2.825 013 658 730 12 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.825 013 658 730 12(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.825 013 658 730 12(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.825 013 658 730 12.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.825 013 658 730 12 × 2 = 1 + 0.650 027 317 460 24;
  • 2) 0.650 027 317 460 24 × 2 = 1 + 0.300 054 634 920 48;
  • 3) 0.300 054 634 920 48 × 2 = 0 + 0.600 109 269 840 96;
  • 4) 0.600 109 269 840 96 × 2 = 1 + 0.200 218 539 681 92;
  • 5) 0.200 218 539 681 92 × 2 = 0 + 0.400 437 079 363 84;
  • 6) 0.400 437 079 363 84 × 2 = 0 + 0.800 874 158 727 68;
  • 7) 0.800 874 158 727 68 × 2 = 1 + 0.601 748 317 455 36;
  • 8) 0.601 748 317 455 36 × 2 = 1 + 0.203 496 634 910 72;
  • 9) 0.203 496 634 910 72 × 2 = 0 + 0.406 993 269 821 44;
  • 10) 0.406 993 269 821 44 × 2 = 0 + 0.813 986 539 642 88;
  • 11) 0.813 986 539 642 88 × 2 = 1 + 0.627 973 079 285 76;
  • 12) 0.627 973 079 285 76 × 2 = 1 + 0.255 946 158 571 52;
  • 13) 0.255 946 158 571 52 × 2 = 0 + 0.511 892 317 143 04;
  • 14) 0.511 892 317 143 04 × 2 = 1 + 0.023 784 634 286 08;
  • 15) 0.023 784 634 286 08 × 2 = 0 + 0.047 569 268 572 16;
  • 16) 0.047 569 268 572 16 × 2 = 0 + 0.095 138 537 144 32;
  • 17) 0.095 138 537 144 32 × 2 = 0 + 0.190 277 074 288 64;
  • 18) 0.190 277 074 288 64 × 2 = 0 + 0.380 554 148 577 28;
  • 19) 0.380 554 148 577 28 × 2 = 0 + 0.761 108 297 154 56;
  • 20) 0.761 108 297 154 56 × 2 = 1 + 0.522 216 594 309 12;
  • 21) 0.522 216 594 309 12 × 2 = 1 + 0.044 433 188 618 24;
  • 22) 0.044 433 188 618 24 × 2 = 0 + 0.088 866 377 236 48;
  • 23) 0.088 866 377 236 48 × 2 = 0 + 0.177 732 754 472 96;
  • 24) 0.177 732 754 472 96 × 2 = 0 + 0.355 465 508 945 92;
  • 25) 0.355 465 508 945 92 × 2 = 0 + 0.710 931 017 891 84;
  • 26) 0.710 931 017 891 84 × 2 = 1 + 0.421 862 035 783 68;
  • 27) 0.421 862 035 783 68 × 2 = 0 + 0.843 724 071 567 36;
  • 28) 0.843 724 071 567 36 × 2 = 1 + 0.687 448 143 134 72;
  • 29) 0.687 448 143 134 72 × 2 = 1 + 0.374 896 286 269 44;
  • 30) 0.374 896 286 269 44 × 2 = 0 + 0.749 792 572 538 88;
  • 31) 0.749 792 572 538 88 × 2 = 1 + 0.499 585 145 077 76;
  • 32) 0.499 585 145 077 76 × 2 = 0 + 0.999 170 290 155 52;
  • 33) 0.999 170 290 155 52 × 2 = 1 + 0.998 340 580 311 04;
  • 34) 0.998 340 580 311 04 × 2 = 1 + 0.996 681 160 622 08;
  • 35) 0.996 681 160 622 08 × 2 = 1 + 0.993 362 321 244 16;
  • 36) 0.993 362 321 244 16 × 2 = 1 + 0.986 724 642 488 32;
  • 37) 0.986 724 642 488 32 × 2 = 1 + 0.973 449 284 976 64;
  • 38) 0.973 449 284 976 64 × 2 = 1 + 0.946 898 569 953 28;
  • 39) 0.946 898 569 953 28 × 2 = 1 + 0.893 797 139 906 56;
  • 40) 0.893 797 139 906 56 × 2 = 1 + 0.787 594 279 813 12;
  • 41) 0.787 594 279 813 12 × 2 = 1 + 0.575 188 559 626 24;
  • 42) 0.575 188 559 626 24 × 2 = 1 + 0.150 377 119 252 48;
  • 43) 0.150 377 119 252 48 × 2 = 0 + 0.300 754 238 504 96;
  • 44) 0.300 754 238 504 96 × 2 = 0 + 0.601 508 477 009 92;
  • 45) 0.601 508 477 009 92 × 2 = 1 + 0.203 016 954 019 84;
  • 46) 0.203 016 954 019 84 × 2 = 0 + 0.406 033 908 039 68;
  • 47) 0.406 033 908 039 68 × 2 = 0 + 0.812 067 816 079 36;
  • 48) 0.812 067 816 079 36 × 2 = 1 + 0.624 135 632 158 72;
  • 49) 0.624 135 632 158 72 × 2 = 1 + 0.248 271 264 317 44;
  • 50) 0.248 271 264 317 44 × 2 = 0 + 0.496 542 528 634 88;
  • 51) 0.496 542 528 634 88 × 2 = 0 + 0.993 085 057 269 76;
  • 52) 0.993 085 057 269 76 × 2 = 1 + 0.986 170 114 539 52;
  • 53) 0.986 170 114 539 52 × 2 = 1 + 0.972 340 229 079 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.825 013 658 730 12(10) =


0.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1100 1001 1001 1(2)

5. Positive number before normalization:

2.825 013 658 730 12(10) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1100 1001 1001 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.825 013 658 730 12(10) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1100 1001 1001 1(2) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1100 1001 1001 1(2) × 20 =


1.0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1110 0100 1100 11(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1110 0100 1100 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1110 0100 1100 11 =


0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1110 0100 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1110 0100 1100


Decimal number 2.825 013 658 730 12 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1110 0100 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100