-480.529 599 999 999 99 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -480.529 599 999 999 99(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-480.529 599 999 999 99(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-480.529 599 999 999 99| = 480.529 599 999 999 99


2. First, convert to binary (in base 2) the integer part: 480.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 480 ÷ 2 = 240 + 0;
  • 240 ÷ 2 = 120 + 0;
  • 120 ÷ 2 = 60 + 0;
  • 60 ÷ 2 = 30 + 0;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

480(10) =


1 1110 0000(2)


4. Convert to binary (base 2) the fractional part: 0.529 599 999 999 99.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.529 599 999 999 99 × 2 = 1 + 0.059 199 999 999 98;
  • 2) 0.059 199 999 999 98 × 2 = 0 + 0.118 399 999 999 96;
  • 3) 0.118 399 999 999 96 × 2 = 0 + 0.236 799 999 999 92;
  • 4) 0.236 799 999 999 92 × 2 = 0 + 0.473 599 999 999 84;
  • 5) 0.473 599 999 999 84 × 2 = 0 + 0.947 199 999 999 68;
  • 6) 0.947 199 999 999 68 × 2 = 1 + 0.894 399 999 999 36;
  • 7) 0.894 399 999 999 36 × 2 = 1 + 0.788 799 999 998 72;
  • 8) 0.788 799 999 998 72 × 2 = 1 + 0.577 599 999 997 44;
  • 9) 0.577 599 999 997 44 × 2 = 1 + 0.155 199 999 994 88;
  • 10) 0.155 199 999 994 88 × 2 = 0 + 0.310 399 999 989 76;
  • 11) 0.310 399 999 989 76 × 2 = 0 + 0.620 799 999 979 52;
  • 12) 0.620 799 999 979 52 × 2 = 1 + 0.241 599 999 959 04;
  • 13) 0.241 599 999 959 04 × 2 = 0 + 0.483 199 999 918 08;
  • 14) 0.483 199 999 918 08 × 2 = 0 + 0.966 399 999 836 16;
  • 15) 0.966 399 999 836 16 × 2 = 1 + 0.932 799 999 672 32;
  • 16) 0.932 799 999 672 32 × 2 = 1 + 0.865 599 999 344 64;
  • 17) 0.865 599 999 344 64 × 2 = 1 + 0.731 199 998 689 28;
  • 18) 0.731 199 998 689 28 × 2 = 1 + 0.462 399 997 378 56;
  • 19) 0.462 399 997 378 56 × 2 = 0 + 0.924 799 994 757 12;
  • 20) 0.924 799 994 757 12 × 2 = 1 + 0.849 599 989 514 24;
  • 21) 0.849 599 989 514 24 × 2 = 1 + 0.699 199 979 028 48;
  • 22) 0.699 199 979 028 48 × 2 = 1 + 0.398 399 958 056 96;
  • 23) 0.398 399 958 056 96 × 2 = 0 + 0.796 799 916 113 92;
  • 24) 0.796 799 916 113 92 × 2 = 1 + 0.593 599 832 227 84;
  • 25) 0.593 599 832 227 84 × 2 = 1 + 0.187 199 664 455 68;
  • 26) 0.187 199 664 455 68 × 2 = 0 + 0.374 399 328 911 36;
  • 27) 0.374 399 328 911 36 × 2 = 0 + 0.748 798 657 822 72;
  • 28) 0.748 798 657 822 72 × 2 = 1 + 0.497 597 315 645 44;
  • 29) 0.497 597 315 645 44 × 2 = 0 + 0.995 194 631 290 88;
  • 30) 0.995 194 631 290 88 × 2 = 1 + 0.990 389 262 581 76;
  • 31) 0.990 389 262 581 76 × 2 = 1 + 0.980 778 525 163 52;
  • 32) 0.980 778 525 163 52 × 2 = 1 + 0.961 557 050 327 04;
  • 33) 0.961 557 050 327 04 × 2 = 1 + 0.923 114 100 654 08;
  • 34) 0.923 114 100 654 08 × 2 = 1 + 0.846 228 201 308 16;
  • 35) 0.846 228 201 308 16 × 2 = 1 + 0.692 456 402 616 32;
  • 36) 0.692 456 402 616 32 × 2 = 1 + 0.384 912 805 232 64;
  • 37) 0.384 912 805 232 64 × 2 = 0 + 0.769 825 610 465 28;
  • 38) 0.769 825 610 465 28 × 2 = 1 + 0.539 651 220 930 56;
  • 39) 0.539 651 220 930 56 × 2 = 1 + 0.079 302 441 861 12;
  • 40) 0.079 302 441 861 12 × 2 = 0 + 0.158 604 883 722 24;
  • 41) 0.158 604 883 722 24 × 2 = 0 + 0.317 209 767 444 48;
  • 42) 0.317 209 767 444 48 × 2 = 0 + 0.634 419 534 888 96;
  • 43) 0.634 419 534 888 96 × 2 = 1 + 0.268 839 069 777 92;
  • 44) 0.268 839 069 777 92 × 2 = 0 + 0.537 678 139 555 84;
  • 45) 0.537 678 139 555 84 × 2 = 1 + 0.075 356 279 111 68;
  • 46) 0.075 356 279 111 68 × 2 = 0 + 0.150 712 558 223 36;
  • 47) 0.150 712 558 223 36 × 2 = 0 + 0.301 425 116 446 72;
  • 48) 0.301 425 116 446 72 × 2 = 0 + 0.602 850 232 893 44;
  • 49) 0.602 850 232 893 44 × 2 = 1 + 0.205 700 465 786 88;
  • 50) 0.205 700 465 786 88 × 2 = 0 + 0.411 400 931 573 76;
  • 51) 0.411 400 931 573 76 × 2 = 0 + 0.822 801 863 147 52;
  • 52) 0.822 801 863 147 52 × 2 = 1 + 0.645 603 726 295 04;
  • 53) 0.645 603 726 295 04 × 2 = 1 + 0.291 207 452 590 08;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.529 599 999 999 99(10) =


0.1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1000 1001 1(2)

6. Positive number before normalization:

480.529 599 999 999 99(10) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1000 1001 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


480.529 599 999 999 99(10) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1000 1001 1(2) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1000 1001 1(2) × 20 =


1.1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1000 1001 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1000 1001 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010 1 0001 0011 =


1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010


Decimal number -480.529 599 999 999 99 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0110 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100