27.257 299 999 999 997 197 619 343 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 27.257 299 999 999 997 197 619 343(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
27.257 299 999 999 997 197 619 343(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 27.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 27 ÷ 2 = 13 + 1;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

27(10) =


1 1011(2)


3. Convert to binary (base 2) the fractional part: 0.257 299 999 999 997 197 619 343.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.257 299 999 999 997 197 619 343 × 2 = 0 + 0.514 599 999 999 994 395 238 686;
  • 2) 0.514 599 999 999 994 395 238 686 × 2 = 1 + 0.029 199 999 999 988 790 477 372;
  • 3) 0.029 199 999 999 988 790 477 372 × 2 = 0 + 0.058 399 999 999 977 580 954 744;
  • 4) 0.058 399 999 999 977 580 954 744 × 2 = 0 + 0.116 799 999 999 955 161 909 488;
  • 5) 0.116 799 999 999 955 161 909 488 × 2 = 0 + 0.233 599 999 999 910 323 818 976;
  • 6) 0.233 599 999 999 910 323 818 976 × 2 = 0 + 0.467 199 999 999 820 647 637 952;
  • 7) 0.467 199 999 999 820 647 637 952 × 2 = 0 + 0.934 399 999 999 641 295 275 904;
  • 8) 0.934 399 999 999 641 295 275 904 × 2 = 1 + 0.868 799 999 999 282 590 551 808;
  • 9) 0.868 799 999 999 282 590 551 808 × 2 = 1 + 0.737 599 999 998 565 181 103 616;
  • 10) 0.737 599 999 998 565 181 103 616 × 2 = 1 + 0.475 199 999 997 130 362 207 232;
  • 11) 0.475 199 999 997 130 362 207 232 × 2 = 0 + 0.950 399 999 994 260 724 414 464;
  • 12) 0.950 399 999 994 260 724 414 464 × 2 = 1 + 0.900 799 999 988 521 448 828 928;
  • 13) 0.900 799 999 988 521 448 828 928 × 2 = 1 + 0.801 599 999 977 042 897 657 856;
  • 14) 0.801 599 999 977 042 897 657 856 × 2 = 1 + 0.603 199 999 954 085 795 315 712;
  • 15) 0.603 199 999 954 085 795 315 712 × 2 = 1 + 0.206 399 999 908 171 590 631 424;
  • 16) 0.206 399 999 908 171 590 631 424 × 2 = 0 + 0.412 799 999 816 343 181 262 848;
  • 17) 0.412 799 999 816 343 181 262 848 × 2 = 0 + 0.825 599 999 632 686 362 525 696;
  • 18) 0.825 599 999 632 686 362 525 696 × 2 = 1 + 0.651 199 999 265 372 725 051 392;
  • 19) 0.651 199 999 265 372 725 051 392 × 2 = 1 + 0.302 399 998 530 745 450 102 784;
  • 20) 0.302 399 998 530 745 450 102 784 × 2 = 0 + 0.604 799 997 061 490 900 205 568;
  • 21) 0.604 799 997 061 490 900 205 568 × 2 = 1 + 0.209 599 994 122 981 800 411 136;
  • 22) 0.209 599 994 122 981 800 411 136 × 2 = 0 + 0.419 199 988 245 963 600 822 272;
  • 23) 0.419 199 988 245 963 600 822 272 × 2 = 0 + 0.838 399 976 491 927 201 644 544;
  • 24) 0.838 399 976 491 927 201 644 544 × 2 = 1 + 0.676 799 952 983 854 403 289 088;
  • 25) 0.676 799 952 983 854 403 289 088 × 2 = 1 + 0.353 599 905 967 708 806 578 176;
  • 26) 0.353 599 905 967 708 806 578 176 × 2 = 0 + 0.707 199 811 935 417 613 156 352;
  • 27) 0.707 199 811 935 417 613 156 352 × 2 = 1 + 0.414 399 623 870 835 226 312 704;
  • 28) 0.414 399 623 870 835 226 312 704 × 2 = 0 + 0.828 799 247 741 670 452 625 408;
  • 29) 0.828 799 247 741 670 452 625 408 × 2 = 1 + 0.657 598 495 483 340 905 250 816;
  • 30) 0.657 598 495 483 340 905 250 816 × 2 = 1 + 0.315 196 990 966 681 810 501 632;
  • 31) 0.315 196 990 966 681 810 501 632 × 2 = 0 + 0.630 393 981 933 363 621 003 264;
  • 32) 0.630 393 981 933 363 621 003 264 × 2 = 1 + 0.260 787 963 866 727 242 006 528;
  • 33) 0.260 787 963 866 727 242 006 528 × 2 = 0 + 0.521 575 927 733 454 484 013 056;
  • 34) 0.521 575 927 733 454 484 013 056 × 2 = 1 + 0.043 151 855 466 908 968 026 112;
  • 35) 0.043 151 855 466 908 968 026 112 × 2 = 0 + 0.086 303 710 933 817 936 052 224;
  • 36) 0.086 303 710 933 817 936 052 224 × 2 = 0 + 0.172 607 421 867 635 872 104 448;
  • 37) 0.172 607 421 867 635 872 104 448 × 2 = 0 + 0.345 214 843 735 271 744 208 896;
  • 38) 0.345 214 843 735 271 744 208 896 × 2 = 0 + 0.690 429 687 470 543 488 417 792;
  • 39) 0.690 429 687 470 543 488 417 792 × 2 = 1 + 0.380 859 374 941 086 976 835 584;
  • 40) 0.380 859 374 941 086 976 835 584 × 2 = 0 + 0.761 718 749 882 173 953 671 168;
  • 41) 0.761 718 749 882 173 953 671 168 × 2 = 1 + 0.523 437 499 764 347 907 342 336;
  • 42) 0.523 437 499 764 347 907 342 336 × 2 = 1 + 0.046 874 999 528 695 814 684 672;
  • 43) 0.046 874 999 528 695 814 684 672 × 2 = 0 + 0.093 749 999 057 391 629 369 344;
  • 44) 0.093 749 999 057 391 629 369 344 × 2 = 0 + 0.187 499 998 114 783 258 738 688;
  • 45) 0.187 499 998 114 783 258 738 688 × 2 = 0 + 0.374 999 996 229 566 517 477 376;
  • 46) 0.374 999 996 229 566 517 477 376 × 2 = 0 + 0.749 999 992 459 133 034 954 752;
  • 47) 0.749 999 992 459 133 034 954 752 × 2 = 1 + 0.499 999 984 918 266 069 909 504;
  • 48) 0.499 999 984 918 266 069 909 504 × 2 = 0 + 0.999 999 969 836 532 139 819 008;
  • 49) 0.999 999 969 836 532 139 819 008 × 2 = 1 + 0.999 999 939 673 064 279 638 016;
  • 50) 0.999 999 939 673 064 279 638 016 × 2 = 1 + 0.999 999 879 346 128 559 276 032;
  • 51) 0.999 999 879 346 128 559 276 032 × 2 = 1 + 0.999 999 758 692 257 118 552 064;
  • 52) 0.999 999 758 692 257 118 552 064 × 2 = 1 + 0.999 999 517 384 514 237 104 128;
  • 53) 0.999 999 517 384 514 237 104 128 × 2 = 1 + 0.999 999 034 769 028 474 208 256;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.257 299 999 999 997 197 619 343(10) =


0.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2)

5. Positive number before normalization:

27.257 299 999 999 997 197 619 343(10) =


1 1011.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


27.257 299 999 999 997 197 619 343(10) =


1 1011.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2) =


1 1011.0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2) × 20 =


1.1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1111 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010 1 1111 =


1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010


Decimal number 27.257 299 999 999 997 197 619 343 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1011 0100 0001 1101 1110 0110 1001 1010 1101 0100 0010 1100 0010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100