0.974 013 318 541 728 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 728 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 728 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 728 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 728 3 × 2 = 1 + 0.948 026 637 083 456 6;
  • 2) 0.948 026 637 083 456 6 × 2 = 1 + 0.896 053 274 166 913 2;
  • 3) 0.896 053 274 166 913 2 × 2 = 1 + 0.792 106 548 333 826 4;
  • 4) 0.792 106 548 333 826 4 × 2 = 1 + 0.584 213 096 667 652 8;
  • 5) 0.584 213 096 667 652 8 × 2 = 1 + 0.168 426 193 335 305 6;
  • 6) 0.168 426 193 335 305 6 × 2 = 0 + 0.336 852 386 670 611 2;
  • 7) 0.336 852 386 670 611 2 × 2 = 0 + 0.673 704 773 341 222 4;
  • 8) 0.673 704 773 341 222 4 × 2 = 1 + 0.347 409 546 682 444 8;
  • 9) 0.347 409 546 682 444 8 × 2 = 0 + 0.694 819 093 364 889 6;
  • 10) 0.694 819 093 364 889 6 × 2 = 1 + 0.389 638 186 729 779 2;
  • 11) 0.389 638 186 729 779 2 × 2 = 0 + 0.779 276 373 459 558 4;
  • 12) 0.779 276 373 459 558 4 × 2 = 1 + 0.558 552 746 919 116 8;
  • 13) 0.558 552 746 919 116 8 × 2 = 1 + 0.117 105 493 838 233 6;
  • 14) 0.117 105 493 838 233 6 × 2 = 0 + 0.234 210 987 676 467 2;
  • 15) 0.234 210 987 676 467 2 × 2 = 0 + 0.468 421 975 352 934 4;
  • 16) 0.468 421 975 352 934 4 × 2 = 0 + 0.936 843 950 705 868 8;
  • 17) 0.936 843 950 705 868 8 × 2 = 1 + 0.873 687 901 411 737 6;
  • 18) 0.873 687 901 411 737 6 × 2 = 1 + 0.747 375 802 823 475 2;
  • 19) 0.747 375 802 823 475 2 × 2 = 1 + 0.494 751 605 646 950 4;
  • 20) 0.494 751 605 646 950 4 × 2 = 0 + 0.989 503 211 293 900 8;
  • 21) 0.989 503 211 293 900 8 × 2 = 1 + 0.979 006 422 587 801 6;
  • 22) 0.979 006 422 587 801 6 × 2 = 1 + 0.958 012 845 175 603 2;
  • 23) 0.958 012 845 175 603 2 × 2 = 1 + 0.916 025 690 351 206 4;
  • 24) 0.916 025 690 351 206 4 × 2 = 1 + 0.832 051 380 702 412 8;
  • 25) 0.832 051 380 702 412 8 × 2 = 1 + 0.664 102 761 404 825 6;
  • 26) 0.664 102 761 404 825 6 × 2 = 1 + 0.328 205 522 809 651 2;
  • 27) 0.328 205 522 809 651 2 × 2 = 0 + 0.656 411 045 619 302 4;
  • 28) 0.656 411 045 619 302 4 × 2 = 1 + 0.312 822 091 238 604 8;
  • 29) 0.312 822 091 238 604 8 × 2 = 0 + 0.625 644 182 477 209 6;
  • 30) 0.625 644 182 477 209 6 × 2 = 1 + 0.251 288 364 954 419 2;
  • 31) 0.251 288 364 954 419 2 × 2 = 0 + 0.502 576 729 908 838 4;
  • 32) 0.502 576 729 908 838 4 × 2 = 1 + 0.005 153 459 817 676 8;
  • 33) 0.005 153 459 817 676 8 × 2 = 0 + 0.010 306 919 635 353 6;
  • 34) 0.010 306 919 635 353 6 × 2 = 0 + 0.020 613 839 270 707 2;
  • 35) 0.020 613 839 270 707 2 × 2 = 0 + 0.041 227 678 541 414 4;
  • 36) 0.041 227 678 541 414 4 × 2 = 0 + 0.082 455 357 082 828 8;
  • 37) 0.082 455 357 082 828 8 × 2 = 0 + 0.164 910 714 165 657 6;
  • 38) 0.164 910 714 165 657 6 × 2 = 0 + 0.329 821 428 331 315 2;
  • 39) 0.329 821 428 331 315 2 × 2 = 0 + 0.659 642 856 662 630 4;
  • 40) 0.659 642 856 662 630 4 × 2 = 1 + 0.319 285 713 325 260 8;
  • 41) 0.319 285 713 325 260 8 × 2 = 0 + 0.638 571 426 650 521 6;
  • 42) 0.638 571 426 650 521 6 × 2 = 1 + 0.277 142 853 301 043 2;
  • 43) 0.277 142 853 301 043 2 × 2 = 0 + 0.554 285 706 602 086 4;
  • 44) 0.554 285 706 602 086 4 × 2 = 1 + 0.108 571 413 204 172 8;
  • 45) 0.108 571 413 204 172 8 × 2 = 0 + 0.217 142 826 408 345 6;
  • 46) 0.217 142 826 408 345 6 × 2 = 0 + 0.434 285 652 816 691 2;
  • 47) 0.434 285 652 816 691 2 × 2 = 0 + 0.868 571 305 633 382 4;
  • 48) 0.868 571 305 633 382 4 × 2 = 1 + 0.737 142 611 266 764 8;
  • 49) 0.737 142 611 266 764 8 × 2 = 1 + 0.474 285 222 533 529 6;
  • 50) 0.474 285 222 533 529 6 × 2 = 0 + 0.948 570 445 067 059 2;
  • 51) 0.948 570 445 067 059 2 × 2 = 1 + 0.897 140 890 134 118 4;
  • 52) 0.897 140 890 134 118 4 × 2 = 1 + 0.794 281 780 268 236 8;
  • 53) 0.794 281 780 268 236 8 × 2 = 1 + 0.588 563 560 536 473 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 728 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1011 1(2)

5. Positive number before normalization:

0.974 013 318 541 728 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1011 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 728 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1011 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1011 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 0111(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 0111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 0111 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 0111


Decimal number 0.974 013 318 541 728 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100