-480.529 599 999 999 46 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -480.529 599 999 999 46(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-480.529 599 999 999 46(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-480.529 599 999 999 46| = 480.529 599 999 999 46


2. First, convert to binary (in base 2) the integer part: 480.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 480 ÷ 2 = 240 + 0;
  • 240 ÷ 2 = 120 + 0;
  • 120 ÷ 2 = 60 + 0;
  • 60 ÷ 2 = 30 + 0;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

480(10) =


1 1110 0000(2)


4. Convert to binary (base 2) the fractional part: 0.529 599 999 999 46.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.529 599 999 999 46 × 2 = 1 + 0.059 199 999 998 92;
  • 2) 0.059 199 999 998 92 × 2 = 0 + 0.118 399 999 997 84;
  • 3) 0.118 399 999 997 84 × 2 = 0 + 0.236 799 999 995 68;
  • 4) 0.236 799 999 995 68 × 2 = 0 + 0.473 599 999 991 36;
  • 5) 0.473 599 999 991 36 × 2 = 0 + 0.947 199 999 982 72;
  • 6) 0.947 199 999 982 72 × 2 = 1 + 0.894 399 999 965 44;
  • 7) 0.894 399 999 965 44 × 2 = 1 + 0.788 799 999 930 88;
  • 8) 0.788 799 999 930 88 × 2 = 1 + 0.577 599 999 861 76;
  • 9) 0.577 599 999 861 76 × 2 = 1 + 0.155 199 999 723 52;
  • 10) 0.155 199 999 723 52 × 2 = 0 + 0.310 399 999 447 04;
  • 11) 0.310 399 999 447 04 × 2 = 0 + 0.620 799 998 894 08;
  • 12) 0.620 799 998 894 08 × 2 = 1 + 0.241 599 997 788 16;
  • 13) 0.241 599 997 788 16 × 2 = 0 + 0.483 199 995 576 32;
  • 14) 0.483 199 995 576 32 × 2 = 0 + 0.966 399 991 152 64;
  • 15) 0.966 399 991 152 64 × 2 = 1 + 0.932 799 982 305 28;
  • 16) 0.932 799 982 305 28 × 2 = 1 + 0.865 599 964 610 56;
  • 17) 0.865 599 964 610 56 × 2 = 1 + 0.731 199 929 221 12;
  • 18) 0.731 199 929 221 12 × 2 = 1 + 0.462 399 858 442 24;
  • 19) 0.462 399 858 442 24 × 2 = 0 + 0.924 799 716 884 48;
  • 20) 0.924 799 716 884 48 × 2 = 1 + 0.849 599 433 768 96;
  • 21) 0.849 599 433 768 96 × 2 = 1 + 0.699 198 867 537 92;
  • 22) 0.699 198 867 537 92 × 2 = 1 + 0.398 397 735 075 84;
  • 23) 0.398 397 735 075 84 × 2 = 0 + 0.796 795 470 151 68;
  • 24) 0.796 795 470 151 68 × 2 = 1 + 0.593 590 940 303 36;
  • 25) 0.593 590 940 303 36 × 2 = 1 + 0.187 181 880 606 72;
  • 26) 0.187 181 880 606 72 × 2 = 0 + 0.374 363 761 213 44;
  • 27) 0.374 363 761 213 44 × 2 = 0 + 0.748 727 522 426 88;
  • 28) 0.748 727 522 426 88 × 2 = 1 + 0.497 455 044 853 76;
  • 29) 0.497 455 044 853 76 × 2 = 0 + 0.994 910 089 707 52;
  • 30) 0.994 910 089 707 52 × 2 = 1 + 0.989 820 179 415 04;
  • 31) 0.989 820 179 415 04 × 2 = 1 + 0.979 640 358 830 08;
  • 32) 0.979 640 358 830 08 × 2 = 1 + 0.959 280 717 660 16;
  • 33) 0.959 280 717 660 16 × 2 = 1 + 0.918 561 435 320 32;
  • 34) 0.918 561 435 320 32 × 2 = 1 + 0.837 122 870 640 64;
  • 35) 0.837 122 870 640 64 × 2 = 1 + 0.674 245 741 281 28;
  • 36) 0.674 245 741 281 28 × 2 = 1 + 0.348 491 482 562 56;
  • 37) 0.348 491 482 562 56 × 2 = 0 + 0.696 982 965 125 12;
  • 38) 0.696 982 965 125 12 × 2 = 1 + 0.393 965 930 250 24;
  • 39) 0.393 965 930 250 24 × 2 = 0 + 0.787 931 860 500 48;
  • 40) 0.787 931 860 500 48 × 2 = 1 + 0.575 863 721 000 96;
  • 41) 0.575 863 721 000 96 × 2 = 1 + 0.151 727 442 001 92;
  • 42) 0.151 727 442 001 92 × 2 = 0 + 0.303 454 884 003 84;
  • 43) 0.303 454 884 003 84 × 2 = 0 + 0.606 909 768 007 68;
  • 44) 0.606 909 768 007 68 × 2 = 1 + 0.213 819 536 015 36;
  • 45) 0.213 819 536 015 36 × 2 = 0 + 0.427 639 072 030 72;
  • 46) 0.427 639 072 030 72 × 2 = 0 + 0.855 278 144 061 44;
  • 47) 0.855 278 144 061 44 × 2 = 1 + 0.710 556 288 122 88;
  • 48) 0.710 556 288 122 88 × 2 = 1 + 0.421 112 576 245 76;
  • 49) 0.421 112 576 245 76 × 2 = 0 + 0.842 225 152 491 52;
  • 50) 0.842 225 152 491 52 × 2 = 1 + 0.684 450 304 983 04;
  • 51) 0.684 450 304 983 04 × 2 = 1 + 0.368 900 609 966 08;
  • 52) 0.368 900 609 966 08 × 2 = 0 + 0.737 801 219 932 16;
  • 53) 0.737 801 219 932 16 × 2 = 1 + 0.475 602 439 864 32;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.529 599 999 999 46(10) =


0.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0011 0110 1(2)

6. Positive number before normalization:

480.529 599 999 999 46(10) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0011 0110 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


480.529 599 999 999 46(10) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0011 0110 1(2) =


1 1110 0000.1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0011 0110 1(2) × 20 =


1.1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0011 0110 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0011 0110 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001 0 0110 1101 =


1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001


Decimal number -480.529 599 999 999 46 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 1110 0000 1000 0111 1001 0011 1101 1101 1001 0111 1111 0101 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100