0.999 847 695 17 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.999 847 695 17(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.999 847 695 17(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.999 847 695 17.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 847 695 17 × 2 = 1 + 0.999 695 390 34;
  • 2) 0.999 695 390 34 × 2 = 1 + 0.999 390 780 68;
  • 3) 0.999 390 780 68 × 2 = 1 + 0.998 781 561 36;
  • 4) 0.998 781 561 36 × 2 = 1 + 0.997 563 122 72;
  • 5) 0.997 563 122 72 × 2 = 1 + 0.995 126 245 44;
  • 6) 0.995 126 245 44 × 2 = 1 + 0.990 252 490 88;
  • 7) 0.990 252 490 88 × 2 = 1 + 0.980 504 981 76;
  • 8) 0.980 504 981 76 × 2 = 1 + 0.961 009 963 52;
  • 9) 0.961 009 963 52 × 2 = 1 + 0.922 019 927 04;
  • 10) 0.922 019 927 04 × 2 = 1 + 0.844 039 854 08;
  • 11) 0.844 039 854 08 × 2 = 1 + 0.688 079 708 16;
  • 12) 0.688 079 708 16 × 2 = 1 + 0.376 159 416 32;
  • 13) 0.376 159 416 32 × 2 = 0 + 0.752 318 832 64;
  • 14) 0.752 318 832 64 × 2 = 1 + 0.504 637 665 28;
  • 15) 0.504 637 665 28 × 2 = 1 + 0.009 275 330 56;
  • 16) 0.009 275 330 56 × 2 = 0 + 0.018 550 661 12;
  • 17) 0.018 550 661 12 × 2 = 0 + 0.037 101 322 24;
  • 18) 0.037 101 322 24 × 2 = 0 + 0.074 202 644 48;
  • 19) 0.074 202 644 48 × 2 = 0 + 0.148 405 288 96;
  • 20) 0.148 405 288 96 × 2 = 0 + 0.296 810 577 92;
  • 21) 0.296 810 577 92 × 2 = 0 + 0.593 621 155 84;
  • 22) 0.593 621 155 84 × 2 = 1 + 0.187 242 311 68;
  • 23) 0.187 242 311 68 × 2 = 0 + 0.374 484 623 36;
  • 24) 0.374 484 623 36 × 2 = 0 + 0.748 969 246 72;
  • 25) 0.748 969 246 72 × 2 = 1 + 0.497 938 493 44;
  • 26) 0.497 938 493 44 × 2 = 0 + 0.995 876 986 88;
  • 27) 0.995 876 986 88 × 2 = 1 + 0.991 753 973 76;
  • 28) 0.991 753 973 76 × 2 = 1 + 0.983 507 947 52;
  • 29) 0.983 507 947 52 × 2 = 1 + 0.967 015 895 04;
  • 30) 0.967 015 895 04 × 2 = 1 + 0.934 031 790 08;
  • 31) 0.934 031 790 08 × 2 = 1 + 0.868 063 580 16;
  • 32) 0.868 063 580 16 × 2 = 1 + 0.736 127 160 32;
  • 33) 0.736 127 160 32 × 2 = 1 + 0.472 254 320 64;
  • 34) 0.472 254 320 64 × 2 = 0 + 0.944 508 641 28;
  • 35) 0.944 508 641 28 × 2 = 1 + 0.889 017 282 56;
  • 36) 0.889 017 282 56 × 2 = 1 + 0.778 034 565 12;
  • 37) 0.778 034 565 12 × 2 = 1 + 0.556 069 130 24;
  • 38) 0.556 069 130 24 × 2 = 1 + 0.112 138 260 48;
  • 39) 0.112 138 260 48 × 2 = 0 + 0.224 276 520 96;
  • 40) 0.224 276 520 96 × 2 = 0 + 0.448 553 041 92;
  • 41) 0.448 553 041 92 × 2 = 0 + 0.897 106 083 84;
  • 42) 0.897 106 083 84 × 2 = 1 + 0.794 212 167 68;
  • 43) 0.794 212 167 68 × 2 = 1 + 0.588 424 335 36;
  • 44) 0.588 424 335 36 × 2 = 1 + 0.176 848 670 72;
  • 45) 0.176 848 670 72 × 2 = 0 + 0.353 697 341 44;
  • 46) 0.353 697 341 44 × 2 = 0 + 0.707 394 682 88;
  • 47) 0.707 394 682 88 × 2 = 1 + 0.414 789 365 76;
  • 48) 0.414 789 365 76 × 2 = 0 + 0.829 578 731 52;
  • 49) 0.829 578 731 52 × 2 = 1 + 0.659 157 463 04;
  • 50) 0.659 157 463 04 × 2 = 1 + 0.318 314 926 08;
  • 51) 0.318 314 926 08 × 2 = 0 + 0.636 629 852 16;
  • 52) 0.636 629 852 16 × 2 = 1 + 0.273 259 704 32;
  • 53) 0.273 259 704 32 × 2 = 0 + 0.546 519 408 64;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 847 695 17(10) =


0.1111 1111 1111 0110 0000 0100 1011 1111 1011 1100 0111 0010 1101 0(2)

5. Positive number before normalization:

0.999 847 695 17(10) =


0.1111 1111 1111 0110 0000 0100 1011 1111 1011 1100 0111 0010 1101 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.999 847 695 17(10) =


0.1111 1111 1111 0110 0000 0100 1011 1111 1011 1100 0111 0010 1101 0(2) =


0.1111 1111 1111 0110 0000 0100 1011 1111 1011 1100 0111 0010 1101 0(2) × 20 =


1.1111 1111 1110 1100 0000 1001 0111 1111 0111 1000 1110 0101 1010(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 1111 1110 1100 0000 1001 0111 1111 0111 1000 1110 0101 1010


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 1111 1110 1100 0000 1001 0111 1111 0111 1000 1110 0101 1010 =


1111 1111 1110 1100 0000 1001 0111 1111 0111 1000 1110 0101 1010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 1111 1110 1100 0000 1001 0111 1111 0111 1000 1110 0101 1010


Decimal number 0.999 847 695 17 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 1111 1110 1100 0000 1001 0111 1111 0111 1000 1110 0101 1010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100