262 192.005 860 090 313 944 858 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 262 192.005 860 090 313 944 858(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
262 192.005 860 090 313 944 858(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 262 192.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 262 192 ÷ 2 = 131 096 + 0;
  • 131 096 ÷ 2 = 65 548 + 0;
  • 65 548 ÷ 2 = 32 774 + 0;
  • 32 774 ÷ 2 = 16 387 + 0;
  • 16 387 ÷ 2 = 8 193 + 1;
  • 8 193 ÷ 2 = 4 096 + 1;
  • 4 096 ÷ 2 = 2 048 + 0;
  • 2 048 ÷ 2 = 1 024 + 0;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

262 192(10) =


100 0000 0000 0011 0000(2)


3. Convert to binary (base 2) the fractional part: 0.005 860 090 313 944 858.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.005 860 090 313 944 858 × 2 = 0 + 0.011 720 180 627 889 716;
  • 2) 0.011 720 180 627 889 716 × 2 = 0 + 0.023 440 361 255 779 432;
  • 3) 0.023 440 361 255 779 432 × 2 = 0 + 0.046 880 722 511 558 864;
  • 4) 0.046 880 722 511 558 864 × 2 = 0 + 0.093 761 445 023 117 728;
  • 5) 0.093 761 445 023 117 728 × 2 = 0 + 0.187 522 890 046 235 456;
  • 6) 0.187 522 890 046 235 456 × 2 = 0 + 0.375 045 780 092 470 912;
  • 7) 0.375 045 780 092 470 912 × 2 = 0 + 0.750 091 560 184 941 824;
  • 8) 0.750 091 560 184 941 824 × 2 = 1 + 0.500 183 120 369 883 648;
  • 9) 0.500 183 120 369 883 648 × 2 = 1 + 0.000 366 240 739 767 296;
  • 10) 0.000 366 240 739 767 296 × 2 = 0 + 0.000 732 481 479 534 592;
  • 11) 0.000 732 481 479 534 592 × 2 = 0 + 0.001 464 962 959 069 184;
  • 12) 0.001 464 962 959 069 184 × 2 = 0 + 0.002 929 925 918 138 368;
  • 13) 0.002 929 925 918 138 368 × 2 = 0 + 0.005 859 851 836 276 736;
  • 14) 0.005 859 851 836 276 736 × 2 = 0 + 0.011 719 703 672 553 472;
  • 15) 0.011 719 703 672 553 472 × 2 = 0 + 0.023 439 407 345 106 944;
  • 16) 0.023 439 407 345 106 944 × 2 = 0 + 0.046 878 814 690 213 888;
  • 17) 0.046 878 814 690 213 888 × 2 = 0 + 0.093 757 629 380 427 776;
  • 18) 0.093 757 629 380 427 776 × 2 = 0 + 0.187 515 258 760 855 552;
  • 19) 0.187 515 258 760 855 552 × 2 = 0 + 0.375 030 517 521 711 104;
  • 20) 0.375 030 517 521 711 104 × 2 = 0 + 0.750 061 035 043 422 208;
  • 21) 0.750 061 035 043 422 208 × 2 = 1 + 0.500 122 070 086 844 416;
  • 22) 0.500 122 070 086 844 416 × 2 = 1 + 0.000 244 140 173 688 832;
  • 23) 0.000 244 140 173 688 832 × 2 = 0 + 0.000 488 280 347 377 664;
  • 24) 0.000 488 280 347 377 664 × 2 = 0 + 0.000 976 560 694 755 328;
  • 25) 0.000 976 560 694 755 328 × 2 = 0 + 0.001 953 121 389 510 656;
  • 26) 0.001 953 121 389 510 656 × 2 = 0 + 0.003 906 242 779 021 312;
  • 27) 0.003 906 242 779 021 312 × 2 = 0 + 0.007 812 485 558 042 624;
  • 28) 0.007 812 485 558 042 624 × 2 = 0 + 0.015 624 971 116 085 248;
  • 29) 0.015 624 971 116 085 248 × 2 = 0 + 0.031 249 942 232 170 496;
  • 30) 0.031 249 942 232 170 496 × 2 = 0 + 0.062 499 884 464 340 992;
  • 31) 0.062 499 884 464 340 992 × 2 = 0 + 0.124 999 768 928 681 984;
  • 32) 0.124 999 768 928 681 984 × 2 = 0 + 0.249 999 537 857 363 968;
  • 33) 0.249 999 537 857 363 968 × 2 = 0 + 0.499 999 075 714 727 936;
  • 34) 0.499 999 075 714 727 936 × 2 = 0 + 0.999 998 151 429 455 872;
  • 35) 0.999 998 151 429 455 872 × 2 = 1 + 0.999 996 302 858 911 744;
  • 36) 0.999 996 302 858 911 744 × 2 = 1 + 0.999 992 605 717 823 488;
  • 37) 0.999 992 605 717 823 488 × 2 = 1 + 0.999 985 211 435 646 976;
  • 38) 0.999 985 211 435 646 976 × 2 = 1 + 0.999 970 422 871 293 952;
  • 39) 0.999 970 422 871 293 952 × 2 = 1 + 0.999 940 845 742 587 904;
  • 40) 0.999 940 845 742 587 904 × 2 = 1 + 0.999 881 691 485 175 808;
  • 41) 0.999 881 691 485 175 808 × 2 = 1 + 0.999 763 382 970 351 616;
  • 42) 0.999 763 382 970 351 616 × 2 = 1 + 0.999 526 765 940 703 232;
  • 43) 0.999 526 765 940 703 232 × 2 = 1 + 0.999 053 531 881 406 464;
  • 44) 0.999 053 531 881 406 464 × 2 = 1 + 0.998 107 063 762 812 928;
  • 45) 0.998 107 063 762 812 928 × 2 = 1 + 0.996 214 127 525 625 856;
  • 46) 0.996 214 127 525 625 856 × 2 = 1 + 0.992 428 255 051 251 712;
  • 47) 0.992 428 255 051 251 712 × 2 = 1 + 0.984 856 510 102 503 424;
  • 48) 0.984 856 510 102 503 424 × 2 = 1 + 0.969 713 020 205 006 848;
  • 49) 0.969 713 020 205 006 848 × 2 = 1 + 0.939 426 040 410 013 696;
  • 50) 0.939 426 040 410 013 696 × 2 = 1 + 0.878 852 080 820 027 392;
  • 51) 0.878 852 080 820 027 392 × 2 = 1 + 0.757 704 161 640 054 784;
  • 52) 0.757 704 161 640 054 784 × 2 = 1 + 0.515 408 323 280 109 568;
  • 53) 0.515 408 323 280 109 568 × 2 = 1 + 0.030 816 646 560 219 136;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.005 860 090 313 944 858(10) =


0.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

262 192.005 860 090 313 944 858(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 18 positions to the left, so that only one non zero digit remains to the left of it:


262 192.005 860 090 313 944 858(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2) × 20 =


1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 111(2) × 218


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 18


Mantissa (not normalized):
1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


18 + 2(11-1) - 1 =


(18 + 1 023)(10) =


1 041(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 041 ÷ 2 = 520 + 1;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1041(10) =


100 0001 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 111 1111 1111 1111 1111 =


0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0001


Mantissa (52 bits) =
0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


Decimal number 262 192.005 860 090 313 944 858 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0001 - 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100