-0.016 738 891 601 562 501 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 501 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 501 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 501 6| = 0.016 738 891 601 562 501 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 501 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 501 6 × 2 = 0 + 0.033 477 783 203 125 003 2;
  • 2) 0.033 477 783 203 125 003 2 × 2 = 0 + 0.066 955 566 406 250 006 4;
  • 3) 0.066 955 566 406 250 006 4 × 2 = 0 + 0.133 911 132 812 500 012 8;
  • 4) 0.133 911 132 812 500 012 8 × 2 = 0 + 0.267 822 265 625 000 025 6;
  • 5) 0.267 822 265 625 000 025 6 × 2 = 0 + 0.535 644 531 250 000 051 2;
  • 6) 0.535 644 531 250 000 051 2 × 2 = 1 + 0.071 289 062 500 000 102 4;
  • 7) 0.071 289 062 500 000 102 4 × 2 = 0 + 0.142 578 125 000 000 204 8;
  • 8) 0.142 578 125 000 000 204 8 × 2 = 0 + 0.285 156 250 000 000 409 6;
  • 9) 0.285 156 250 000 000 409 6 × 2 = 0 + 0.570 312 500 000 000 819 2;
  • 10) 0.570 312 500 000 000 819 2 × 2 = 1 + 0.140 625 000 000 001 638 4;
  • 11) 0.140 625 000 000 001 638 4 × 2 = 0 + 0.281 250 000 000 003 276 8;
  • 12) 0.281 250 000 000 003 276 8 × 2 = 0 + 0.562 500 000 000 006 553 6;
  • 13) 0.562 500 000 000 006 553 6 × 2 = 1 + 0.125 000 000 000 013 107 2;
  • 14) 0.125 000 000 000 013 107 2 × 2 = 0 + 0.250 000 000 000 026 214 4;
  • 15) 0.250 000 000 000 026 214 4 × 2 = 0 + 0.500 000 000 000 052 428 8;
  • 16) 0.500 000 000 000 052 428 8 × 2 = 1 + 0.000 000 000 000 104 857 6;
  • 17) 0.000 000 000 000 104 857 6 × 2 = 0 + 0.000 000 000 000 209 715 2;
  • 18) 0.000 000 000 000 209 715 2 × 2 = 0 + 0.000 000 000 000 419 430 4;
  • 19) 0.000 000 000 000 419 430 4 × 2 = 0 + 0.000 000 000 000 838 860 8;
  • 20) 0.000 000 000 000 838 860 8 × 2 = 0 + 0.000 000 000 001 677 721 6;
  • 21) 0.000 000 000 001 677 721 6 × 2 = 0 + 0.000 000 000 003 355 443 2;
  • 22) 0.000 000 000 003 355 443 2 × 2 = 0 + 0.000 000 000 006 710 886 4;
  • 23) 0.000 000 000 006 710 886 4 × 2 = 0 + 0.000 000 000 013 421 772 8;
  • 24) 0.000 000 000 013 421 772 8 × 2 = 0 + 0.000 000 000 026 843 545 6;
  • 25) 0.000 000 000 026 843 545 6 × 2 = 0 + 0.000 000 000 053 687 091 2;
  • 26) 0.000 000 000 053 687 091 2 × 2 = 0 + 0.000 000 000 107 374 182 4;
  • 27) 0.000 000 000 107 374 182 4 × 2 = 0 + 0.000 000 000 214 748 364 8;
  • 28) 0.000 000 000 214 748 364 8 × 2 = 0 + 0.000 000 000 429 496 729 6;
  • 29) 0.000 000 000 429 496 729 6 × 2 = 0 + 0.000 000 000 858 993 459 2;
  • 30) 0.000 000 000 858 993 459 2 × 2 = 0 + 0.000 000 001 717 986 918 4;
  • 31) 0.000 000 001 717 986 918 4 × 2 = 0 + 0.000 000 003 435 973 836 8;
  • 32) 0.000 000 003 435 973 836 8 × 2 = 0 + 0.000 000 006 871 947 673 6;
  • 33) 0.000 000 006 871 947 673 6 × 2 = 0 + 0.000 000 013 743 895 347 2;
  • 34) 0.000 000 013 743 895 347 2 × 2 = 0 + 0.000 000 027 487 790 694 4;
  • 35) 0.000 000 027 487 790 694 4 × 2 = 0 + 0.000 000 054 975 581 388 8;
  • 36) 0.000 000 054 975 581 388 8 × 2 = 0 + 0.000 000 109 951 162 777 6;
  • 37) 0.000 000 109 951 162 777 6 × 2 = 0 + 0.000 000 219 902 325 555 2;
  • 38) 0.000 000 219 902 325 555 2 × 2 = 0 + 0.000 000 439 804 651 110 4;
  • 39) 0.000 000 439 804 651 110 4 × 2 = 0 + 0.000 000 879 609 302 220 8;
  • 40) 0.000 000 879 609 302 220 8 × 2 = 0 + 0.000 001 759 218 604 441 6;
  • 41) 0.000 001 759 218 604 441 6 × 2 = 0 + 0.000 003 518 437 208 883 2;
  • 42) 0.000 003 518 437 208 883 2 × 2 = 0 + 0.000 007 036 874 417 766 4;
  • 43) 0.000 007 036 874 417 766 4 × 2 = 0 + 0.000 014 073 748 835 532 8;
  • 44) 0.000 014 073 748 835 532 8 × 2 = 0 + 0.000 028 147 497 671 065 6;
  • 45) 0.000 028 147 497 671 065 6 × 2 = 0 + 0.000 056 294 995 342 131 2;
  • 46) 0.000 056 294 995 342 131 2 × 2 = 0 + 0.000 112 589 990 684 262 4;
  • 47) 0.000 112 589 990 684 262 4 × 2 = 0 + 0.000 225 179 981 368 524 8;
  • 48) 0.000 225 179 981 368 524 8 × 2 = 0 + 0.000 450 359 962 737 049 6;
  • 49) 0.000 450 359 962 737 049 6 × 2 = 0 + 0.000 900 719 925 474 099 2;
  • 50) 0.000 900 719 925 474 099 2 × 2 = 0 + 0.001 801 439 850 948 198 4;
  • 51) 0.001 801 439 850 948 198 4 × 2 = 0 + 0.003 602 879 701 896 396 8;
  • 52) 0.003 602 879 701 896 396 8 × 2 = 0 + 0.007 205 759 403 792 793 6;
  • 53) 0.007 205 759 403 792 793 6 × 2 = 0 + 0.014 411 518 807 585 587 2;
  • 54) 0.014 411 518 807 585 587 2 × 2 = 0 + 0.028 823 037 615 171 174 4;
  • 55) 0.028 823 037 615 171 174 4 × 2 = 0 + 0.057 646 075 230 342 348 8;
  • 56) 0.057 646 075 230 342 348 8 × 2 = 0 + 0.115 292 150 460 684 697 6;
  • 57) 0.115 292 150 460 684 697 6 × 2 = 0 + 0.230 584 300 921 369 395 2;
  • 58) 0.230 584 300 921 369 395 2 × 2 = 0 + 0.461 168 601 842 738 790 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 501 6(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00(2)

6. Positive number before normalization:

0.016 738 891 601 562 501 6(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 501 6(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000


Decimal number -0.016 738 891 601 562 501 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100