 426 048 × 2 = 0 + 0.176 151 668 779 100 558 852 096;
  • 36) 0.176 151 668 779 100 558 852 096 × 2 = 0 + 0.352 303 337 558 201 117 704 192;
  • 37) 0.352 303 337 558 201 117 704 192 × 2 = 0 + 0.704 606 675 116 402 235 408 384;
  • 38) 0.704 606 675 116 402 235 408 384 × 2 = 1 + 0.409 213 350 232 804 470 816 768;
  • 39) 0.409 213 350 232 804 470 816 768 × 2 = 0 + 0.818 426 700 465 608 941 633 536;
  • 40) 0.818 426 700 465 608 941 633 536 × 2 = 1 + 0.636 853 400 931 217 883 267 072;
  • 41) 0.636 853 400 931 217 883 267 072 × 2 = 1 + 0.273 706 801 862 435 766 534 144;
  • 42) 0.273 706 801 862 435 766 534 144 × 2 = 0 + 0.547 413 603 724 871 533 068 288;
  • 43) 0.547 413 603 724 871 533 068 288 × 2 = 1 + 0.094 827 207 449 743 066 136 576;
  • 44) 0.094 827 207 449 743 066 136 576 × 2 = 0 + 0.189 654 414 899 486 132 273 152;
  • 45) 0.189 654 414 899 486 132 273 152 × 2 = 0 + 0.379 308 829 798 972 264 546 304;
  • 46) 0.379 308 829 798 972 264 546 304 × 2 = 0 + 0.758 617 659 597 944 529 092 608;
  • 47) 0.758 617 659 597 944 529 092 608 × 2 = 1 + 0.517 235 319 195 889 058 185 216;
  • 48) 0.517 235 319 195 889 058 185 216 × 2 = 1 + 0.034 470 638 391 778 116 370 432;
  • 49) 0.034 470 638 391 778 116 370 432 × 2 = 0 + 0.068 941 276 783 556 232 740 864;
  • 50) 0.068 941 276 783 556 232 740 864 × 2 = 0 + 0.137 882 553 567 112 465 481 728;
  • 51) 0.137 882 553 567 112 465 481 728 × 2 = 0 + 0.275 765 107 134 224 930 963 456;
  • 52) 0.275 765 107 134 224 930 963 456 × 2 = 0 + 0.551 530 214 268 449 861 926 912;
  • 53) 0.551 530 214 268 449 861 926 912 × 2 = 1 + 0.103 060 428 536 899 723 853 824;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 272(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 272(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 272(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 272 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100