-0.016 738 891 601 562 506 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 506 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 506 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 506 7| = 0.016 738 891 601 562 506 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 506 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 506 7 × 2 = 0 + 0.033 477 783 203 125 013 4;
  • 2) 0.033 477 783 203 125 013 4 × 2 = 0 + 0.066 955 566 406 250 026 8;
  • 3) 0.066 955 566 406 250 026 8 × 2 = 0 + 0.133 911 132 812 500 053 6;
  • 4) 0.133 911 132 812 500 053 6 × 2 = 0 + 0.267 822 265 625 000 107 2;
  • 5) 0.267 822 265 625 000 107 2 × 2 = 0 + 0.535 644 531 250 000 214 4;
  • 6) 0.535 644 531 250 000 214 4 × 2 = 1 + 0.071 289 062 500 000 428 8;
  • 7) 0.071 289 062 500 000 428 8 × 2 = 0 + 0.142 578 125 000 000 857 6;
  • 8) 0.142 578 125 000 000 857 6 × 2 = 0 + 0.285 156 250 000 001 715 2;
  • 9) 0.285 156 250 000 001 715 2 × 2 = 0 + 0.570 312 500 000 003 430 4;
  • 10) 0.570 312 500 000 003 430 4 × 2 = 1 + 0.140 625 000 000 006 860 8;
  • 11) 0.140 625 000 000 006 860 8 × 2 = 0 + 0.281 250 000 000 013 721 6;
  • 12) 0.281 250 000 000 013 721 6 × 2 = 0 + 0.562 500 000 000 027 443 2;
  • 13) 0.562 500 000 000 027 443 2 × 2 = 1 + 0.125 000 000 000 054 886 4;
  • 14) 0.125 000 000 000 054 886 4 × 2 = 0 + 0.250 000 000 000 109 772 8;
  • 15) 0.250 000 000 000 109 772 8 × 2 = 0 + 0.500 000 000 000 219 545 6;
  • 16) 0.500 000 000 000 219 545 6 × 2 = 1 + 0.000 000 000 000 439 091 2;
  • 17) 0.000 000 000 000 439 091 2 × 2 = 0 + 0.000 000 000 000 878 182 4;
  • 18) 0.000 000 000 000 878 182 4 × 2 = 0 + 0.000 000 000 001 756 364 8;
  • 19) 0.000 000 000 001 756 364 8 × 2 = 0 + 0.000 000 000 003 512 729 6;
  • 20) 0.000 000 000 003 512 729 6 × 2 = 0 + 0.000 000 000 007 025 459 2;
  • 21) 0.000 000 000 007 025 459 2 × 2 = 0 + 0.000 000 000 014 050 918 4;
  • 22) 0.000 000 000 014 050 918 4 × 2 = 0 + 0.000 000 000 028 101 836 8;
  • 23) 0.000 000 000 028 101 836 8 × 2 = 0 + 0.000 000 000 056 203 673 6;
  • 24) 0.000 000 000 056 203 673 6 × 2 = 0 + 0.000 000 000 112 407 347 2;
  • 25) 0.000 000 000 112 407 347 2 × 2 = 0 + 0.000 000 000 224 814 694 4;
  • 26) 0.000 000 000 224 814 694 4 × 2 = 0 + 0.000 000 000 449 629 388 8;
  • 27) 0.000 000 000 449 629 388 8 × 2 = 0 + 0.000 000 000 899 258 777 6;
  • 28) 0.000 000 000 899 258 777 6 × 2 = 0 + 0.000 000 001 798 517 555 2;
  • 29) 0.000 000 001 798 517 555 2 × 2 = 0 + 0.000 000 003 597 035 110 4;
  • 30) 0.000 000 003 597 035 110 4 × 2 = 0 + 0.000 000 007 194 070 220 8;
  • 31) 0.000 000 007 194 070 220 8 × 2 = 0 + 0.000 000 014 388 140 441 6;
  • 32) 0.000 000 014 388 140 441 6 × 2 = 0 + 0.000 000 028 776 280 883 2;
  • 33) 0.000 000 028 776 280 883 2 × 2 = 0 + 0.000 000 057 552 561 766 4;
  • 34) 0.000 000 057 552 561 766 4 × 2 = 0 + 0.000 000 115 105 123 532 8;
  • 35) 0.000 000 115 105 123 532 8 × 2 = 0 + 0.000 000 230 210 247 065 6;
  • 36) 0.000 000 230 210 247 065 6 × 2 = 0 + 0.000 000 460 420 494 131 2;
  • 37) 0.000 000 460 420 494 131 2 × 2 = 0 + 0.000 000 920 840 988 262 4;
  • 38) 0.000 000 920 840 988 262 4 × 2 = 0 + 0.000 001 841 681 976 524 8;
  • 39) 0.000 001 841 681 976 524 8 × 2 = 0 + 0.000 003 683 363 953 049 6;
  • 40) 0.000 003 683 363 953 049 6 × 2 = 0 + 0.000 007 366 727 906 099 2;
  • 41) 0.000 007 366 727 906 099 2 × 2 = 0 + 0.000 014 733 455 812 198 4;
  • 42) 0.000 014 733 455 812 198 4 × 2 = 0 + 0.000 029 466 911 624 396 8;
  • 43) 0.000 029 466 911 624 396 8 × 2 = 0 + 0.000 058 933 823 248 793 6;
  • 44) 0.000 058 933 823 248 793 6 × 2 = 0 + 0.000 117 867 646 497 587 2;
  • 45) 0.000 117 867 646 497 587 2 × 2 = 0 + 0.000 235 735 292 995 174 4;
  • 46) 0.000 235 735 292 995 174 4 × 2 = 0 + 0.000 471 470 585 990 348 8;
  • 47) 0.000 471 470 585 990 348 8 × 2 = 0 + 0.000 942 941 171 980 697 6;
  • 48) 0.000 942 941 171 980 697 6 × 2 = 0 + 0.001 885 882 343 961 395 2;
  • 49) 0.001 885 882 343 961 395 2 × 2 = 0 + 0.003 771 764 687 922 790 4;
  • 50) 0.003 771 764 687 922 790 4 × 2 = 0 + 0.007 543 529 375 845 580 8;
  • 51) 0.007 543 529 375 845 580 8 × 2 = 0 + 0.015 087 058 751 691 161 6;
  • 52) 0.015 087 058 751 691 161 6 × 2 = 0 + 0.030 174 117 503 382 323 2;
  • 53) 0.030 174 117 503 382 323 2 × 2 = 0 + 0.060 348 235 006 764 646 4;
  • 54) 0.060 348 235 006 764 646 4 × 2 = 0 + 0.120 696 470 013 529 292 8;
  • 55) 0.120 696 470 013 529 292 8 × 2 = 0 + 0.241 392 940 027 058 585 6;
  • 56) 0.241 392 940 027 058 585 6 × 2 = 0 + 0.482 785 880 054 117 171 2;
  • 57) 0.482 785 880 054 117 171 2 × 2 = 0 + 0.965 571 760 108 234 342 4;
  • 58) 0.965 571 760 108 234 342 4 × 2 = 1 + 0.931 143 520 216 468 684 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 506 7(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2)

6. Positive number before normalization:

0.016 738 891 601 562 506 7(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 506 7(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


Decimal number -0.016 738 891 601 562 506 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100