-0.016 738 891 601 562 508 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.016 738 891 601 562 508 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.016 738 891 601 562 508 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.016 738 891 601 562 508 2| = 0.016 738 891 601 562 508 2


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.016 738 891 601 562 508 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.016 738 891 601 562 508 2 × 2 = 0 + 0.033 477 783 203 125 016 4;
  • 2) 0.033 477 783 203 125 016 4 × 2 = 0 + 0.066 955 566 406 250 032 8;
  • 3) 0.066 955 566 406 250 032 8 × 2 = 0 + 0.133 911 132 812 500 065 6;
  • 4) 0.133 911 132 812 500 065 6 × 2 = 0 + 0.267 822 265 625 000 131 2;
  • 5) 0.267 822 265 625 000 131 2 × 2 = 0 + 0.535 644 531 250 000 262 4;
  • 6) 0.535 644 531 250 000 262 4 × 2 = 1 + 0.071 289 062 500 000 524 8;
  • 7) 0.071 289 062 500 000 524 8 × 2 = 0 + 0.142 578 125 000 001 049 6;
  • 8) 0.142 578 125 000 001 049 6 × 2 = 0 + 0.285 156 250 000 002 099 2;
  • 9) 0.285 156 250 000 002 099 2 × 2 = 0 + 0.570 312 500 000 004 198 4;
  • 10) 0.570 312 500 000 004 198 4 × 2 = 1 + 0.140 625 000 000 008 396 8;
  • 11) 0.140 625 000 000 008 396 8 × 2 = 0 + 0.281 250 000 000 016 793 6;
  • 12) 0.281 250 000 000 016 793 6 × 2 = 0 + 0.562 500 000 000 033 587 2;
  • 13) 0.562 500 000 000 033 587 2 × 2 = 1 + 0.125 000 000 000 067 174 4;
  • 14) 0.125 000 000 000 067 174 4 × 2 = 0 + 0.250 000 000 000 134 348 8;
  • 15) 0.250 000 000 000 134 348 8 × 2 = 0 + 0.500 000 000 000 268 697 6;
  • 16) 0.500 000 000 000 268 697 6 × 2 = 1 + 0.000 000 000 000 537 395 2;
  • 17) 0.000 000 000 000 537 395 2 × 2 = 0 + 0.000 000 000 001 074 790 4;
  • 18) 0.000 000 000 001 074 790 4 × 2 = 0 + 0.000 000 000 002 149 580 8;
  • 19) 0.000 000 000 002 149 580 8 × 2 = 0 + 0.000 000 000 004 299 161 6;
  • 20) 0.000 000 000 004 299 161 6 × 2 = 0 + 0.000 000 000 008 598 323 2;
  • 21) 0.000 000 000 008 598 323 2 × 2 = 0 + 0.000 000 000 017 196 646 4;
  • 22) 0.000 000 000 017 196 646 4 × 2 = 0 + 0.000 000 000 034 393 292 8;
  • 23) 0.000 000 000 034 393 292 8 × 2 = 0 + 0.000 000 000 068 786 585 6;
  • 24) 0.000 000 000 068 786 585 6 × 2 = 0 + 0.000 000 000 137 573 171 2;
  • 25) 0.000 000 000 137 573 171 2 × 2 = 0 + 0.000 000 000 275 146 342 4;
  • 26) 0.000 000 000 275 146 342 4 × 2 = 0 + 0.000 000 000 550 292 684 8;
  • 27) 0.000 000 000 550 292 684 8 × 2 = 0 + 0.000 000 001 100 585 369 6;
  • 28) 0.000 000 001 100 585 369 6 × 2 = 0 + 0.000 000 002 201 170 739 2;
  • 29) 0.000 000 002 201 170 739 2 × 2 = 0 + 0.000 000 004 402 341 478 4;
  • 30) 0.000 000 004 402 341 478 4 × 2 = 0 + 0.000 000 008 804 682 956 8;
  • 31) 0.000 000 008 804 682 956 8 × 2 = 0 + 0.000 000 017 609 365 913 6;
  • 32) 0.000 000 017 609 365 913 6 × 2 = 0 + 0.000 000 035 218 731 827 2;
  • 33) 0.000 000 035 218 731 827 2 × 2 = 0 + 0.000 000 070 437 463 654 4;
  • 34) 0.000 000 070 437 463 654 4 × 2 = 0 + 0.000 000 140 874 927 308 8;
  • 35) 0.000 000 140 874 927 308 8 × 2 = 0 + 0.000 000 281 749 854 617 6;
  • 36) 0.000 000 281 749 854 617 6 × 2 = 0 + 0.000 000 563 499 709 235 2;
  • 37) 0.000 000 563 499 709 235 2 × 2 = 0 + 0.000 001 126 999 418 470 4;
  • 38) 0.000 001 126 999 418 470 4 × 2 = 0 + 0.000 002 253 998 836 940 8;
  • 39) 0.000 002 253 998 836 940 8 × 2 = 0 + 0.000 004 507 997 673 881 6;
  • 40) 0.000 004 507 997 673 881 6 × 2 = 0 + 0.000 009 015 995 347 763 2;
  • 41) 0.000 009 015 995 347 763 2 × 2 = 0 + 0.000 018 031 990 695 526 4;
  • 42) 0.000 018 031 990 695 526 4 × 2 = 0 + 0.000 036 063 981 391 052 8;
  • 43) 0.000 036 063 981 391 052 8 × 2 = 0 + 0.000 072 127 962 782 105 6;
  • 44) 0.000 072 127 962 782 105 6 × 2 = 0 + 0.000 144 255 925 564 211 2;
  • 45) 0.000 144 255 925 564 211 2 × 2 = 0 + 0.000 288 511 851 128 422 4;
  • 46) 0.000 288 511 851 128 422 4 × 2 = 0 + 0.000 577 023 702 256 844 8;
  • 47) 0.000 577 023 702 256 844 8 × 2 = 0 + 0.001 154 047 404 513 689 6;
  • 48) 0.001 154 047 404 513 689 6 × 2 = 0 + 0.002 308 094 809 027 379 2;
  • 49) 0.002 308 094 809 027 379 2 × 2 = 0 + 0.004 616 189 618 054 758 4;
  • 50) 0.004 616 189 618 054 758 4 × 2 = 0 + 0.009 232 379 236 109 516 8;
  • 51) 0.009 232 379 236 109 516 8 × 2 = 0 + 0.018 464 758 472 219 033 6;
  • 52) 0.018 464 758 472 219 033 6 × 2 = 0 + 0.036 929 516 944 438 067 2;
  • 53) 0.036 929 516 944 438 067 2 × 2 = 0 + 0.073 859 033 888 876 134 4;
  • 54) 0.073 859 033 888 876 134 4 × 2 = 0 + 0.147 718 067 777 752 268 8;
  • 55) 0.147 718 067 777 752 268 8 × 2 = 0 + 0.295 436 135 555 504 537 6;
  • 56) 0.295 436 135 555 504 537 6 × 2 = 0 + 0.590 872 271 111 009 075 2;
  • 57) 0.590 872 271 111 009 075 2 × 2 = 1 + 0.181 744 542 222 018 150 4;
  • 58) 0.181 744 542 222 018 150 4 × 2 = 0 + 0.363 489 084 444 036 300 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.016 738 891 601 562 508 2(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2)

6. Positive number before normalization:

0.016 738 891 601 562 508 2(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.016 738 891 601 562 508 2(10) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2) =


0.0000 0100 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10(2) × 20 =


1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010(2) × 2-6


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 =


0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number -0.016 738 891 601 562 508 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 1001 - 0001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100