-2.408 773 62 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -2.408 773 62(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-2.408 773 62(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-2.408 773 62| = 2.408 773 62


2. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


4. Convert to binary (base 2) the fractional part: 0.408 773 62.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.408 773 62 × 2 = 0 + 0.817 547 24;
  • 2) 0.817 547 24 × 2 = 1 + 0.635 094 48;
  • 3) 0.635 094 48 × 2 = 1 + 0.270 188 96;
  • 4) 0.270 188 96 × 2 = 0 + 0.540 377 92;
  • 5) 0.540 377 92 × 2 = 1 + 0.080 755 84;
  • 6) 0.080 755 84 × 2 = 0 + 0.161 511 68;
  • 7) 0.161 511 68 × 2 = 0 + 0.323 023 36;
  • 8) 0.323 023 36 × 2 = 0 + 0.646 046 72;
  • 9) 0.646 046 72 × 2 = 1 + 0.292 093 44;
  • 10) 0.292 093 44 × 2 = 0 + 0.584 186 88;
  • 11) 0.584 186 88 × 2 = 1 + 0.168 373 76;
  • 12) 0.168 373 76 × 2 = 0 + 0.336 747 52;
  • 13) 0.336 747 52 × 2 = 0 + 0.673 495 04;
  • 14) 0.673 495 04 × 2 = 1 + 0.346 990 08;
  • 15) 0.346 990 08 × 2 = 0 + 0.693 980 16;
  • 16) 0.693 980 16 × 2 = 1 + 0.387 960 32;
  • 17) 0.387 960 32 × 2 = 0 + 0.775 920 64;
  • 18) 0.775 920 64 × 2 = 1 + 0.551 841 28;
  • 19) 0.551 841 28 × 2 = 1 + 0.103 682 56;
  • 20) 0.103 682 56 × 2 = 0 + 0.207 365 12;
  • 21) 0.207 365 12 × 2 = 0 + 0.414 730 24;
  • 22) 0.414 730 24 × 2 = 0 + 0.829 460 48;
  • 23) 0.829 460 48 × 2 = 1 + 0.658 920 96;
  • 24) 0.658 920 96 × 2 = 1 + 0.317 841 92;
  • 25) 0.317 841 92 × 2 = 0 + 0.635 683 84;
  • 26) 0.635 683 84 × 2 = 1 + 0.271 367 68;
  • 27) 0.271 367 68 × 2 = 0 + 0.542 735 36;
  • 28) 0.542 735 36 × 2 = 1 + 0.085 470 72;
  • 29) 0.085 470 72 × 2 = 0 + 0.170 941 44;
  • 30) 0.170 941 44 × 2 = 0 + 0.341 882 88;
  • 31) 0.341 882 88 × 2 = 0 + 0.683 765 76;
  • 32) 0.683 765 76 × 2 = 1 + 0.367 531 52;
  • 33) 0.367 531 52 × 2 = 0 + 0.735 063 04;
  • 34) 0.735 063 04 × 2 = 1 + 0.470 126 08;
  • 35) 0.470 126 08 × 2 = 0 + 0.940 252 16;
  • 36) 0.940 252 16 × 2 = 1 + 0.880 504 32;
  • 37) 0.880 504 32 × 2 = 1 + 0.761 008 64;
  • 38) 0.761 008 64 × 2 = 1 + 0.522 017 28;
  • 39) 0.522 017 28 × 2 = 1 + 0.044 034 56;
  • 40) 0.044 034 56 × 2 = 0 + 0.088 069 12;
  • 41) 0.088 069 12 × 2 = 0 + 0.176 138 24;
  • 42) 0.176 138 24 × 2 = 0 + 0.352 276 48;
  • 43) 0.352 276 48 × 2 = 0 + 0.704 552 96;
  • 44) 0.704 552 96 × 2 = 1 + 0.409 105 92;
  • 45) 0.409 105 92 × 2 = 0 + 0.818 211 84;
  • 46) 0.818 211 84 × 2 = 1 + 0.636 423 68;
  • 47) 0.636 423 68 × 2 = 1 + 0.272 847 36;
  • 48) 0.272 847 36 × 2 = 0 + 0.545 694 72;
  • 49) 0.545 694 72 × 2 = 1 + 0.091 389 44;
  • 50) 0.091 389 44 × 2 = 0 + 0.182 778 88;
  • 51) 0.182 778 88 × 2 = 0 + 0.365 557 76;
  • 52) 0.365 557 76 × 2 = 0 + 0.731 115 52;
  • 53) 0.731 115 52 × 2 = 1 + 0.462 231 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.408 773 62(10) =


0.0110 1000 1010 0101 0110 0011 0101 0001 0101 1110 0001 0110 1000 1(2)

6. Positive number before normalization:

2.408 773 62(10) =


10.0110 1000 1010 0101 0110 0011 0101 0001 0101 1110 0001 0110 1000 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.408 773 62(10) =


10.0110 1000 1010 0101 0110 0011 0101 0001 0101 1110 0001 0110 1000 1(2) =


10.0110 1000 1010 0101 0110 0011 0101 0001 0101 1110 0001 0110 1000 1(2) × 20 =


1.0011 0100 0101 0010 1011 0001 1010 1000 1010 1111 0000 1011 0100 01(2) × 21


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0011 0100 0101 0010 1011 0001 1010 1000 1010 1111 0000 1011 0100 01


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0100 0101 0010 1011 0001 1010 1000 1010 1111 0000 1011 0100 01 =


0011 0100 0101 0010 1011 0001 1010 1000 1010 1111 0000 1011 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0011 0100 0101 0010 1011 0001 1010 1000 1010 1111 0000 1011 0100


Decimal number -2.408 773 62 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0000 - 0011 0100 0101 0010 1011 0001 1010 1000 1010 1111 0000 1011 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100