-84.129 999 999 999 995 452 509 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -84.129 999 999 999 995 452 509 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-84.129 999 999 999 995 452 509 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-84.129 999 999 999 995 452 509 7| = 84.129 999 999 999 995 452 509 7


2. First, convert to binary (in base 2) the integer part: 84.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 84 ÷ 2 = 42 + 0;
  • 42 ÷ 2 = 21 + 0;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

84(10) =


101 0100(2)


4. Convert to binary (base 2) the fractional part: 0.129 999 999 999 995 452 509 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.129 999 999 999 995 452 509 7 × 2 = 0 + 0.259 999 999 999 990 905 019 4;
  • 2) 0.259 999 999 999 990 905 019 4 × 2 = 0 + 0.519 999 999 999 981 810 038 8;
  • 3) 0.519 999 999 999 981 810 038 8 × 2 = 1 + 0.039 999 999 999 963 620 077 6;
  • 4) 0.039 999 999 999 963 620 077 6 × 2 = 0 + 0.079 999 999 999 927 240 155 2;
  • 5) 0.079 999 999 999 927 240 155 2 × 2 = 0 + 0.159 999 999 999 854 480 310 4;
  • 6) 0.159 999 999 999 854 480 310 4 × 2 = 0 + 0.319 999 999 999 708 960 620 8;
  • 7) 0.319 999 999 999 708 960 620 8 × 2 = 0 + 0.639 999 999 999 417 921 241 6;
  • 8) 0.639 999 999 999 417 921 241 6 × 2 = 1 + 0.279 999 999 998 835 842 483 2;
  • 9) 0.279 999 999 998 835 842 483 2 × 2 = 0 + 0.559 999 999 997 671 684 966 4;
  • 10) 0.559 999 999 997 671 684 966 4 × 2 = 1 + 0.119 999 999 995 343 369 932 8;
  • 11) 0.119 999 999 995 343 369 932 8 × 2 = 0 + 0.239 999 999 990 686 739 865 6;
  • 12) 0.239 999 999 990 686 739 865 6 × 2 = 0 + 0.479 999 999 981 373 479 731 2;
  • 13) 0.479 999 999 981 373 479 731 2 × 2 = 0 + 0.959 999 999 962 746 959 462 4;
  • 14) 0.959 999 999 962 746 959 462 4 × 2 = 1 + 0.919 999 999 925 493 918 924 8;
  • 15) 0.919 999 999 925 493 918 924 8 × 2 = 1 + 0.839 999 999 850 987 837 849 6;
  • 16) 0.839 999 999 850 987 837 849 6 × 2 = 1 + 0.679 999 999 701 975 675 699 2;
  • 17) 0.679 999 999 701 975 675 699 2 × 2 = 1 + 0.359 999 999 403 951 351 398 4;
  • 18) 0.359 999 999 403 951 351 398 4 × 2 = 0 + 0.719 999 998 807 902 702 796 8;
  • 19) 0.719 999 998 807 902 702 796 8 × 2 = 1 + 0.439 999 997 615 805 405 593 6;
  • 20) 0.439 999 997 615 805 405 593 6 × 2 = 0 + 0.879 999 995 231 610 811 187 2;
  • 21) 0.879 999 995 231 610 811 187 2 × 2 = 1 + 0.759 999 990 463 221 622 374 4;
  • 22) 0.759 999 990 463 221 622 374 4 × 2 = 1 + 0.519 999 980 926 443 244 748 8;
  • 23) 0.519 999 980 926 443 244 748 8 × 2 = 1 + 0.039 999 961 852 886 489 497 6;
  • 24) 0.039 999 961 852 886 489 497 6 × 2 = 0 + 0.079 999 923 705 772 978 995 2;
  • 25) 0.079 999 923 705 772 978 995 2 × 2 = 0 + 0.159 999 847 411 545 957 990 4;
  • 26) 0.159 999 847 411 545 957 990 4 × 2 = 0 + 0.319 999 694 823 091 915 980 8;
  • 27) 0.319 999 694 823 091 915 980 8 × 2 = 0 + 0.639 999 389 646 183 831 961 6;
  • 28) 0.639 999 389 646 183 831 961 6 × 2 = 1 + 0.279 998 779 292 367 663 923 2;
  • 29) 0.279 998 779 292 367 663 923 2 × 2 = 0 + 0.559 997 558 584 735 327 846 4;
  • 30) 0.559 997 558 584 735 327 846 4 × 2 = 1 + 0.119 995 117 169 470 655 692 8;
  • 31) 0.119 995 117 169 470 655 692 8 × 2 = 0 + 0.239 990 234 338 941 311 385 6;
  • 32) 0.239 990 234 338 941 311 385 6 × 2 = 0 + 0.479 980 468 677 882 622 771 2;
  • 33) 0.479 980 468 677 882 622 771 2 × 2 = 0 + 0.959 960 937 355 765 245 542 4;
  • 34) 0.959 960 937 355 765 245 542 4 × 2 = 1 + 0.919 921 874 711 530 491 084 8;
  • 35) 0.919 921 874 711 530 491 084 8 × 2 = 1 + 0.839 843 749 423 060 982 169 6;
  • 36) 0.839 843 749 423 060 982 169 6 × 2 = 1 + 0.679 687 498 846 121 964 339 2;
  • 37) 0.679 687 498 846 121 964 339 2 × 2 = 1 + 0.359 374 997 692 243 928 678 4;
  • 38) 0.359 374 997 692 243 928 678 4 × 2 = 0 + 0.718 749 995 384 487 857 356 8;
  • 39) 0.718 749 995 384 487 857 356 8 × 2 = 1 + 0.437 499 990 768 975 714 713 6;
  • 40) 0.437 499 990 768 975 714 713 6 × 2 = 0 + 0.874 999 981 537 951 429 427 2;
  • 41) 0.874 999 981 537 951 429 427 2 × 2 = 1 + 0.749 999 963 075 902 858 854 4;
  • 42) 0.749 999 963 075 902 858 854 4 × 2 = 1 + 0.499 999 926 151 805 717 708 8;
  • 43) 0.499 999 926 151 805 717 708 8 × 2 = 0 + 0.999 999 852 303 611 435 417 6;
  • 44) 0.999 999 852 303 611 435 417 6 × 2 = 1 + 0.999 999 704 607 222 870 835 2;
  • 45) 0.999 999 704 607 222 870 835 2 × 2 = 1 + 0.999 999 409 214 445 741 670 4;
  • 46) 0.999 999 409 214 445 741 670 4 × 2 = 1 + 0.999 998 818 428 891 483 340 8;
  • 47) 0.999 998 818 428 891 483 340 8 × 2 = 1 + 0.999 997 636 857 782 966 681 6;
  • 48) 0.999 997 636 857 782 966 681 6 × 2 = 1 + 0.999 995 273 715 565 933 363 2;
  • 49) 0.999 995 273 715 565 933 363 2 × 2 = 1 + 0.999 990 547 431 131 866 726 4;
  • 50) 0.999 990 547 431 131 866 726 4 × 2 = 1 + 0.999 981 094 862 263 733 452 8;
  • 51) 0.999 981 094 862 263 733 452 8 × 2 = 1 + 0.999 962 189 724 527 466 905 6;
  • 52) 0.999 962 189 724 527 466 905 6 × 2 = 1 + 0.999 924 379 449 054 933 811 2;
  • 53) 0.999 924 379 449 054 933 811 2 × 2 = 1 + 0.999 848 758 898 109 867 622 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.129 999 999 999 995 452 509 7(10) =


0.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2)

6. Positive number before normalization:

84.129 999 999 999 995 452 509 7(10) =


101 0100.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the left, so that only one non zero digit remains to the left of it:


84.129 999 999 999 995 452 509 7(10) =


101 0100.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2) =


101 0100.0010 0001 0100 0111 1010 1110 0001 0100 0111 1010 1101 1111 1111 1(2) × 20 =


1.0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 111(2) × 26


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 6


Mantissa (not normalized):
1.0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


6 + 2(11-1) - 1 =


(6 + 1 023)(10) =


1 029(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 029 ÷ 2 = 514 + 1;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1029(10) =


100 0000 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111 111 1111 =


0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0101


Mantissa (52 bits) =
0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111


Decimal number -84.129 999 999 999 995 452 509 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0101 - 0101 0000 1000 0101 0001 1110 1011 1000 0101 0001 1110 1011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100