12 894.389 999 999 999 417 932 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 932 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 932 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 932 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 932 3 × 2 = 0 + 0.779 999 999 998 835 864 6;
  • 2) 0.779 999 999 998 835 864 6 × 2 = 1 + 0.559 999 999 997 671 729 2;
  • 3) 0.559 999 999 997 671 729 2 × 2 = 1 + 0.119 999 999 995 343 458 4;
  • 4) 0.119 999 999 995 343 458 4 × 2 = 0 + 0.239 999 999 990 686 916 8;
  • 5) 0.239 999 999 990 686 916 8 × 2 = 0 + 0.479 999 999 981 373 833 6;
  • 6) 0.479 999 999 981 373 833 6 × 2 = 0 + 0.959 999 999 962 747 667 2;
  • 7) 0.959 999 999 962 747 667 2 × 2 = 1 + 0.919 999 999 925 495 334 4;
  • 8) 0.919 999 999 925 495 334 4 × 2 = 1 + 0.839 999 999 850 990 668 8;
  • 9) 0.839 999 999 850 990 668 8 × 2 = 1 + 0.679 999 999 701 981 337 6;
  • 10) 0.679 999 999 701 981 337 6 × 2 = 1 + 0.359 999 999 403 962 675 2;
  • 11) 0.359 999 999 403 962 675 2 × 2 = 0 + 0.719 999 998 807 925 350 4;
  • 12) 0.719 999 998 807 925 350 4 × 2 = 1 + 0.439 999 997 615 850 700 8;
  • 13) 0.439 999 997 615 850 700 8 × 2 = 0 + 0.879 999 995 231 701 401 6;
  • 14) 0.879 999 995 231 701 401 6 × 2 = 1 + 0.759 999 990 463 402 803 2;
  • 15) 0.759 999 990 463 402 803 2 × 2 = 1 + 0.519 999 980 926 805 606 4;
  • 16) 0.519 999 980 926 805 606 4 × 2 = 1 + 0.039 999 961 853 611 212 8;
  • 17) 0.039 999 961 853 611 212 8 × 2 = 0 + 0.079 999 923 707 222 425 6;
  • 18) 0.079 999 923 707 222 425 6 × 2 = 0 + 0.159 999 847 414 444 851 2;
  • 19) 0.159 999 847 414 444 851 2 × 2 = 0 + 0.319 999 694 828 889 702 4;
  • 20) 0.319 999 694 828 889 702 4 × 2 = 0 + 0.639 999 389 657 779 404 8;
  • 21) 0.639 999 389 657 779 404 8 × 2 = 1 + 0.279 998 779 315 558 809 6;
  • 22) 0.279 998 779 315 558 809 6 × 2 = 0 + 0.559 997 558 631 117 619 2;
  • 23) 0.559 997 558 631 117 619 2 × 2 = 1 + 0.119 995 117 262 235 238 4;
  • 24) 0.119 995 117 262 235 238 4 × 2 = 0 + 0.239 990 234 524 470 476 8;
  • 25) 0.239 990 234 524 470 476 8 × 2 = 0 + 0.479 980 469 048 940 953 6;
  • 26) 0.479 980 469 048 940 953 6 × 2 = 0 + 0.959 960 938 097 881 907 2;
  • 27) 0.959 960 938 097 881 907 2 × 2 = 1 + 0.919 921 876 195 763 814 4;
  • 28) 0.919 921 876 195 763 814 4 × 2 = 1 + 0.839 843 752 391 527 628 8;
  • 29) 0.839 843 752 391 527 628 8 × 2 = 1 + 0.679 687 504 783 055 257 6;
  • 30) 0.679 687 504 783 055 257 6 × 2 = 1 + 0.359 375 009 566 110 515 2;
  • 31) 0.359 375 009 566 110 515 2 × 2 = 0 + 0.718 750 019 132 221 030 4;
  • 32) 0.718 750 019 132 221 030 4 × 2 = 1 + 0.437 500 038 264 442 060 8;
  • 33) 0.437 500 038 264 442 060 8 × 2 = 0 + 0.875 000 076 528 884 121 6;
  • 34) 0.875 000 076 528 884 121 6 × 2 = 1 + 0.750 000 153 057 768 243 2;
  • 35) 0.750 000 153 057 768 243 2 × 2 = 1 + 0.500 000 306 115 536 486 4;
  • 36) 0.500 000 306 115 536 486 4 × 2 = 1 + 0.000 000 612 231 072 972 8;
  • 37) 0.000 000 612 231 072 972 8 × 2 = 0 + 0.000 001 224 462 145 945 6;
  • 38) 0.000 001 224 462 145 945 6 × 2 = 0 + 0.000 002 448 924 291 891 2;
  • 39) 0.000 002 448 924 291 891 2 × 2 = 0 + 0.000 004 897 848 583 782 4;
  • 40) 0.000 004 897 848 583 782 4 × 2 = 0 + 0.000 009 795 697 167 564 8;
  • 41) 0.000 009 795 697 167 564 8 × 2 = 0 + 0.000 019 591 394 335 129 6;
  • 42) 0.000 019 591 394 335 129 6 × 2 = 0 + 0.000 039 182 788 670 259 2;
  • 43) 0.000 039 182 788 670 259 2 × 2 = 0 + 0.000 078 365 577 340 518 4;
  • 44) 0.000 078 365 577 340 518 4 × 2 = 0 + 0.000 156 731 154 681 036 8;
  • 45) 0.000 156 731 154 681 036 8 × 2 = 0 + 0.000 313 462 309 362 073 6;
  • 46) 0.000 313 462 309 362 073 6 × 2 = 0 + 0.000 626 924 618 724 147 2;
  • 47) 0.000 626 924 618 724 147 2 × 2 = 0 + 0.001 253 849 237 448 294 4;
  • 48) 0.001 253 849 237 448 294 4 × 2 = 0 + 0.002 507 698 474 896 588 8;
  • 49) 0.002 507 698 474 896 588 8 × 2 = 0 + 0.005 015 396 949 793 177 6;
  • 50) 0.005 015 396 949 793 177 6 × 2 = 0 + 0.010 030 793 899 586 355 2;
  • 51) 0.010 030 793 899 586 355 2 × 2 = 0 + 0.020 061 587 799 172 710 4;
  • 52) 0.020 061 587 799 172 710 4 × 2 = 0 + 0.040 123 175 598 345 420 8;
  • 53) 0.040 123 175 598 345 420 8 × 2 = 0 + 0.080 246 351 196 690 841 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 932 3(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 932 3(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 932 3(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 00 0000 0000 0000 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


Decimal number 12 894.389 999 999 999 417 932 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100