-29.931 663 088 704 055 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -29.931 663 088 704 055 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-29.931 663 088 704 055 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-29.931 663 088 704 055 6| = 29.931 663 088 704 055 6


2. First, convert to binary (in base 2) the integer part: 29.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 29 ÷ 2 = 14 + 1;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

29(10) =


1 1101(2)


4. Convert to binary (base 2) the fractional part: 0.931 663 088 704 055 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.931 663 088 704 055 6 × 2 = 1 + 0.863 326 177 408 111 2;
  • 2) 0.863 326 177 408 111 2 × 2 = 1 + 0.726 652 354 816 222 4;
  • 3) 0.726 652 354 816 222 4 × 2 = 1 + 0.453 304 709 632 444 8;
  • 4) 0.453 304 709 632 444 8 × 2 = 0 + 0.906 609 419 264 889 6;
  • 5) 0.906 609 419 264 889 6 × 2 = 1 + 0.813 218 838 529 779 2;
  • 6) 0.813 218 838 529 779 2 × 2 = 1 + 0.626 437 677 059 558 4;
  • 7) 0.626 437 677 059 558 4 × 2 = 1 + 0.252 875 354 119 116 8;
  • 8) 0.252 875 354 119 116 8 × 2 = 0 + 0.505 750 708 238 233 6;
  • 9) 0.505 750 708 238 233 6 × 2 = 1 + 0.011 501 416 476 467 2;
  • 10) 0.011 501 416 476 467 2 × 2 = 0 + 0.023 002 832 952 934 4;
  • 11) 0.023 002 832 952 934 4 × 2 = 0 + 0.046 005 665 905 868 8;
  • 12) 0.046 005 665 905 868 8 × 2 = 0 + 0.092 011 331 811 737 6;
  • 13) 0.092 011 331 811 737 6 × 2 = 0 + 0.184 022 663 623 475 2;
  • 14) 0.184 022 663 623 475 2 × 2 = 0 + 0.368 045 327 246 950 4;
  • 15) 0.368 045 327 246 950 4 × 2 = 0 + 0.736 090 654 493 900 8;
  • 16) 0.736 090 654 493 900 8 × 2 = 1 + 0.472 181 308 987 801 6;
  • 17) 0.472 181 308 987 801 6 × 2 = 0 + 0.944 362 617 975 603 2;
  • 18) 0.944 362 617 975 603 2 × 2 = 1 + 0.888 725 235 951 206 4;
  • 19) 0.888 725 235 951 206 4 × 2 = 1 + 0.777 450 471 902 412 8;
  • 20) 0.777 450 471 902 412 8 × 2 = 1 + 0.554 900 943 804 825 6;
  • 21) 0.554 900 943 804 825 6 × 2 = 1 + 0.109 801 887 609 651 2;
  • 22) 0.109 801 887 609 651 2 × 2 = 0 + 0.219 603 775 219 302 4;
  • 23) 0.219 603 775 219 302 4 × 2 = 0 + 0.439 207 550 438 604 8;
  • 24) 0.439 207 550 438 604 8 × 2 = 0 + 0.878 415 100 877 209 6;
  • 25) 0.878 415 100 877 209 6 × 2 = 1 + 0.756 830 201 754 419 2;
  • 26) 0.756 830 201 754 419 2 × 2 = 1 + 0.513 660 403 508 838 4;
  • 27) 0.513 660 403 508 838 4 × 2 = 1 + 0.027 320 807 017 676 8;
  • 28) 0.027 320 807 017 676 8 × 2 = 0 + 0.054 641 614 035 353 6;
  • 29) 0.054 641 614 035 353 6 × 2 = 0 + 0.109 283 228 070 707 2;
  • 30) 0.109 283 228 070 707 2 × 2 = 0 + 0.218 566 456 141 414 4;
  • 31) 0.218 566 456 141 414 4 × 2 = 0 + 0.437 132 912 282 828 8;
  • 32) 0.437 132 912 282 828 8 × 2 = 0 + 0.874 265 824 565 657 6;
  • 33) 0.874 265 824 565 657 6 × 2 = 1 + 0.748 531 649 131 315 2;
  • 34) 0.748 531 649 131 315 2 × 2 = 1 + 0.497 063 298 262 630 4;
  • 35) 0.497 063 298 262 630 4 × 2 = 0 + 0.994 126 596 525 260 8;
  • 36) 0.994 126 596 525 260 8 × 2 = 1 + 0.988 253 193 050 521 6;
  • 37) 0.988 253 193 050 521 6 × 2 = 1 + 0.976 506 386 101 043 2;
  • 38) 0.976 506 386 101 043 2 × 2 = 1 + 0.953 012 772 202 086 4;
  • 39) 0.953 012 772 202 086 4 × 2 = 1 + 0.906 025 544 404 172 8;
  • 40) 0.906 025 544 404 172 8 × 2 = 1 + 0.812 051 088 808 345 6;
  • 41) 0.812 051 088 808 345 6 × 2 = 1 + 0.624 102 177 616 691 2;
  • 42) 0.624 102 177 616 691 2 × 2 = 1 + 0.248 204 355 233 382 4;
  • 43) 0.248 204 355 233 382 4 × 2 = 0 + 0.496 408 710 466 764 8;
  • 44) 0.496 408 710 466 764 8 × 2 = 0 + 0.992 817 420 933 529 6;
  • 45) 0.992 817 420 933 529 6 × 2 = 1 + 0.985 634 841 867 059 2;
  • 46) 0.985 634 841 867 059 2 × 2 = 1 + 0.971 269 683 734 118 4;
  • 47) 0.971 269 683 734 118 4 × 2 = 1 + 0.942 539 367 468 236 8;
  • 48) 0.942 539 367 468 236 8 × 2 = 1 + 0.885 078 734 936 473 6;
  • 49) 0.885 078 734 936 473 6 × 2 = 1 + 0.770 157 469 872 947 2;
  • 50) 0.770 157 469 872 947 2 × 2 = 1 + 0.540 314 939 745 894 4;
  • 51) 0.540 314 939 745 894 4 × 2 = 1 + 0.080 629 879 491 788 8;
  • 52) 0.080 629 879 491 788 8 × 2 = 0 + 0.161 259 758 983 577 6;
  • 53) 0.161 259 758 983 577 6 × 2 = 0 + 0.322 519 517 967 155 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.931 663 088 704 055 6(10) =


0.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1110 0(2)

6. Positive number before normalization:

29.931 663 088 704 055 6(10) =


1 1101.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1110 0(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


29.931 663 088 704 055 6(10) =


1 1101.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1110 0(2) =


1 1101.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1110 0(2) × 20 =


1.1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1110 0(2) × 24


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1110 0


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111 1 1100 =


1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111


Decimal number -29.931 663 088 704 055 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0011 - 1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1100 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100