0.974 013 318 541 736 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 736 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 736 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 736 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 736 3 × 2 = 1 + 0.948 026 637 083 472 6;
  • 2) 0.948 026 637 083 472 6 × 2 = 1 + 0.896 053 274 166 945 2;
  • 3) 0.896 053 274 166 945 2 × 2 = 1 + 0.792 106 548 333 890 4;
  • 4) 0.792 106 548 333 890 4 × 2 = 1 + 0.584 213 096 667 780 8;
  • 5) 0.584 213 096 667 780 8 × 2 = 1 + 0.168 426 193 335 561 6;
  • 6) 0.168 426 193 335 561 6 × 2 = 0 + 0.336 852 386 671 123 2;
  • 7) 0.336 852 386 671 123 2 × 2 = 0 + 0.673 704 773 342 246 4;
  • 8) 0.673 704 773 342 246 4 × 2 = 1 + 0.347 409 546 684 492 8;
  • 9) 0.347 409 546 684 492 8 × 2 = 0 + 0.694 819 093 368 985 6;
  • 10) 0.694 819 093 368 985 6 × 2 = 1 + 0.389 638 186 737 971 2;
  • 11) 0.389 638 186 737 971 2 × 2 = 0 + 0.779 276 373 475 942 4;
  • 12) 0.779 276 373 475 942 4 × 2 = 1 + 0.558 552 746 951 884 8;
  • 13) 0.558 552 746 951 884 8 × 2 = 1 + 0.117 105 493 903 769 6;
  • 14) 0.117 105 493 903 769 6 × 2 = 0 + 0.234 210 987 807 539 2;
  • 15) 0.234 210 987 807 539 2 × 2 = 0 + 0.468 421 975 615 078 4;
  • 16) 0.468 421 975 615 078 4 × 2 = 0 + 0.936 843 951 230 156 8;
  • 17) 0.936 843 951 230 156 8 × 2 = 1 + 0.873 687 902 460 313 6;
  • 18) 0.873 687 902 460 313 6 × 2 = 1 + 0.747 375 804 920 627 2;
  • 19) 0.747 375 804 920 627 2 × 2 = 1 + 0.494 751 609 841 254 4;
  • 20) 0.494 751 609 841 254 4 × 2 = 0 + 0.989 503 219 682 508 8;
  • 21) 0.989 503 219 682 508 8 × 2 = 1 + 0.979 006 439 365 017 6;
  • 22) 0.979 006 439 365 017 6 × 2 = 1 + 0.958 012 878 730 035 2;
  • 23) 0.958 012 878 730 035 2 × 2 = 1 + 0.916 025 757 460 070 4;
  • 24) 0.916 025 757 460 070 4 × 2 = 1 + 0.832 051 514 920 140 8;
  • 25) 0.832 051 514 920 140 8 × 2 = 1 + 0.664 103 029 840 281 6;
  • 26) 0.664 103 029 840 281 6 × 2 = 1 + 0.328 206 059 680 563 2;
  • 27) 0.328 206 059 680 563 2 × 2 = 0 + 0.656 412 119 361 126 4;
  • 28) 0.656 412 119 361 126 4 × 2 = 1 + 0.312 824 238 722 252 8;
  • 29) 0.312 824 238 722 252 8 × 2 = 0 + 0.625 648 477 444 505 6;
  • 30) 0.625 648 477 444 505 6 × 2 = 1 + 0.251 296 954 889 011 2;
  • 31) 0.251 296 954 889 011 2 × 2 = 0 + 0.502 593 909 778 022 4;
  • 32) 0.502 593 909 778 022 4 × 2 = 1 + 0.005 187 819 556 044 8;
  • 33) 0.005 187 819 556 044 8 × 2 = 0 + 0.010 375 639 112 089 6;
  • 34) 0.010 375 639 112 089 6 × 2 = 0 + 0.020 751 278 224 179 2;
  • 35) 0.020 751 278 224 179 2 × 2 = 0 + 0.041 502 556 448 358 4;
  • 36) 0.041 502 556 448 358 4 × 2 = 0 + 0.083 005 112 896 716 8;
  • 37) 0.083 005 112 896 716 8 × 2 = 0 + 0.166 010 225 793 433 6;
  • 38) 0.166 010 225 793 433 6 × 2 = 0 + 0.332 020 451 586 867 2;
  • 39) 0.332 020 451 586 867 2 × 2 = 0 + 0.664 040 903 173 734 4;
  • 40) 0.664 040 903 173 734 4 × 2 = 1 + 0.328 081 806 347 468 8;
  • 41) 0.328 081 806 347 468 8 × 2 = 0 + 0.656 163 612 694 937 6;
  • 42) 0.656 163 612 694 937 6 × 2 = 1 + 0.312 327 225 389 875 2;
  • 43) 0.312 327 225 389 875 2 × 2 = 0 + 0.624 654 450 779 750 4;
  • 44) 0.624 654 450 779 750 4 × 2 = 1 + 0.249 308 901 559 500 8;
  • 45) 0.249 308 901 559 500 8 × 2 = 0 + 0.498 617 803 119 001 6;
  • 46) 0.498 617 803 119 001 6 × 2 = 0 + 0.997 235 606 238 003 2;
  • 47) 0.997 235 606 238 003 2 × 2 = 1 + 0.994 471 212 476 006 4;
  • 48) 0.994 471 212 476 006 4 × 2 = 1 + 0.988 942 424 952 012 8;
  • 49) 0.988 942 424 952 012 8 × 2 = 1 + 0.977 884 849 904 025 6;
  • 50) 0.977 884 849 904 025 6 × 2 = 1 + 0.955 769 699 808 051 2;
  • 51) 0.955 769 699 808 051 2 × 2 = 1 + 0.911 539 399 616 102 4;
  • 52) 0.911 539 399 616 102 4 × 2 = 1 + 0.823 078 799 232 204 8;
  • 53) 0.823 078 799 232 204 8 × 2 = 1 + 0.646 157 598 464 409 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 736 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0011 1111 1(2)

5. Positive number before normalization:

0.974 013 318 541 736 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0011 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 736 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0011 1111 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0011 1111 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0111 1111(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0111 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0111 1111 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0111 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0111 1111


Decimal number 0.974 013 318 541 736 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0111 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100