-0.000 282 006 328 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 328(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 328(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 328| = 0.000 282 006 328


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 328.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 328 × 2 = 0 + 0.000 564 012 656;
  • 2) 0.000 564 012 656 × 2 = 0 + 0.001 128 025 312;
  • 3) 0.001 128 025 312 × 2 = 0 + 0.002 256 050 624;
  • 4) 0.002 256 050 624 × 2 = 0 + 0.004 512 101 248;
  • 5) 0.004 512 101 248 × 2 = 0 + 0.009 024 202 496;
  • 6) 0.009 024 202 496 × 2 = 0 + 0.018 048 404 992;
  • 7) 0.018 048 404 992 × 2 = 0 + 0.036 096 809 984;
  • 8) 0.036 096 809 984 × 2 = 0 + 0.072 193 619 968;
  • 9) 0.072 193 619 968 × 2 = 0 + 0.144 387 239 936;
  • 10) 0.144 387 239 936 × 2 = 0 + 0.288 774 479 872;
  • 11) 0.288 774 479 872 × 2 = 0 + 0.577 548 959 744;
  • 12) 0.577 548 959 744 × 2 = 1 + 0.155 097 919 488;
  • 13) 0.155 097 919 488 × 2 = 0 + 0.310 195 838 976;
  • 14) 0.310 195 838 976 × 2 = 0 + 0.620 391 677 952;
  • 15) 0.620 391 677 952 × 2 = 1 + 0.240 783 355 904;
  • 16) 0.240 783 355 904 × 2 = 0 + 0.481 566 711 808;
  • 17) 0.481 566 711 808 × 2 = 0 + 0.963 133 423 616;
  • 18) 0.963 133 423 616 × 2 = 1 + 0.926 266 847 232;
  • 19) 0.926 266 847 232 × 2 = 1 + 0.852 533 694 464;
  • 20) 0.852 533 694 464 × 2 = 1 + 0.705 067 388 928;
  • 21) 0.705 067 388 928 × 2 = 1 + 0.410 134 777 856;
  • 22) 0.410 134 777 856 × 2 = 0 + 0.820 269 555 712;
  • 23) 0.820 269 555 712 × 2 = 1 + 0.640 539 111 424;
  • 24) 0.640 539 111 424 × 2 = 1 + 0.281 078 222 848;
  • 25) 0.281 078 222 848 × 2 = 0 + 0.562 156 445 696;
  • 26) 0.562 156 445 696 × 2 = 1 + 0.124 312 891 392;
  • 27) 0.124 312 891 392 × 2 = 0 + 0.248 625 782 784;
  • 28) 0.248 625 782 784 × 2 = 0 + 0.497 251 565 568;
  • 29) 0.497 251 565 568 × 2 = 0 + 0.994 503 131 136;
  • 30) 0.994 503 131 136 × 2 = 1 + 0.989 006 262 272;
  • 31) 0.989 006 262 272 × 2 = 1 + 0.978 012 524 544;
  • 32) 0.978 012 524 544 × 2 = 1 + 0.956 025 049 088;
  • 33) 0.956 025 049 088 × 2 = 1 + 0.912 050 098 176;
  • 34) 0.912 050 098 176 × 2 = 1 + 0.824 100 196 352;
  • 35) 0.824 100 196 352 × 2 = 1 + 0.648 200 392 704;
  • 36) 0.648 200 392 704 × 2 = 1 + 0.296 400 785 408;
  • 37) 0.296 400 785 408 × 2 = 0 + 0.592 801 570 816;
  • 38) 0.592 801 570 816 × 2 = 1 + 0.185 603 141 632;
  • 39) 0.185 603 141 632 × 2 = 0 + 0.371 206 283 264;
  • 40) 0.371 206 283 264 × 2 = 0 + 0.742 412 566 528;
  • 41) 0.742 412 566 528 × 2 = 1 + 0.484 825 133 056;
  • 42) 0.484 825 133 056 × 2 = 0 + 0.969 650 266 112;
  • 43) 0.969 650 266 112 × 2 = 1 + 0.939 300 532 224;
  • 44) 0.939 300 532 224 × 2 = 1 + 0.878 601 064 448;
  • 45) 0.878 601 064 448 × 2 = 1 + 0.757 202 128 896;
  • 46) 0.757 202 128 896 × 2 = 1 + 0.514 404 257 792;
  • 47) 0.514 404 257 792 × 2 = 1 + 0.028 808 515 584;
  • 48) 0.028 808 515 584 × 2 = 0 + 0.057 617 031 168;
  • 49) 0.057 617 031 168 × 2 = 0 + 0.115 234 062 336;
  • 50) 0.115 234 062 336 × 2 = 0 + 0.230 468 124 672;
  • 51) 0.230 468 124 672 × 2 = 0 + 0.460 936 249 344;
  • 52) 0.460 936 249 344 × 2 = 0 + 0.921 872 498 688;
  • 53) 0.921 872 498 688 × 2 = 1 + 0.843 744 997 376;
  • 54) 0.843 744 997 376 × 2 = 1 + 0.687 489 994 752;
  • 55) 0.687 489 994 752 × 2 = 1 + 0.374 979 989 504;
  • 56) 0.374 979 989 504 × 2 = 0 + 0.749 959 979 008;
  • 57) 0.749 959 979 008 × 2 = 1 + 0.499 919 958 016;
  • 58) 0.499 919 958 016 × 2 = 0 + 0.999 839 916 032;
  • 59) 0.999 839 916 032 × 2 = 1 + 0.999 679 832 064;
  • 60) 0.999 679 832 064 × 2 = 1 + 0.999 359 664 128;
  • 61) 0.999 359 664 128 × 2 = 1 + 0.998 719 328 256;
  • 62) 0.998 719 328 256 × 2 = 1 + 0.997 438 656 512;
  • 63) 0.997 438 656 512 × 2 = 1 + 0.994 877 313 024;
  • 64) 0.994 877 313 024 × 2 = 1 + 0.989 754 626 048;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 328(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111(2)

6. Positive number before normalization:

0.000 282 006 328(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 328(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111(2) × 20 =


1.0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111 =


0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111


Decimal number -0.000 282 006 328 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1111 0100 1011 1110 0000 1110 1011 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100