2.825 013 658 729 37 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.825 013 658 729 37(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.825 013 658 729 37(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.825 013 658 729 37.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.825 013 658 729 37 × 2 = 1 + 0.650 027 317 458 74;
  • 2) 0.650 027 317 458 74 × 2 = 1 + 0.300 054 634 917 48;
  • 3) 0.300 054 634 917 48 × 2 = 0 + 0.600 109 269 834 96;
  • 4) 0.600 109 269 834 96 × 2 = 1 + 0.200 218 539 669 92;
  • 5) 0.200 218 539 669 92 × 2 = 0 + 0.400 437 079 339 84;
  • 6) 0.400 437 079 339 84 × 2 = 0 + 0.800 874 158 679 68;
  • 7) 0.800 874 158 679 68 × 2 = 1 + 0.601 748 317 359 36;
  • 8) 0.601 748 317 359 36 × 2 = 1 + 0.203 496 634 718 72;
  • 9) 0.203 496 634 718 72 × 2 = 0 + 0.406 993 269 437 44;
  • 10) 0.406 993 269 437 44 × 2 = 0 + 0.813 986 538 874 88;
  • 11) 0.813 986 538 874 88 × 2 = 1 + 0.627 973 077 749 76;
  • 12) 0.627 973 077 749 76 × 2 = 1 + 0.255 946 155 499 52;
  • 13) 0.255 946 155 499 52 × 2 = 0 + 0.511 892 310 999 04;
  • 14) 0.511 892 310 999 04 × 2 = 1 + 0.023 784 621 998 08;
  • 15) 0.023 784 621 998 08 × 2 = 0 + 0.047 569 243 996 16;
  • 16) 0.047 569 243 996 16 × 2 = 0 + 0.095 138 487 992 32;
  • 17) 0.095 138 487 992 32 × 2 = 0 + 0.190 276 975 984 64;
  • 18) 0.190 276 975 984 64 × 2 = 0 + 0.380 553 951 969 28;
  • 19) 0.380 553 951 969 28 × 2 = 0 + 0.761 107 903 938 56;
  • 20) 0.761 107 903 938 56 × 2 = 1 + 0.522 215 807 877 12;
  • 21) 0.522 215 807 877 12 × 2 = 1 + 0.044 431 615 754 24;
  • 22) 0.044 431 615 754 24 × 2 = 0 + 0.088 863 231 508 48;
  • 23) 0.088 863 231 508 48 × 2 = 0 + 0.177 726 463 016 96;
  • 24) 0.177 726 463 016 96 × 2 = 0 + 0.355 452 926 033 92;
  • 25) 0.355 452 926 033 92 × 2 = 0 + 0.710 905 852 067 84;
  • 26) 0.710 905 852 067 84 × 2 = 1 + 0.421 811 704 135 68;
  • 27) 0.421 811 704 135 68 × 2 = 0 + 0.843 623 408 271 36;
  • 28) 0.843 623 408 271 36 × 2 = 1 + 0.687 246 816 542 72;
  • 29) 0.687 246 816 542 72 × 2 = 1 + 0.374 493 633 085 44;
  • 30) 0.374 493 633 085 44 × 2 = 0 + 0.748 987 266 170 88;
  • 31) 0.748 987 266 170 88 × 2 = 1 + 0.497 974 532 341 76;
  • 32) 0.497 974 532 341 76 × 2 = 0 + 0.995 949 064 683 52;
  • 33) 0.995 949 064 683 52 × 2 = 1 + 0.991 898 129 367 04;
  • 34) 0.991 898 129 367 04 × 2 = 1 + 0.983 796 258 734 08;
  • 35) 0.983 796 258 734 08 × 2 = 1 + 0.967 592 517 468 16;
  • 36) 0.967 592 517 468 16 × 2 = 1 + 0.935 185 034 936 32;
  • 37) 0.935 185 034 936 32 × 2 = 1 + 0.870 370 069 872 64;
  • 38) 0.870 370 069 872 64 × 2 = 1 + 0.740 740 139 745 28;
  • 39) 0.740 740 139 745 28 × 2 = 1 + 0.481 480 279 490 56;
  • 40) 0.481 480 279 490 56 × 2 = 0 + 0.962 960 558 981 12;
  • 41) 0.962 960 558 981 12 × 2 = 1 + 0.925 921 117 962 24;
  • 42) 0.925 921 117 962 24 × 2 = 1 + 0.851 842 235 924 48;
  • 43) 0.851 842 235 924 48 × 2 = 1 + 0.703 684 471 848 96;
  • 44) 0.703 684 471 848 96 × 2 = 1 + 0.407 368 943 697 92;
  • 45) 0.407 368 943 697 92 × 2 = 0 + 0.814 737 887 395 84;
  • 46) 0.814 737 887 395 84 × 2 = 1 + 0.629 475 774 791 68;
  • 47) 0.629 475 774 791 68 × 2 = 1 + 0.258 951 549 583 36;
  • 48) 0.258 951 549 583 36 × 2 = 0 + 0.517 903 099 166 72;
  • 49) 0.517 903 099 166 72 × 2 = 1 + 0.035 806 198 333 44;
  • 50) 0.035 806 198 333 44 × 2 = 0 + 0.071 612 396 666 88;
  • 51) 0.071 612 396 666 88 × 2 = 0 + 0.143 224 793 333 76;
  • 52) 0.143 224 793 333 76 × 2 = 0 + 0.286 449 586 667 52;
  • 53) 0.286 449 586 667 52 × 2 = 0 + 0.572 899 173 335 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.825 013 658 729 37(10) =


0.1101 0011 0011 0100 0001 1000 0101 1010 1111 1110 1111 0110 1000 0(2)

5. Positive number before normalization:

2.825 013 658 729 37(10) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1110 1111 0110 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.825 013 658 729 37(10) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1110 1111 0110 1000 0(2) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1110 1111 0110 1000 0(2) × 20 =


1.0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 0111 1011 0100 00(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 0111 1011 0100 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 0111 1011 0100 00 =


0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 0111 1011 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 0111 1011 0100


Decimal number 2.825 013 658 729 37 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 0111 1011 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100