1.000 000 000 232 830 643 653 694 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.000 000 000 232 830 643 653 694(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.000 000 000 232 830 643 653 694(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 232 830 643 653 694.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 232 830 643 653 694 × 2 = 0 + 0.000 000 000 465 661 287 307 388;
  • 2) 0.000 000 000 465 661 287 307 388 × 2 = 0 + 0.000 000 000 931 322 574 614 776;
  • 3) 0.000 000 000 931 322 574 614 776 × 2 = 0 + 0.000 000 001 862 645 149 229 552;
  • 4) 0.000 000 001 862 645 149 229 552 × 2 = 0 + 0.000 000 003 725 290 298 459 104;
  • 5) 0.000 000 003 725 290 298 459 104 × 2 = 0 + 0.000 000 007 450 580 596 918 208;
  • 6) 0.000 000 007 450 580 596 918 208 × 2 = 0 + 0.000 000 014 901 161 193 836 416;
  • 7) 0.000 000 014 901 161 193 836 416 × 2 = 0 + 0.000 000 029 802 322 387 672 832;
  • 8) 0.000 000 029 802 322 387 672 832 × 2 = 0 + 0.000 000 059 604 644 775 345 664;
  • 9) 0.000 000 059 604 644 775 345 664 × 2 = 0 + 0.000 000 119 209 289 550 691 328;
  • 10) 0.000 000 119 209 289 550 691 328 × 2 = 0 + 0.000 000 238 418 579 101 382 656;
  • 11) 0.000 000 238 418 579 101 382 656 × 2 = 0 + 0.000 000 476 837 158 202 765 312;
  • 12) 0.000 000 476 837 158 202 765 312 × 2 = 0 + 0.000 000 953 674 316 405 530 624;
  • 13) 0.000 000 953 674 316 405 530 624 × 2 = 0 + 0.000 001 907 348 632 811 061 248;
  • 14) 0.000 001 907 348 632 811 061 248 × 2 = 0 + 0.000 003 814 697 265 622 122 496;
  • 15) 0.000 003 814 697 265 622 122 496 × 2 = 0 + 0.000 007 629 394 531 244 244 992;
  • 16) 0.000 007 629 394 531 244 244 992 × 2 = 0 + 0.000 015 258 789 062 488 489 984;
  • 17) 0.000 015 258 789 062 488 489 984 × 2 = 0 + 0.000 030 517 578 124 976 979 968;
  • 18) 0.000 030 517 578 124 976 979 968 × 2 = 0 + 0.000 061 035 156 249 953 959 936;
  • 19) 0.000 061 035 156 249 953 959 936 × 2 = 0 + 0.000 122 070 312 499 907 919 872;
  • 20) 0.000 122 070 312 499 907 919 872 × 2 = 0 + 0.000 244 140 624 999 815 839 744;
  • 21) 0.000 244 140 624 999 815 839 744 × 2 = 0 + 0.000 488 281 249 999 631 679 488;
  • 22) 0.000 488 281 249 999 631 679 488 × 2 = 0 + 0.000 976 562 499 999 263 358 976;
  • 23) 0.000 976 562 499 999 263 358 976 × 2 = 0 + 0.001 953 124 999 998 526 717 952;
  • 24) 0.001 953 124 999 998 526 717 952 × 2 = 0 + 0.003 906 249 999 997 053 435 904;
  • 25) 0.003 906 249 999 997 053 435 904 × 2 = 0 + 0.007 812 499 999 994 106 871 808;
  • 26) 0.007 812 499 999 994 106 871 808 × 2 = 0 + 0.015 624 999 999 988 213 743 616;
  • 27) 0.015 624 999 999 988 213 743 616 × 2 = 0 + 0.031 249 999 999 976 427 487 232;
  • 28) 0.031 249 999 999 976 427 487 232 × 2 = 0 + 0.062 499 999 999 952 854 974 464;
  • 29) 0.062 499 999 999 952 854 974 464 × 2 = 0 + 0.124 999 999 999 905 709 948 928;
  • 30) 0.124 999 999 999 905 709 948 928 × 2 = 0 + 0.249 999 999 999 811 419 897 856;
  • 31) 0.249 999 999 999 811 419 897 856 × 2 = 0 + 0.499 999 999 999 622 839 795 712;
  • 32) 0.499 999 999 999 622 839 795 712 × 2 = 0 + 0.999 999 999 999 245 679 591 424;
  • 33) 0.999 999 999 999 245 679 591 424 × 2 = 1 + 0.999 999 999 998 491 359 182 848;
  • 34) 0.999 999 999 998 491 359 182 848 × 2 = 1 + 0.999 999 999 996 982 718 365 696;
  • 35) 0.999 999 999 996 982 718 365 696 × 2 = 1 + 0.999 999 999 993 965 436 731 392;
  • 36) 0.999 999 999 993 965 436 731 392 × 2 = 1 + 0.999 999 999 987 930 873 462 784;
  • 37) 0.999 999 999 987 930 873 462 784 × 2 = 1 + 0.999 999 999 975 861 746 925 568;
  • 38) 0.999 999 999 975 861 746 925 568 × 2 = 1 + 0.999 999 999 951 723 493 851 136;
  • 39) 0.999 999 999 951 723 493 851 136 × 2 = 1 + 0.999 999 999 903 446 987 702 272;
  • 40) 0.999 999 999 903 446 987 702 272 × 2 = 1 + 0.999 999 999 806 893 975 404 544;
  • 41) 0.999 999 999 806 893 975 404 544 × 2 = 1 + 0.999 999 999 613 787 950 809 088;
  • 42) 0.999 999 999 613 787 950 809 088 × 2 = 1 + 0.999 999 999 227 575 901 618 176;
  • 43) 0.999 999 999 227 575 901 618 176 × 2 = 1 + 0.999 999 998 455 151 803 236 352;
  • 44) 0.999 999 998 455 151 803 236 352 × 2 = 1 + 0.999 999 996 910 303 606 472 704;
  • 45) 0.999 999 996 910 303 606 472 704 × 2 = 1 + 0.999 999 993 820 607 212 945 408;
  • 46) 0.999 999 993 820 607 212 945 408 × 2 = 1 + 0.999 999 987 641 214 425 890 816;
  • 47) 0.999 999 987 641 214 425 890 816 × 2 = 1 + 0.999 999 975 282 428 851 781 632;
  • 48) 0.999 999 975 282 428 851 781 632 × 2 = 1 + 0.999 999 950 564 857 703 563 264;
  • 49) 0.999 999 950 564 857 703 563 264 × 2 = 1 + 0.999 999 901 129 715 407 126 528;
  • 50) 0.999 999 901 129 715 407 126 528 × 2 = 1 + 0.999 999 802 259 430 814 253 056;
  • 51) 0.999 999 802 259 430 814 253 056 × 2 = 1 + 0.999 999 604 518 861 628 506 112;
  • 52) 0.999 999 604 518 861 628 506 112 × 2 = 1 + 0.999 999 209 037 723 257 012 224;
  • 53) 0.999 999 209 037 723 257 012 224 × 2 = 1 + 0.999 998 418 075 446 514 024 448;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 232 830 643 653 694(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

1.000 000 000 232 830 643 653 694(10) =


1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.000 000 000 232 830 643 653 694(10) =


1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2) =


1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111 1 =


0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111


Decimal number 1.000 000 000 232 830 643 653 694 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100