3.141 592 653 589 793 238 462 201 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 201(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 201(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 201.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 201 × 2 = 0 + 0.283 185 307 179 586 476 924 402;
  • 2) 0.283 185 307 179 586 476 924 402 × 2 = 0 + 0.566 370 614 359 172 953 848 804;
  • 3) 0.566 370 614 359 172 953 848 804 × 2 = 1 + 0.132 741 228 718 345 907 697 608;
  • 4) 0.132 741 228 718 345 907 697 608 × 2 = 0 + 0.265 482 457 436 691 815 395 216;
  • 5) 0.265 482 457 436 691 815 395 216 × 2 = 0 + 0.530 964 914 873 383 630 790 432;
  • 6) 0.530 964 914 873 383 630 790 432 × 2 = 1 + 0.061 929 829 746 767 261 580 864;
  • 7) 0.061 929 829 746 767 261 580 864 × 2 = 0 + 0.123 859 659 493 534 523 161 728;
  • 8) 0.123 859 659 493 534 523 161 728 × 2 = 0 + 0.247 719 318 987 069 046 323 456;
  • 9) 0.247 719 318 987 069 046 323 456 × 2 = 0 + 0.495 438 637 974 138 092 646 912;
  • 10) 0.495 438 637 974 138 092 646 912 × 2 = 0 + 0.990 877 275 948 276 185 293 824;
  • 11) 0.990 877 275 948 276 185 293 824 × 2 = 1 + 0.981 754 551 896 552 370 587 648;
  • 12) 0.981 754 551 896 552 370 587 648 × 2 = 1 + 0.963 509 103 793 104 741 175 296;
  • 13) 0.963 509 103 793 104 741 175 296 × 2 = 1 + 0.927 018 207 586 209 482 350 592;
  • 14) 0.927 018 207 586 209 482 350 592 × 2 = 1 + 0.854 036 415 172 418 964 701 184;
  • 15) 0.854 036 415 172 418 964 701 184 × 2 = 1 + 0.708 072 830 344 837 929 402 368;
  • 16) 0.708 072 830 344 837 929 402 368 × 2 = 1 + 0.416 145 660 689 675 858 804 736;
  • 17) 0.416 145 660 689 675 858 804 736 × 2 = 0 + 0.832 291 321 379 351 717 609 472;
  • 18) 0.832 291 321 379 351 717 609 472 × 2 = 1 + 0.664 582 642 758 703 435 218 944;
  • 19) 0.664 582 642 758 703 435 218 944 × 2 = 1 + 0.329 165 285 517 406 870 437 888;
  • 20) 0.329 165 285 517 406 870 437 888 × 2 = 0 + 0.658 330 571 034 813 740 875 776;
  • 21) 0.658 330 571 034 813 740 875 776 × 2 = 1 + 0.316 661 142 069 627 481 751 552;
  • 22) 0.316 661 142 069 627 481 751 552 × 2 = 0 + 0.633 322 284 139 254 963 503 104;
  • 23) 0.633 322 284 139 254 963 503 104 × 2 = 1 + 0.266 644 568 278 509 927 006 208;
  • 24) 0.266 644 568 278 509 927 006 208 × 2 = 0 + 0.533 289 136 557 019 854 012 416;
  • 25) 0.533 289 136 557 019 854 012 416 × 2 = 1 + 0.066 578 273 114 039 708 024 832;
  • 26) 0.066 578 273 114 039 708 024 832 × 2 = 0 + 0.133 156 546 228 079 416 049 664;
  • 27) 0.133 156 546 228 079 416 049 664 × 2 = 0 + 0.266 313 092 456 158 832 099 328;
  • 28) 0.266 313 092 456 158 832 099 328 × 2 = 0 + 0.532 626 184 912 317 664 198 656;
  • 29) 0.532 626 184 912 317 664 198 656 × 2 = 1 + 0.065 252 369 824 635 328 397 312;
  • 30) 0.065 252 369 824 635 328 397 312 × 2 = 0 + 0.130 504 739 649 270 656 794 624;
  • 31) 0.130 504 739 649 270 656 794 624 × 2 = 0 + 0.261 009 479 298 541 313 589 248;
  • 32) 0.261 009 479 298 541 313 589 248 × 2 = 0 + 0.522 018 958 597 082 627 178 496;
  • 33) 0.522 018 958 597 082 627 178 496 × 2 = 1 + 0.044 037 917 194 165 254 356 992;
  • 34) 0.044 037 917 194 165 254 356 992 × 2 = 0 + 0.088 075 834 388 330 508 713 984;
  • 35) 0.088 075 834 388 330 508 713 984 × 2 = 0 + 0.176 151 668 776 661 017 427 968;
  • 36) 0.176 151 668 776 661 017 427 968 × 2 = 0 + 0.352 303 337 553 322 034 855 936;
  • 37) 0.352 303 337 553 322 034 855 936 × 2 = 0 + 0.704 606 675 106 644 069 711 872;
  • 38) 0.704 606 675 106 644 069 711 872 × 2 = 1 + 0.409 213 350 213 288 139 423 744;
  • 39) 0.409 213 350 213 288 139 423 744 × 2 = 0 + 0.818 426 700 426 576 278 847 488;
  • 40) 0.818 426 700 426 576 278 847 488 × 2 = 1 + 0.636 853 400 853 152 557 694 976;
  • 41) 0.636 853 400 853 152 557 694 976 × 2 = 1 + 0.273 706 801 706 305 115 389 952;
  • 42) 0.273 706 801 706 305 115 389 952 × 2 = 0 + 0.547 413 603 412 610 230 779 904;
  • 43) 0.547 413 603 412 610 230 779 904 × 2 = 1 + 0.094 827 206 825 220 461 559 808;
  • 44) 0.094 827 206 825 220 461 559 808 × 2 = 0 + 0.189 654 413 650 440 923 119 616;
  • 45) 0.189 654 413 650 440 923 119 616 × 2 = 0 + 0.379 308 827 300 881 846 239 232;
  • 46) 0.379 308 827 300 881 846 239 232 × 2 = 0 + 0.758 617 654 601 763 692 478 464;
  • 47) 0.758 617 654 601 763 692 478 464 × 2 = 1 + 0.517 235 309 203 527 384 956 928;
  • 48) 0.517 235 309 203 527 384 956 928 × 2 = 1 + 0.034 470 618 407 054 769 913 856;
  • 49) 0.034 470 618 407 054 769 913 856 × 2 = 0 + 0.068 941 236 814 109 539 827 712;
  • 50) 0.068 941 236 814 109 539 827 712 × 2 = 0 + 0.137 882 473 628 219 079 655 424;
  • 51) 0.137 882 473 628 219 079 655 424 × 2 = 0 + 0.275 764 947 256 438 159 310 848;
  • 52) 0.275 764 947 256 438 159 310 848 × 2 = 0 + 0.551 529 894 512 876 318 621 696;
  • 53) 0.551 529 894 512 876 318 621 696 × 2 = 1 + 0.103 059 789 025 752 637 243 392;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 201(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 201(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 201(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 201 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100