-0.016 738 891 601 562 505 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 505 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 505 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 505 8| = 0.016 738 891 601 562 505 8


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 505 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 505 8 × 2 = 0 + 0.033 477 783 203 125 011 6;
  • 2) 0.033 477 783 203 125 011 6 × 2 = 0 + 0.066 955 566 406 250 023 2;
  • 3) 0.066 955 566 406 250 023 2 × 2 = 0 + 0.133 911 132 812 500 046 4;
  • 4) 0.133 911 132 812 500 046 4 × 2 = 0 + 0.267 822 265 625 000 092 8;
  • 5) 0.267 822 265 625 000 092 8 × 2 = 0 + 0.535 644 531 250 000 185 6;
  • 6) 0.535 644 531 250 000 185 6 × 2 = 1 + 0.071 289 062 500 000 371 2;
  • 7) 0.071 289 062 500 000 371 2 × 2 = 0 + 0.142 578 125 000 000 742 4;
  • 8) 0.142 578 125 000 000 742 4 × 2 = 0 + 0.285 156 250 000 001 484 8;
  • 9) 0.285 156 250 000 001 484 8 × 2 = 0 + 0.570 312 500 000 002 969 6;
  • 10) 0.570 312 500 000 002 969 6 × 2 = 1 + 0.140 625 000 000 005 939 2;
  • 11) 0.140 625 000 000 005 939 2 × 2 = 0 + 0.281 250 000 000 011 878 4;
  • 12) 0.281 250 000 000 011 878 4 × 2 = 0 + 0.562 500 000 000 023 756 8;
  • 13) 0.562 500 000 000 023 756 8 × 2 = 1 + 0.125 000 000 000 047 513 6;
  • 14) 0.125 000 000 000 047 513 6 × 2 = 0 + 0.250 000 000 000 095 027 2;
  • 15) 0.250 000 000 000 095 027 2 × 2 = 0 + 0.500 000 000 000 190 054 4;
  • 16) 0.500 000 000 000 190 054 4 × 2 = 1 + 0.000 000 000 000 380 108 8;
  • 17) 0.000 000 000 000 380 108 8 × 2 = 0 + 0.000 000 000 000 760 217 6;
  • 18) 0.000 000 000 000 760 217 6 × 2 = 0 + 0.000 000 000 001 520 435 2;
  • 19) 0.000 000 000 001 520 435 2 × 2 = 0 + 0.000 000 000 003 040 870 4;
  • 20) 0.000 000 000 003 040 870 4 × 2 = 0 + 0.000 000 000 006 081 740 8;
  • 21) 0.000 000 000 006 081 740 8 × 2 = 0 + 0.000 000 000 012 163 481 6;
  • 22) 0.000 000 000 012 163 481 6 × 2 = 0 + 0.000 000 000 024 326 963 2;
  • 23) 0.000 000 000 024 326 963 2 × 2 = 0 + 0.000 000 000 048 653 926 4;
  • 24) 0.000 000 000 048 653 926 4 × 2 = 0 + 0.000 000 000 097 307 852 8;
  • 25) 0.000 000 000 097 307 852 8 × 2 = 0 + 0.000 000 000 194 615 705 6;
  • 26) 0.000 000 000 194 615 705 6 × 2 = 0 + 0.000 000 000 389 231 411 2;
  • 27) 0.000 000 000 389 231 411 2 × 2 = 0 + 0.000 000 000 778 462 822 4;
  • 28) 0.000 000 000 778 462 822 4 × 2 = 0 + 0.000 000 001 556 925 644 8;
  • 29) 0.000 000 001 556 925 644 8 × 2 = 0 + 0.000 000 003 113 851 289 6;
  • 30) 0.000 000 003 113 851 289 6 × 2 = 0 + 0.000 000 006 227 702 579 2;
  • 31) 0.000 000 006 227 702 579 2 × 2 = 0 + 0.000 000 012 455 405 158 4;
  • 32) 0.000 000 012 455 405 158 4 × 2 = 0 + 0.000 000 024 910 810 316 8;
  • 33) 0.000 000 024 910 810 316 8 × 2 = 0 + 0.000 000 049 821 620 633 6;
  • 34) 0.000 000 049 821 620 633 6 × 2 = 0 + 0.000 000 099 643 241 267 2;
  • 35) 0.000 000 099 643 241 267 2 × 2 = 0 + 0.000 000 199 286 482 534 4;
  • 36) 0.000 000 199 286 482 534 4 × 2 = 0 + 0.000 000 398 572 965 068 8;
  • 37) 0.000 000 398 572 965 068 8 × 2 = 0 + 0.000 000 797 145 930 137 6;
  • 38) 0.000 000 797 145 930 137 6 × 2 = 0 + 0.000 001 594 291 860 275 2;
  • 39) 0.000 001 594 291 860 275 2 × 2 = 0 + 0.000 003 188 583 720 550 4;
  • 40) 0.000 003 188 583 720 550 4 × 2 = 0 + 0.000 006 377 167 441 100 8;
  • 41) 0.000 006 377 167 441 100 8 × 2 = 0 + 0.000 012 754 334 882 201 6;
  • 42) 0.000 012 754 334 882 201 6 × 2 = 0 + 0.000 025 508 669 764 403 2;
  • 43) 0.000 025 508 669 764 403 2 × 2 = 0 + 0.000 051 017 339 528 806 4;
  • 44) 0.000 051 017 339 528 806 4 × 2 = 0 + 0.000 102 034 679 057 612 8;
  • 45) 0.000 102 034 679 057 612 8 × 2 = 0 + 0.000 204 069 358 115 225 6;
  • 46) 0.000 204 069 358 115 225 6 × 2 = 0 + 0.000 408 138 716 230 451 2;
  • 47) 0.000 408 138 716 230 451 2 × 2 = 0 + 0.000 816 277 432 460 902 4;
  • 48) 0.000 816 277 432 460 902 4 × 2 = 0 + 0.001 632 554 864 921 804 8;
  • 49) 0.001 632 554 864 921 804 8 × 2 = 0 + 0.003 265 109 729 843 609 6;
  • 50) 0.003 265 109 729 843 609 6 × 2 = 0 + 0.006 530 219 459 687 219 2;
  • 51) 0.006 530 219 459 687 219 2 × 2 = 0 + 0.013 060 438 919 374 438 4;
  • 52) 0.013 060 438 919 374 438 4 × 2 = 0 + 0.026 120 877 838 748 876 8;
  • 53) 0.026 120 877 838 748 876 8 × 2 = 0 + 0.052 241 755 677 497 753 6;
  • 54) 0.052 241 755 677 497 753 6 × 2 = 0 + 0.104 483 511 354 995 507 2;
  • 55) 0.104 483 511 354 995 507 2 × 2 = 0 + 0.208 967 022 709 991 014 4;
  • 56) 0.208 967 022 709 991 014 4 × 2 = 0 + 0.417 934 045 419 982 028 8;
  • 57) 0.417 934 045 419 982 028 8 × 2 = 0 + 0.835 868 090 839 964 057 6;
  • 58) 0.835 868 090 839 964 057 6 × 2 = 1 + 0.671 736 181 679 928 115 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 505 8(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2)

6. Positive number before normalization:

0.016 738 891 601 562 505 8(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 505 8(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


Decimal number -0.016 738 891 601 562 505 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100