1.000 000 000 232 830 643 653 765 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.000 000 000 232 830 643 653 765(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.000 000 000 232 830 643 653 765(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 232 830 643 653 765.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 232 830 643 653 765 × 2 = 0 + 0.000 000 000 465 661 287 307 53;
  • 2) 0.000 000 000 465 661 287 307 53 × 2 = 0 + 0.000 000 000 931 322 574 615 06;
  • 3) 0.000 000 000 931 322 574 615 06 × 2 = 0 + 0.000 000 001 862 645 149 230 12;
  • 4) 0.000 000 001 862 645 149 230 12 × 2 = 0 + 0.000 000 003 725 290 298 460 24;
  • 5) 0.000 000 003 725 290 298 460 24 × 2 = 0 + 0.000 000 007 450 580 596 920 48;
  • 6) 0.000 000 007 450 580 596 920 48 × 2 = 0 + 0.000 000 014 901 161 193 840 96;
  • 7) 0.000 000 014 901 161 193 840 96 × 2 = 0 + 0.000 000 029 802 322 387 681 92;
  • 8) 0.000 000 029 802 322 387 681 92 × 2 = 0 + 0.000 000 059 604 644 775 363 84;
  • 9) 0.000 000 059 604 644 775 363 84 × 2 = 0 + 0.000 000 119 209 289 550 727 68;
  • 10) 0.000 000 119 209 289 550 727 68 × 2 = 0 + 0.000 000 238 418 579 101 455 36;
  • 11) 0.000 000 238 418 579 101 455 36 × 2 = 0 + 0.000 000 476 837 158 202 910 72;
  • 12) 0.000 000 476 837 158 202 910 72 × 2 = 0 + 0.000 000 953 674 316 405 821 44;
  • 13) 0.000 000 953 674 316 405 821 44 × 2 = 0 + 0.000 001 907 348 632 811 642 88;
  • 14) 0.000 001 907 348 632 811 642 88 × 2 = 0 + 0.000 003 814 697 265 623 285 76;
  • 15) 0.000 003 814 697 265 623 285 76 × 2 = 0 + 0.000 007 629 394 531 246 571 52;
  • 16) 0.000 007 629 394 531 246 571 52 × 2 = 0 + 0.000 015 258 789 062 493 143 04;
  • 17) 0.000 015 258 789 062 493 143 04 × 2 = 0 + 0.000 030 517 578 124 986 286 08;
  • 18) 0.000 030 517 578 124 986 286 08 × 2 = 0 + 0.000 061 035 156 249 972 572 16;
  • 19) 0.000 061 035 156 249 972 572 16 × 2 = 0 + 0.000 122 070 312 499 945 144 32;
  • 20) 0.000 122 070 312 499 945 144 32 × 2 = 0 + 0.000 244 140 624 999 890 288 64;
  • 21) 0.000 244 140 624 999 890 288 64 × 2 = 0 + 0.000 488 281 249 999 780 577 28;
  • 22) 0.000 488 281 249 999 780 577 28 × 2 = 0 + 0.000 976 562 499 999 561 154 56;
  • 23) 0.000 976 562 499 999 561 154 56 × 2 = 0 + 0.001 953 124 999 999 122 309 12;
  • 24) 0.001 953 124 999 999 122 309 12 × 2 = 0 + 0.003 906 249 999 998 244 618 24;
  • 25) 0.003 906 249 999 998 244 618 24 × 2 = 0 + 0.007 812 499 999 996 489 236 48;
  • 26) 0.007 812 499 999 996 489 236 48 × 2 = 0 + 0.015 624 999 999 992 978 472 96;
  • 27) 0.015 624 999 999 992 978 472 96 × 2 = 0 + 0.031 249 999 999 985 956 945 92;
  • 28) 0.031 249 999 999 985 956 945 92 × 2 = 0 + 0.062 499 999 999 971 913 891 84;
  • 29) 0.062 499 999 999 971 913 891 84 × 2 = 0 + 0.124 999 999 999 943 827 783 68;
  • 30) 0.124 999 999 999 943 827 783 68 × 2 = 0 + 0.249 999 999 999 887 655 567 36;
  • 31) 0.249 999 999 999 887 655 567 36 × 2 = 0 + 0.499 999 999 999 775 311 134 72;
  • 32) 0.499 999 999 999 775 311 134 72 × 2 = 0 + 0.999 999 999 999 550 622 269 44;
  • 33) 0.999 999 999 999 550 622 269 44 × 2 = 1 + 0.999 999 999 999 101 244 538 88;
  • 34) 0.999 999 999 999 101 244 538 88 × 2 = 1 + 0.999 999 999 998 202 489 077 76;
  • 35) 0.999 999 999 998 202 489 077 76 × 2 = 1 + 0.999 999 999 996 404 978 155 52;
  • 36) 0.999 999 999 996 404 978 155 52 × 2 = 1 + 0.999 999 999 992 809 956 311 04;
  • 37) 0.999 999 999 992 809 956 311 04 × 2 = 1 + 0.999 999 999 985 619 912 622 08;
  • 38) 0.999 999 999 985 619 912 622 08 × 2 = 1 + 0.999 999 999 971 239 825 244 16;
  • 39) 0.999 999 999 971 239 825 244 16 × 2 = 1 + 0.999 999 999 942 479 650 488 32;
  • 40) 0.999 999 999 942 479 650 488 32 × 2 = 1 + 0.999 999 999 884 959 300 976 64;
  • 41) 0.999 999 999 884 959 300 976 64 × 2 = 1 + 0.999 999 999 769 918 601 953 28;
  • 42) 0.999 999 999 769 918 601 953 28 × 2 = 1 + 0.999 999 999 539 837 203 906 56;
  • 43) 0.999 999 999 539 837 203 906 56 × 2 = 1 + 0.999 999 999 079 674 407 813 12;
  • 44) 0.999 999 999 079 674 407 813 12 × 2 = 1 + 0.999 999 998 159 348 815 626 24;
  • 45) 0.999 999 998 159 348 815 626 24 × 2 = 1 + 0.999 999 996 318 697 631 252 48;
  • 46) 0.999 999 996 318 697 631 252 48 × 2 = 1 + 0.999 999 992 637 395 262 504 96;
  • 47) 0.999 999 992 637 395 262 504 96 × 2 = 1 + 0.999 999 985 274 790 525 009 92;
  • 48) 0.999 999 985 274 790 525 009 92 × 2 = 1 + 0.999 999 970 549 581 050 019 84;
  • 49) 0.999 999 970 549 581 050 019 84 × 2 = 1 + 0.999 999 941 099 162 100 039 68;
  • 50) 0.999 999 941 099 162 100 039 68 × 2 = 1 + 0.999 999 882 198 324 200 079 36;
  • 51) 0.999 999 882 198 324 200 079 36 × 2 = 1 + 0.999 999 764 396 648 400 158 72;
  • 52) 0.999 999 764 396 648 400 158 72 × 2 = 1 + 0.999 999 528 793 296 800 317 44;
  • 53) 0.999 999 528 793 296 800 317 44 × 2 = 1 + 0.999 999 057 586 593 600 634 88;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 232 830 643 653 765(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

1.000 000 000 232 830 643 653 765(10) =


1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.000 000 000 232 830 643 653 765(10) =


1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2) =


1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1 =


0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111


Decimal number 1.000 000 000 232 830 643 653 765 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100