0.999 847 696 13 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.999 847 696 13(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.999 847 696 13(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.999 847 696 13.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 847 696 13 × 2 = 1 + 0.999 695 392 26;
  • 2) 0.999 695 392 26 × 2 = 1 + 0.999 390 784 52;
  • 3) 0.999 390 784 52 × 2 = 1 + 0.998 781 569 04;
  • 4) 0.998 781 569 04 × 2 = 1 + 0.997 563 138 08;
  • 5) 0.997 563 138 08 × 2 = 1 + 0.995 126 276 16;
  • 6) 0.995 126 276 16 × 2 = 1 + 0.990 252 552 32;
  • 7) 0.990 252 552 32 × 2 = 1 + 0.980 505 104 64;
  • 8) 0.980 505 104 64 × 2 = 1 + 0.961 010 209 28;
  • 9) 0.961 010 209 28 × 2 = 1 + 0.922 020 418 56;
  • 10) 0.922 020 418 56 × 2 = 1 + 0.844 040 837 12;
  • 11) 0.844 040 837 12 × 2 = 1 + 0.688 081 674 24;
  • 12) 0.688 081 674 24 × 2 = 1 + 0.376 163 348 48;
  • 13) 0.376 163 348 48 × 2 = 0 + 0.752 326 696 96;
  • 14) 0.752 326 696 96 × 2 = 1 + 0.504 653 393 92;
  • 15) 0.504 653 393 92 × 2 = 1 + 0.009 306 787 84;
  • 16) 0.009 306 787 84 × 2 = 0 + 0.018 613 575 68;
  • 17) 0.018 613 575 68 × 2 = 0 + 0.037 227 151 36;
  • 18) 0.037 227 151 36 × 2 = 0 + 0.074 454 302 72;
  • 19) 0.074 454 302 72 × 2 = 0 + 0.148 908 605 44;
  • 20) 0.148 908 605 44 × 2 = 0 + 0.297 817 210 88;
  • 21) 0.297 817 210 88 × 2 = 0 + 0.595 634 421 76;
  • 22) 0.595 634 421 76 × 2 = 1 + 0.191 268 843 52;
  • 23) 0.191 268 843 52 × 2 = 0 + 0.382 537 687 04;
  • 24) 0.382 537 687 04 × 2 = 0 + 0.765 075 374 08;
  • 25) 0.765 075 374 08 × 2 = 1 + 0.530 150 748 16;
  • 26) 0.530 150 748 16 × 2 = 1 + 0.060 301 496 32;
  • 27) 0.060 301 496 32 × 2 = 0 + 0.120 602 992 64;
  • 28) 0.120 602 992 64 × 2 = 0 + 0.241 205 985 28;
  • 29) 0.241 205 985 28 × 2 = 0 + 0.482 411 970 56;
  • 30) 0.482 411 970 56 × 2 = 0 + 0.964 823 941 12;
  • 31) 0.964 823 941 12 × 2 = 1 + 0.929 647 882 24;
  • 32) 0.929 647 882 24 × 2 = 1 + 0.859 295 764 48;
  • 33) 0.859 295 764 48 × 2 = 1 + 0.718 591 528 96;
  • 34) 0.718 591 528 96 × 2 = 1 + 0.437 183 057 92;
  • 35) 0.437 183 057 92 × 2 = 0 + 0.874 366 115 84;
  • 36) 0.874 366 115 84 × 2 = 1 + 0.748 732 231 68;
  • 37) 0.748 732 231 68 × 2 = 1 + 0.497 464 463 36;
  • 38) 0.497 464 463 36 × 2 = 0 + 0.994 928 926 72;
  • 39) 0.994 928 926 72 × 2 = 1 + 0.989 857 853 44;
  • 40) 0.989 857 853 44 × 2 = 1 + 0.979 715 706 88;
  • 41) 0.979 715 706 88 × 2 = 1 + 0.959 431 413 76;
  • 42) 0.959 431 413 76 × 2 = 1 + 0.918 862 827 52;
  • 43) 0.918 862 827 52 × 2 = 1 + 0.837 725 655 04;
  • 44) 0.837 725 655 04 × 2 = 1 + 0.675 451 310 08;
  • 45) 0.675 451 310 08 × 2 = 1 + 0.350 902 620 16;
  • 46) 0.350 902 620 16 × 2 = 0 + 0.701 805 240 32;
  • 47) 0.701 805 240 32 × 2 = 1 + 0.403 610 480 64;
  • 48) 0.403 610 480 64 × 2 = 0 + 0.807 220 961 28;
  • 49) 0.807 220 961 28 × 2 = 1 + 0.614 441 922 56;
  • 50) 0.614 441 922 56 × 2 = 1 + 0.228 883 845 12;
  • 51) 0.228 883 845 12 × 2 = 0 + 0.457 767 690 24;
  • 52) 0.457 767 690 24 × 2 = 0 + 0.915 535 380 48;
  • 53) 0.915 535 380 48 × 2 = 1 + 0.831 070 760 96;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 847 696 13(10) =


0.1111 1111 1111 0110 0000 0100 1100 0011 1101 1011 1111 1010 1100 1(2)

5. Positive number before normalization:

0.999 847 696 13(10) =


0.1111 1111 1111 0110 0000 0100 1100 0011 1101 1011 1111 1010 1100 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.999 847 696 13(10) =


0.1111 1111 1111 0110 0000 0100 1100 0011 1101 1011 1111 1010 1100 1(2) =


0.1111 1111 1111 0110 0000 0100 1100 0011 1101 1011 1111 1010 1100 1(2) × 20 =


1.1111 1111 1110 1100 0000 1001 1000 0111 1011 0111 1111 0101 1001(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 1111 1110 1100 0000 1001 1000 0111 1011 0111 1111 0101 1001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 1111 1110 1100 0000 1001 1000 0111 1011 0111 1111 0101 1001 =


1111 1111 1110 1100 0000 1001 1000 0111 1011 0111 1111 0101 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 1111 1110 1100 0000 1001 1000 0111 1011 0111 1111 0101 1001


Decimal number 0.999 847 696 13 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 1111 1110 1100 0000 1001 1000 0111 1011 0111 1111 0101 1001

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100