262 192.005 860 090 313 944 844 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 262 192.005 860 090 313 944 844(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
262 192.005 860 090 313 944 844(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 262 192.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 262 192 ÷ 2 = 131 096 + 0;
  • 131 096 ÷ 2 = 65 548 + 0;
  • 65 548 ÷ 2 = 32 774 + 0;
  • 32 774 ÷ 2 = 16 387 + 0;
  • 16 387 ÷ 2 = 8 193 + 1;
  • 8 193 ÷ 2 = 4 096 + 1;
  • 4 096 ÷ 2 = 2 048 + 0;
  • 2 048 ÷ 2 = 1 024 + 0;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

262 192(10) =


100 0000 0000 0011 0000(2)


3. Convert to binary (base 2) the fractional part: 0.005 860 090 313 944 844.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.005 860 090 313 944 844 × 2 = 0 + 0.011 720 180 627 889 688;
  • 2) 0.011 720 180 627 889 688 × 2 = 0 + 0.023 440 361 255 779 376;
  • 3) 0.023 440 361 255 779 376 × 2 = 0 + 0.046 880 722 511 558 752;
  • 4) 0.046 880 722 511 558 752 × 2 = 0 + 0.093 761 445 023 117 504;
  • 5) 0.093 761 445 023 117 504 × 2 = 0 + 0.187 522 890 046 235 008;
  • 6) 0.187 522 890 046 235 008 × 2 = 0 + 0.375 045 780 092 470 016;
  • 7) 0.375 045 780 092 470 016 × 2 = 0 + 0.750 091 560 184 940 032;
  • 8) 0.750 091 560 184 940 032 × 2 = 1 + 0.500 183 120 369 880 064;
  • 9) 0.500 183 120 369 880 064 × 2 = 1 + 0.000 366 240 739 760 128;
  • 10) 0.000 366 240 739 760 128 × 2 = 0 + 0.000 732 481 479 520 256;
  • 11) 0.000 732 481 479 520 256 × 2 = 0 + 0.001 464 962 959 040 512;
  • 12) 0.001 464 962 959 040 512 × 2 = 0 + 0.002 929 925 918 081 024;
  • 13) 0.002 929 925 918 081 024 × 2 = 0 + 0.005 859 851 836 162 048;
  • 14) 0.005 859 851 836 162 048 × 2 = 0 + 0.011 719 703 672 324 096;
  • 15) 0.011 719 703 672 324 096 × 2 = 0 + 0.023 439 407 344 648 192;
  • 16) 0.023 439 407 344 648 192 × 2 = 0 + 0.046 878 814 689 296 384;
  • 17) 0.046 878 814 689 296 384 × 2 = 0 + 0.093 757 629 378 592 768;
  • 18) 0.093 757 629 378 592 768 × 2 = 0 + 0.187 515 258 757 185 536;
  • 19) 0.187 515 258 757 185 536 × 2 = 0 + 0.375 030 517 514 371 072;
  • 20) 0.375 030 517 514 371 072 × 2 = 0 + 0.750 061 035 028 742 144;
  • 21) 0.750 061 035 028 742 144 × 2 = 1 + 0.500 122 070 057 484 288;
  • 22) 0.500 122 070 057 484 288 × 2 = 1 + 0.000 244 140 114 968 576;
  • 23) 0.000 244 140 114 968 576 × 2 = 0 + 0.000 488 280 229 937 152;
  • 24) 0.000 488 280 229 937 152 × 2 = 0 + 0.000 976 560 459 874 304;
  • 25) 0.000 976 560 459 874 304 × 2 = 0 + 0.001 953 120 919 748 608;
  • 26) 0.001 953 120 919 748 608 × 2 = 0 + 0.003 906 241 839 497 216;
  • 27) 0.003 906 241 839 497 216 × 2 = 0 + 0.007 812 483 678 994 432;
  • 28) 0.007 812 483 678 994 432 × 2 = 0 + 0.015 624 967 357 988 864;
  • 29) 0.015 624 967 357 988 864 × 2 = 0 + 0.031 249 934 715 977 728;
  • 30) 0.031 249 934 715 977 728 × 2 = 0 + 0.062 499 869 431 955 456;
  • 31) 0.062 499 869 431 955 456 × 2 = 0 + 0.124 999 738 863 910 912;
  • 32) 0.124 999 738 863 910 912 × 2 = 0 + 0.249 999 477 727 821 824;
  • 33) 0.249 999 477 727 821 824 × 2 = 0 + 0.499 998 955 455 643 648;
  • 34) 0.499 998 955 455 643 648 × 2 = 0 + 0.999 997 910 911 287 296;
  • 35) 0.999 997 910 911 287 296 × 2 = 1 + 0.999 995 821 822 574 592;
  • 36) 0.999 995 821 822 574 592 × 2 = 1 + 0.999 991 643 645 149 184;
  • 37) 0.999 991 643 645 149 184 × 2 = 1 + 0.999 983 287 290 298 368;
  • 38) 0.999 983 287 290 298 368 × 2 = 1 + 0.999 966 574 580 596 736;
  • 39) 0.999 966 574 580 596 736 × 2 = 1 + 0.999 933 149 161 193 472;
  • 40) 0.999 933 149 161 193 472 × 2 = 1 + 0.999 866 298 322 386 944;
  • 41) 0.999 866 298 322 386 944 × 2 = 1 + 0.999 732 596 644 773 888;
  • 42) 0.999 732 596 644 773 888 × 2 = 1 + 0.999 465 193 289 547 776;
  • 43) 0.999 465 193 289 547 776 × 2 = 1 + 0.998 930 386 579 095 552;
  • 44) 0.998 930 386 579 095 552 × 2 = 1 + 0.997 860 773 158 191 104;
  • 45) 0.997 860 773 158 191 104 × 2 = 1 + 0.995 721 546 316 382 208;
  • 46) 0.995 721 546 316 382 208 × 2 = 1 + 0.991 443 092 632 764 416;
  • 47) 0.991 443 092 632 764 416 × 2 = 1 + 0.982 886 185 265 528 832;
  • 48) 0.982 886 185 265 528 832 × 2 = 1 + 0.965 772 370 531 057 664;
  • 49) 0.965 772 370 531 057 664 × 2 = 1 + 0.931 544 741 062 115 328;
  • 50) 0.931 544 741 062 115 328 × 2 = 1 + 0.863 089 482 124 230 656;
  • 51) 0.863 089 482 124 230 656 × 2 = 1 + 0.726 178 964 248 461 312;
  • 52) 0.726 178 964 248 461 312 × 2 = 1 + 0.452 357 928 496 922 624;
  • 53) 0.452 357 928 496 922 624 × 2 = 0 + 0.904 715 856 993 845 248;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.005 860 090 313 944 844(10) =


0.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2)

5. Positive number before normalization:

262 192.005 860 090 313 944 844(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 18 positions to the left, so that only one non zero digit remains to the left of it:


262 192.005 860 090 313 944 844(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2) × 20 =


1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 110(2) × 218


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 18


Mantissa (not normalized):
1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


18 + 2(11-1) - 1 =


(18 + 1 023)(10) =


1 041(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 041 ÷ 2 = 520 + 1;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1041(10) =


100 0001 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 111 1111 1111 1111 1110 =


0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0001


Mantissa (52 bits) =
0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


Decimal number 262 192.005 860 090 313 944 844 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0001 - 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100