-29.931 663 088 704 061 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -29.931 663 088 704 061 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-29.931 663 088 704 061 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-29.931 663 088 704 061 9| = 29.931 663 088 704 061 9


2. First, convert to binary (in base 2) the integer part: 29.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 29 ÷ 2 = 14 + 1;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

29(10) =


1 1101(2)


4. Convert to binary (base 2) the fractional part: 0.931 663 088 704 061 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.931 663 088 704 061 9 × 2 = 1 + 0.863 326 177 408 123 8;
  • 2) 0.863 326 177 408 123 8 × 2 = 1 + 0.726 652 354 816 247 6;
  • 3) 0.726 652 354 816 247 6 × 2 = 1 + 0.453 304 709 632 495 2;
  • 4) 0.453 304 709 632 495 2 × 2 = 0 + 0.906 609 419 264 990 4;
  • 5) 0.906 609 419 264 990 4 × 2 = 1 + 0.813 218 838 529 980 8;
  • 6) 0.813 218 838 529 980 8 × 2 = 1 + 0.626 437 677 059 961 6;
  • 7) 0.626 437 677 059 961 6 × 2 = 1 + 0.252 875 354 119 923 2;
  • 8) 0.252 875 354 119 923 2 × 2 = 0 + 0.505 750 708 239 846 4;
  • 9) 0.505 750 708 239 846 4 × 2 = 1 + 0.011 501 416 479 692 8;
  • 10) 0.011 501 416 479 692 8 × 2 = 0 + 0.023 002 832 959 385 6;
  • 11) 0.023 002 832 959 385 6 × 2 = 0 + 0.046 005 665 918 771 2;
  • 12) 0.046 005 665 918 771 2 × 2 = 0 + 0.092 011 331 837 542 4;
  • 13) 0.092 011 331 837 542 4 × 2 = 0 + 0.184 022 663 675 084 8;
  • 14) 0.184 022 663 675 084 8 × 2 = 0 + 0.368 045 327 350 169 6;
  • 15) 0.368 045 327 350 169 6 × 2 = 0 + 0.736 090 654 700 339 2;
  • 16) 0.736 090 654 700 339 2 × 2 = 1 + 0.472 181 309 400 678 4;
  • 17) 0.472 181 309 400 678 4 × 2 = 0 + 0.944 362 618 801 356 8;
  • 18) 0.944 362 618 801 356 8 × 2 = 1 + 0.888 725 237 602 713 6;
  • 19) 0.888 725 237 602 713 6 × 2 = 1 + 0.777 450 475 205 427 2;
  • 20) 0.777 450 475 205 427 2 × 2 = 1 + 0.554 900 950 410 854 4;
  • 21) 0.554 900 950 410 854 4 × 2 = 1 + 0.109 801 900 821 708 8;
  • 22) 0.109 801 900 821 708 8 × 2 = 0 + 0.219 603 801 643 417 6;
  • 23) 0.219 603 801 643 417 6 × 2 = 0 + 0.439 207 603 286 835 2;
  • 24) 0.439 207 603 286 835 2 × 2 = 0 + 0.878 415 206 573 670 4;
  • 25) 0.878 415 206 573 670 4 × 2 = 1 + 0.756 830 413 147 340 8;
  • 26) 0.756 830 413 147 340 8 × 2 = 1 + 0.513 660 826 294 681 6;
  • 27) 0.513 660 826 294 681 6 × 2 = 1 + 0.027 321 652 589 363 2;
  • 28) 0.027 321 652 589 363 2 × 2 = 0 + 0.054 643 305 178 726 4;
  • 29) 0.054 643 305 178 726 4 × 2 = 0 + 0.109 286 610 357 452 8;
  • 30) 0.109 286 610 357 452 8 × 2 = 0 + 0.218 573 220 714 905 6;
  • 31) 0.218 573 220 714 905 6 × 2 = 0 + 0.437 146 441 429 811 2;
  • 32) 0.437 146 441 429 811 2 × 2 = 0 + 0.874 292 882 859 622 4;
  • 33) 0.874 292 882 859 622 4 × 2 = 1 + 0.748 585 765 719 244 8;
  • 34) 0.748 585 765 719 244 8 × 2 = 1 + 0.497 171 531 438 489 6;
  • 35) 0.497 171 531 438 489 6 × 2 = 0 + 0.994 343 062 876 979 2;
  • 36) 0.994 343 062 876 979 2 × 2 = 1 + 0.988 686 125 753 958 4;
  • 37) 0.988 686 125 753 958 4 × 2 = 1 + 0.977 372 251 507 916 8;
  • 38) 0.977 372 251 507 916 8 × 2 = 1 + 0.954 744 503 015 833 6;
  • 39) 0.954 744 503 015 833 6 × 2 = 1 + 0.909 489 006 031 667 2;
  • 40) 0.909 489 006 031 667 2 × 2 = 1 + 0.818 978 012 063 334 4;
  • 41) 0.818 978 012 063 334 4 × 2 = 1 + 0.637 956 024 126 668 8;
  • 42) 0.637 956 024 126 668 8 × 2 = 1 + 0.275 912 048 253 337 6;
  • 43) 0.275 912 048 253 337 6 × 2 = 0 + 0.551 824 096 506 675 2;
  • 44) 0.551 824 096 506 675 2 × 2 = 1 + 0.103 648 193 013 350 4;
  • 45) 0.103 648 193 013 350 4 × 2 = 0 + 0.207 296 386 026 700 8;
  • 46) 0.207 296 386 026 700 8 × 2 = 0 + 0.414 592 772 053 401 6;
  • 47) 0.414 592 772 053 401 6 × 2 = 0 + 0.829 185 544 106 803 2;
  • 48) 0.829 185 544 106 803 2 × 2 = 1 + 0.658 371 088 213 606 4;
  • 49) 0.658 371 088 213 606 4 × 2 = 1 + 0.316 742 176 427 212 8;
  • 50) 0.316 742 176 427 212 8 × 2 = 0 + 0.633 484 352 854 425 6;
  • 51) 0.633 484 352 854 425 6 × 2 = 1 + 0.266 968 705 708 851 2;
  • 52) 0.266 968 705 708 851 2 × 2 = 0 + 0.533 937 411 417 702 4;
  • 53) 0.533 937 411 417 702 4 × 2 = 1 + 0.067 874 822 835 404 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.931 663 088 704 061 9(10) =


0.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1010 1(2)

6. Positive number before normalization:

29.931 663 088 704 061 9(10) =


1 1101.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1010 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


29.931 663 088 704 061 9(10) =


1 1101.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1010 1(2) =


1 1101.1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1010 1(2) × 20 =


1.1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1010 1(2) × 24


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1010 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001 1 0101 =


1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001


Decimal number -29.931 663 088 704 061 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0011 - 1101 1110 1110 1000 0001 0111 1000 1110 0000 1101 1111 1101 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100