27.257 299 999 999 997 197 619 297 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 27.257 299 999 999 997 197 619 297(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
27.257 299 999 999 997 197 619 297(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 27.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 27 ÷ 2 = 13 + 1;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

27(10) =


1 1011(2)


3. Convert to binary (base 2) the fractional part: 0.257 299 999 999 997 197 619 297.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.257 299 999 999 997 197 619 297 × 2 = 0 + 0.514 599 999 999 994 395 238 594;
  • 2) 0.514 599 999 999 994 395 238 594 × 2 = 1 + 0.029 199 999 999 988 790 477 188;
  • 3) 0.029 199 999 999 988 790 477 188 × 2 = 0 + 0.058 399 999 999 977 580 954 376;
  • 4) 0.058 399 999 999 977 580 954 376 × 2 = 0 + 0.116 799 999 999 955 161 908 752;
  • 5) 0.116 799 999 999 955 161 908 752 × 2 = 0 + 0.233 599 999 999 910 323 817 504;
  • 6) 0.233 599 999 999 910 323 817 504 × 2 = 0 + 0.467 199 999 999 820 647 635 008;
  • 7) 0.467 199 999 999 820 647 635 008 × 2 = 0 + 0.934 399 999 999 641 295 270 016;
  • 8) 0.934 399 999 999 641 295 270 016 × 2 = 1 + 0.868 799 999 999 282 590 540 032;
  • 9) 0.868 799 999 999 282 590 540 032 × 2 = 1 + 0.737 599 999 998 565 181 080 064;
  • 10) 0.737 599 999 998 565 181 080 064 × 2 = 1 + 0.475 199 999 997 130 362 160 128;
  • 11) 0.475 199 999 997 130 362 160 128 × 2 = 0 + 0.950 399 999 994 260 724 320 256;
  • 12) 0.950 399 999 994 260 724 320 256 × 2 = 1 + 0.900 799 999 988 521 448 640 512;
  • 13) 0.900 799 999 988 521 448 640 512 × 2 = 1 + 0.801 599 999 977 042 897 281 024;
  • 14) 0.801 599 999 977 042 897 281 024 × 2 = 1 + 0.603 199 999 954 085 794 562 048;
  • 15) 0.603 199 999 954 085 794 562 048 × 2 = 1 + 0.206 399 999 908 171 589 124 096;
  • 16) 0.206 399 999 908 171 589 124 096 × 2 = 0 + 0.412 799 999 816 343 178 248 192;
  • 17) 0.412 799 999 816 343 178 248 192 × 2 = 0 + 0.825 599 999 632 686 356 496 384;
  • 18) 0.825 599 999 632 686 356 496 384 × 2 = 1 + 0.651 199 999 265 372 712 992 768;
  • 19) 0.651 199 999 265 372 712 992 768 × 2 = 1 + 0.302 399 998 530 745 425 985 536;
  • 20) 0.302 399 998 530 745 425 985 536 × 2 = 0 + 0.604 799 997 061 490 851 971 072;
  • 21) 0.604 799 997 061 490 851 971 072 × 2 = 1 + 0.209 599 994 122 981 703 942 144;
  • 22) 0.209 599 994 122 981 703 942 144 × 2 = 0 + 0.419 199 988 245 963 407 884 288;
  • 23) 0.419 199 988 245 963 407 884 288 × 2 = 0 + 0.838 399 976 491 926 815 768 576;
  • 24) 0.838 399 976 491 926 815 768 576 × 2 = 1 + 0.676 799 952 983 853 631 537 152;
  • 25) 0.676 799 952 983 853 631 537 152 × 2 = 1 + 0.353 599 905 967 707 263 074 304;
  • 26) 0.353 599 905 967 707 263 074 304 × 2 = 0 + 0.707 199 811 935 414 526 148 608;
  • 27) 0.707 199 811 935 414 526 148 608 × 2 = 1 + 0.414 399 623 870 829 052 297 216;
  • 28) 0.414 399 623 870 829 052 297 216 × 2 = 0 + 0.828 799 247 741 658 104 594 432;
  • 29) 0.828 799 247 741 658 104 594 432 × 2 = 1 + 0.657 598 495 483 316 209 188 864;
  • 30) 0.657 598 495 483 316 209 188 864 × 2 = 1 + 0.315 196 990 966 632 418 377 728;
  • 31) 0.315 196 990 966 632 418 377 728 × 2 = 0 + 0.630 393 981 933 264 836 755 456;
  • 32) 0.630 393 981 933 264 836 755 456 × 2 = 1 + 0.260 787 963 866 529 673 510 912;
  • 33) 0.260 787 963 866 529 673 510 912 × 2 = 0 + 0.521 575 927 733 059 347 021 824;
  • 34) 0.521 575 927 733 059 347 021 824 × 2 = 1 + 0.043 151 855 466 118 694 043 648;
  • 35) 0.043 151 855 466 118 694 043 648 × 2 = 0 + 0.086 303 710 932 237 388 087 296;
  • 36) 0.086 303 710 932 237 388 087 296 × 2 = 0 + 0.172 607 421 864 474 776 174 592;
  • 37) 0.172 607 421 864 474 776 174 592 × 2 = 0 + 0.345 214 843 728 949 552 349 184;
  • 38) 0.345 214 843 728 949 552 349 184 × 2 = 0 + 0.690 429 687 457 899 104 698 368;
  • 39) 0.690 429 687 457 899 104 698 368 × 2 = 1 + 0.380 859 374 915 798 209 396 736;
  • 40) 0.380 859 374 915 798 209 396 736 × 2 = 0 + 0.761 718 749 831 596 418 793 472;
  • 41) 0.761 718 749 831 596 418 793 472 × 2 = 1 + 0.523 437 499 663 192 837 586 944;
  • 42) 0.523 437 499 663 192 837 586 944 × 2 = 1 + 0.046 874 999 326 385 675 173 888;
  • 43) 0.046 874 999 326 385 675 173 888 × 2 = 0 + 0.093 749 998 652 771 350 347 776;
  • 44) 0.093 749 998 652 771 350 347 776 × 2 = 0 + 0.187 499 997 305 542 700 695 552;
  • 45) 0.187 499 997 305 542 700 695 552 × 2 = 0 + 0.374 999 994 611 085 401 391 104;
  • 46) 0.374 999 994 611 085 401 391 104 × 2 = 0 + 0.749 999 989 222 170 802 782 208;
  • 47) 0.749 999 989 222 170 802 782 208 × 2 = 1 + 0.499 999 978 444 341 605 564 416;
  • 48) 0.499 999 978 444 341 605 564 416 × 2 = 0 + 0.999 999 956 888 683 211 128 832;
  • 49) 0.999 999 956 888 683 211 128 832 × 2 = 1 + 0.999 999 913 777 366 422 257 664;
  • 50) 0.999 999 913 777 366 422 257 664 × 2 = 1 + 0.999 999 827 554 732 844 515 328;
  • 51) 0.999 999 827 554 732 844 515 328 × 2 = 1 + 0.999 999 655 109 465 689 030 656;
  • 52) 0.999 999 655 109 465 689 030 656 × 2 = 1 + 0.999 999 310 218 931 378 061 312;
  • 53) 0.999 999 310 218 931 378 061 312 × 2 = 1 + 0.999 998 620 437 862 756 122 624;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.257 299 999 999 997 197 619 297(10) =


0.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2)

5. Positive number before normalization:

27.257 299 999 999 997 197 619 297(10) =


1 1011.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


27.257 299 999 999 997 197 619 297(10) =


1 1011.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2) =


1 1011.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2) × 20 =


1.1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1 1111 =


1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010


Decimal number 27.257 299 999 999 997 197 619 297 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100