12 894.389 999 999 999 417 923 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 923 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 923 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 923 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 923 4 × 2 = 0 + 0.779 999 999 998 835 846 8;
  • 2) 0.779 999 999 998 835 846 8 × 2 = 1 + 0.559 999 999 997 671 693 6;
  • 3) 0.559 999 999 997 671 693 6 × 2 = 1 + 0.119 999 999 995 343 387 2;
  • 4) 0.119 999 999 995 343 387 2 × 2 = 0 + 0.239 999 999 990 686 774 4;
  • 5) 0.239 999 999 990 686 774 4 × 2 = 0 + 0.479 999 999 981 373 548 8;
  • 6) 0.479 999 999 981 373 548 8 × 2 = 0 + 0.959 999 999 962 747 097 6;
  • 7) 0.959 999 999 962 747 097 6 × 2 = 1 + 0.919 999 999 925 494 195 2;
  • 8) 0.919 999 999 925 494 195 2 × 2 = 1 + 0.839 999 999 850 988 390 4;
  • 9) 0.839 999 999 850 988 390 4 × 2 = 1 + 0.679 999 999 701 976 780 8;
  • 10) 0.679 999 999 701 976 780 8 × 2 = 1 + 0.359 999 999 403 953 561 6;
  • 11) 0.359 999 999 403 953 561 6 × 2 = 0 + 0.719 999 998 807 907 123 2;
  • 12) 0.719 999 998 807 907 123 2 × 2 = 1 + 0.439 999 997 615 814 246 4;
  • 13) 0.439 999 997 615 814 246 4 × 2 = 0 + 0.879 999 995 231 628 492 8;
  • 14) 0.879 999 995 231 628 492 8 × 2 = 1 + 0.759 999 990 463 256 985 6;
  • 15) 0.759 999 990 463 256 985 6 × 2 = 1 + 0.519 999 980 926 513 971 2;
  • 16) 0.519 999 980 926 513 971 2 × 2 = 1 + 0.039 999 961 853 027 942 4;
  • 17) 0.039 999 961 853 027 942 4 × 2 = 0 + 0.079 999 923 706 055 884 8;
  • 18) 0.079 999 923 706 055 884 8 × 2 = 0 + 0.159 999 847 412 111 769 6;
  • 19) 0.159 999 847 412 111 769 6 × 2 = 0 + 0.319 999 694 824 223 539 2;
  • 20) 0.319 999 694 824 223 539 2 × 2 = 0 + 0.639 999 389 648 447 078 4;
  • 21) 0.639 999 389 648 447 078 4 × 2 = 1 + 0.279 998 779 296 894 156 8;
  • 22) 0.279 998 779 296 894 156 8 × 2 = 0 + 0.559 997 558 593 788 313 6;
  • 23) 0.559 997 558 593 788 313 6 × 2 = 1 + 0.119 995 117 187 576 627 2;
  • 24) 0.119 995 117 187 576 627 2 × 2 = 0 + 0.239 990 234 375 153 254 4;
  • 25) 0.239 990 234 375 153 254 4 × 2 = 0 + 0.479 980 468 750 306 508 8;
  • 26) 0.479 980 468 750 306 508 8 × 2 = 0 + 0.959 960 937 500 613 017 6;
  • 27) 0.959 960 937 500 613 017 6 × 2 = 1 + 0.919 921 875 001 226 035 2;
  • 28) 0.919 921 875 001 226 035 2 × 2 = 1 + 0.839 843 750 002 452 070 4;
  • 29) 0.839 843 750 002 452 070 4 × 2 = 1 + 0.679 687 500 004 904 140 8;
  • 30) 0.679 687 500 004 904 140 8 × 2 = 1 + 0.359 375 000 009 808 281 6;
  • 31) 0.359 375 000 009 808 281 6 × 2 = 0 + 0.718 750 000 019 616 563 2;
  • 32) 0.718 750 000 019 616 563 2 × 2 = 1 + 0.437 500 000 039 233 126 4;
  • 33) 0.437 500 000 039 233 126 4 × 2 = 0 + 0.875 000 000 078 466 252 8;
  • 34) 0.875 000 000 078 466 252 8 × 2 = 1 + 0.750 000 000 156 932 505 6;
  • 35) 0.750 000 000 156 932 505 6 × 2 = 1 + 0.500 000 000 313 865 011 2;
  • 36) 0.500 000 000 313 865 011 2 × 2 = 1 + 0.000 000 000 627 730 022 4;
  • 37) 0.000 000 000 627 730 022 4 × 2 = 0 + 0.000 000 001 255 460 044 8;
  • 38) 0.000 000 001 255 460 044 8 × 2 = 0 + 0.000 000 002 510 920 089 6;
  • 39) 0.000 000 002 510 920 089 6 × 2 = 0 + 0.000 000 005 021 840 179 2;
  • 40) 0.000 000 005 021 840 179 2 × 2 = 0 + 0.000 000 010 043 680 358 4;
  • 41) 0.000 000 010 043 680 358 4 × 2 = 0 + 0.000 000 020 087 360 716 8;
  • 42) 0.000 000 020 087 360 716 8 × 2 = 0 + 0.000 000 040 174 721 433 6;
  • 43) 0.000 000 040 174 721 433 6 × 2 = 0 + 0.000 000 080 349 442 867 2;
  • 44) 0.000 000 080 349 442 867 2 × 2 = 0 + 0.000 000 160 698 885 734 4;
  • 45) 0.000 000 160 698 885 734 4 × 2 = 0 + 0.000 000 321 397 771 468 8;
  • 46) 0.000 000 321 397 771 468 8 × 2 = 0 + 0.000 000 642 795 542 937 6;
  • 47) 0.000 000 642 795 542 937 6 × 2 = 0 + 0.000 001 285 591 085 875 2;
  • 48) 0.000 001 285 591 085 875 2 × 2 = 0 + 0.000 002 571 182 171 750 4;
  • 49) 0.000 002 571 182 171 750 4 × 2 = 0 + 0.000 005 142 364 343 500 8;
  • 50) 0.000 005 142 364 343 500 8 × 2 = 0 + 0.000 010 284 728 687 001 6;
  • 51) 0.000 010 284 728 687 001 6 × 2 = 0 + 0.000 020 569 457 374 003 2;
  • 52) 0.000 020 569 457 374 003 2 × 2 = 0 + 0.000 041 138 914 748 006 4;
  • 53) 0.000 041 138 914 748 006 4 × 2 = 0 + 0.000 082 277 829 496 012 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 923 4(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 923 4(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 923 4(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 00 0000 0000 0000 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


Decimal number 12 894.389 999 999 999 417 923 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100