-84.129 999 999 999 995 452 504 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -84.129 999 999 999 995 452 504 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-84.129 999 999 999 995 452 504 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-84.129 999 999 999 995 452 504 2| = 84.129 999 999 999 995 452 504 2


2. First, convert to binary (in base 2) the integer part: 84.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 84 ÷ 2 = 42 + 0;
  • 42 ÷ 2 = 21 + 0;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

84(10) =


101 0100(2)


4. Convert to binary (base 2) the fractional part: 0.129 999 999 999 995 452 504 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.129 999 999 999 995 452 504 2 × 2 = 0 + 0.259 999 999 999 990 905 008 4;
  • 2) 0.259 999 999 999 990 905 008 4 × 2 = 0 + 0.519 999 999 999 981 810 016 8;
  • 3) 0.519 999 999 999 981 810 016 8 × 2 = 1 + 0.039 999 999 999 963 620 033 6;
  • 4) 0.039 999 999 999 963 620 033 6 × 2 = 0 + 0.079 999 999 999 927 240 067 2;
  • 5) 0.079 999 999 999 927 240 067 2 × 2 = 0 + 0.159 999 999 999 854 480 134 4;
  • 6) 0.159 999 999 999 854 480 134 4 × 2 = 0 + 0.319 999 999 999 708 960 268 8;
  • 7) 0.319 999 999 999 708 960 268 8 × 2 = 0 + 0.639 999 999 999 417 920 537 6;
  • 8) 0.639 999 999 999 417 920 537 6 × 2 = 1 + 0.279 999 999 998 835 841 075 2;
  • 9) 0.279 999 999 998 835 841 075 2 × 2 = 0 + 0.559 999 999 997 671 682 150 4;
  • 10) 0.559 999 999 997 671 682 150 4 × 2 = 1 + 0.119 999 999 995 343 364 300 8;
  • 11) 0.119 999 999 995 343 364 300 8 × 2 = 0 + 0.239 999 999 990 686 728 601 6;
  • 12) 0.239 999 999 990 686 728 601 6 × 2 = 0 + 0.479 999 999 981 373 457 203 2;
  • 13) 0.479 999 999 981 373 457 203 2 × 2 = 0 + 0.959 999 999 962 746 914 406 4;
  • 14) 0.959 999 999 962 746 914 406 4 × 2 = 1 + 0.919 999 999 925 493 828 812 8;
  • 15) 0.919 999 999 925 493 828 812 8 × 2 = 1 + 0.839 999 999 850 987 657 625 6;
  • 16) 0.839 999 999 850 987 657 625 6 × 2 = 1 + 0.679 999 999 701 975 315 251 2;
  • 17) 0.679 999 999 701 975 315 251 2 × 2 = 1 + 0.359 999 999 403 950 630 502 4;
  • 18) 0.359 999 999 403 950 630 502 4 × 2 = 0 + 0.719 999 998 807 901 261 004 8;
  • 19) 0.719 999 998 807 901 261 004 8 × 2 = 1 + 0.439 999 997 615 802 522 009 6;
  • 20) 0.439 999 997 615 802 522 009 6 × 2 = 0 + 0.879 999 995 231 605 044 019 2;
  • 21) 0.879 999 995 231 605 044 019 2 × 2 = 1 + 0.759 999 990 463 210 088 038 4;
  • 22) 0.759 999 990 463 210 088 038 4 × 2 = 1 + 0.519 999 980 926 420 176 076 8;
  • 23) 0.519 999 980 926 420 176 076 8 × 2 = 1 + 0.039 999 961 852 840 352 153 6;
  • 24) 0.039 999 961 852 840 352 153 6 × 2 = 0 + 0.079 999 923 705 680 704 307 2;
  • 25) 0.079 999 923 705 680 704 307 2 × 2 = 0 + 0.159 999 847 411 361 408 614 4;
  • 26) 0.159 999 847 411 361 408 614 4 × 2 = 0 + 0.319 999 694 822 722 817 228 8;
  • 27) 0.319 999 694 822 722 817 228 8 × 2 = 0 + 0.639 999 389 645 445 634 457 6;
  • 28) 0.639 999 389 645 445 634 457 6 × 2 = 1 + 0.279 998 779 290 891 268 915 2;
  • 29) 0.279 998 779 290 891 268 915 2 × 2 = 0 + 0.559 997 558 581 782 537 830 4;
  • 30) 0.559 997 558 581 782 537 830 4 × 2 = 1 + 0.119 995 117 163 565 075 660 8;
  • 31) 0.119 995 117 163 565 075 660 8 × 2 = 0 + 0.239 990 234 327 130 151 321 6;
  • 32) 0.239 990 234 327 130 151 321 6 × 2 = 0 + 0.479 980 468 654 260 302 643 2;
  • 33) 0.479 980 468 654 260 302 643 2 × 2 = 0 + 0.959 960 937 308 520 605 286 4;
  • 34) 0.959 960 937 308 520 605 286 4 × 2 = 1 + 0.919 921 874 617 041 210 572 8;
  • 35) 0.919 921 874 617 041 210 572 8 × 2 = 1 + 0.839 843 749 234 082 421 145 6;
  • 36) 0.839 843 749 234 082 421 145 6 × 2 = 1 + 0.679 687 498 468 164 842 291 2;
  • 37) 0.679 687 498 468 164 842 291 2 × 2 = 1 + 0.359 374 996 936 329 684 582 4;
  • 38) 0.359 374 996 936 329 684 582 4 × 2 = 0 + 0.718 749 993 872 659 369 164 8;
  • 39) 0.718 749 993 872 659 369 164 8 × 2 = 1 + 0.437 499 987 745 318 738 329 6;
  • 40) 0.437 499 987 745 318 738 329 6 × 2 = 0 + 0.874 999 975 490 637 476 659 2;
  • 41) 0.874 999 975 490 637 476 659 2 × 2 = 1 + 0.749 999 950 981 274 953 318 4;
  • 42) 0.749 999 950 981 274 953 318 4 × 2 = 1 + 0.499 999 901 962 549 906 636 8;
  • 43) 0.499 999 901 962 549 906 636 8 × 2 = 0 + 0.999 999 803 925 099 813 273 6;
  • 44) 0.999 999 803 925 099 813 273 6 × 2 = 1 + 0.999 999 607 850 199 626 547 2;
  • 45) 0.999 999 607 850 199 626 547 2 × 2 = 1 + 0.999 999 215 700 399 253 094 4;
  • 46) 0.999 999 215 700 399 253 094 4 × 2 = 1 + 0.999 998 431 400 798 506 188 8;
  • 47) 0.999 998 431 400 798 506 188 8 × 2 = 1 + 0.999 996 862 801 597 012 377 6;
  • 48) 0.999 996 862 801 597 012 377 6 × 2 = 1 + 0.999 993 725 603 194 024 755 2;
  • 49) 0.999 993 725 603 194 024 755 2 × 2 = 1 + 0.999 987 451 206 388 049 510 4;
  • 50) 0.999 987 451 206 388 049 510 4 × 2 = 1 + 0.999 974 902 412 776 099 020 8;
  • 51) 0.999 974 902 412 776 099 020 8 × 2 = 1 + 0.999 949 804 825 552 198 041 6;
  • 52) 0.999 949 804 825 552 198 041 6 × 2 = 1 + 0.999 899 609 651 104 396 083 2;
  • 53) 0.999 899 609 651 104 396 083 2 × 2 = 1 + 0.999 799 219 302 208 792 166 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.129 999 999 999 995 452 504 2(10) =


0.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2)

6. Positive number before normalization:

84.129 999 999 999 995 452 504 2(10) =


101 0100.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


84.129 999 999 999 995 452 504 2(10) =


101 0100.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2) =


101 0100.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2) × 20 =


1.0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 111(2) × 26


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111 111 1111 =


0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111


Decimal number -84.129 999 999 999 995 452 504 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0101 - 0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100