-0.000 282 006 308 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 308(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 308(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 308| = 0.000 282 006 308


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 308.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 308 × 2 = 0 + 0.000 564 012 616;
  • 2) 0.000 564 012 616 × 2 = 0 + 0.001 128 025 232;
  • 3) 0.001 128 025 232 × 2 = 0 + 0.002 256 050 464;
  • 4) 0.002 256 050 464 × 2 = 0 + 0.004 512 100 928;
  • 5) 0.004 512 100 928 × 2 = 0 + 0.009 024 201 856;
  • 6) 0.009 024 201 856 × 2 = 0 + 0.018 048 403 712;
  • 7) 0.018 048 403 712 × 2 = 0 + 0.036 096 807 424;
  • 8) 0.036 096 807 424 × 2 = 0 + 0.072 193 614 848;
  • 9) 0.072 193 614 848 × 2 = 0 + 0.144 387 229 696;
  • 10) 0.144 387 229 696 × 2 = 0 + 0.288 774 459 392;
  • 11) 0.288 774 459 392 × 2 = 0 + 0.577 548 918 784;
  • 12) 0.577 548 918 784 × 2 = 1 + 0.155 097 837 568;
  • 13) 0.155 097 837 568 × 2 = 0 + 0.310 195 675 136;
  • 14) 0.310 195 675 136 × 2 = 0 + 0.620 391 350 272;
  • 15) 0.620 391 350 272 × 2 = 1 + 0.240 782 700 544;
  • 16) 0.240 782 700 544 × 2 = 0 + 0.481 565 401 088;
  • 17) 0.481 565 401 088 × 2 = 0 + 0.963 130 802 176;
  • 18) 0.963 130 802 176 × 2 = 1 + 0.926 261 604 352;
  • 19) 0.926 261 604 352 × 2 = 1 + 0.852 523 208 704;
  • 20) 0.852 523 208 704 × 2 = 1 + 0.705 046 417 408;
  • 21) 0.705 046 417 408 × 2 = 1 + 0.410 092 834 816;
  • 22) 0.410 092 834 816 × 2 = 0 + 0.820 185 669 632;
  • 23) 0.820 185 669 632 × 2 = 1 + 0.640 371 339 264;
  • 24) 0.640 371 339 264 × 2 = 1 + 0.280 742 678 528;
  • 25) 0.280 742 678 528 × 2 = 0 + 0.561 485 357 056;
  • 26) 0.561 485 357 056 × 2 = 1 + 0.122 970 714 112;
  • 27) 0.122 970 714 112 × 2 = 0 + 0.245 941 428 224;
  • 28) 0.245 941 428 224 × 2 = 0 + 0.491 882 856 448;
  • 29) 0.491 882 856 448 × 2 = 0 + 0.983 765 712 896;
  • 30) 0.983 765 712 896 × 2 = 1 + 0.967 531 425 792;
  • 31) 0.967 531 425 792 × 2 = 1 + 0.935 062 851 584;
  • 32) 0.935 062 851 584 × 2 = 1 + 0.870 125 703 168;
  • 33) 0.870 125 703 168 × 2 = 1 + 0.740 251 406 336;
  • 34) 0.740 251 406 336 × 2 = 1 + 0.480 502 812 672;
  • 35) 0.480 502 812 672 × 2 = 0 + 0.961 005 625 344;
  • 36) 0.961 005 625 344 × 2 = 1 + 0.922 011 250 688;
  • 37) 0.922 011 250 688 × 2 = 1 + 0.844 022 501 376;
  • 38) 0.844 022 501 376 × 2 = 1 + 0.688 045 002 752;
  • 39) 0.688 045 002 752 × 2 = 1 + 0.376 090 005 504;
  • 40) 0.376 090 005 504 × 2 = 0 + 0.752 180 011 008;
  • 41) 0.752 180 011 008 × 2 = 1 + 0.504 360 022 016;
  • 42) 0.504 360 022 016 × 2 = 1 + 0.008 720 044 032;
  • 43) 0.008 720 044 032 × 2 = 0 + 0.017 440 088 064;
  • 44) 0.017 440 088 064 × 2 = 0 + 0.034 880 176 128;
  • 45) 0.034 880 176 128 × 2 = 0 + 0.069 760 352 256;
  • 46) 0.069 760 352 256 × 2 = 0 + 0.139 520 704 512;
  • 47) 0.139 520 704 512 × 2 = 0 + 0.279 041 409 024;
  • 48) 0.279 041 409 024 × 2 = 0 + 0.558 082 818 048;
  • 49) 0.558 082 818 048 × 2 = 1 + 0.116 165 636 096;
  • 50) 0.116 165 636 096 × 2 = 0 + 0.232 331 272 192;
  • 51) 0.232 331 272 192 × 2 = 0 + 0.464 662 544 384;
  • 52) 0.464 662 544 384 × 2 = 0 + 0.929 325 088 768;
  • 53) 0.929 325 088 768 × 2 = 1 + 0.858 650 177 536;
  • 54) 0.858 650 177 536 × 2 = 1 + 0.717 300 355 072;
  • 55) 0.717 300 355 072 × 2 = 1 + 0.434 600 710 144;
  • 56) 0.434 600 710 144 × 2 = 0 + 0.869 201 420 288;
  • 57) 0.869 201 420 288 × 2 = 1 + 0.738 402 840 576;
  • 58) 0.738 402 840 576 × 2 = 1 + 0.476 805 681 152;
  • 59) 0.476 805 681 152 × 2 = 0 + 0.953 611 362 304;
  • 60) 0.953 611 362 304 × 2 = 1 + 0.907 222 724 608;
  • 61) 0.907 222 724 608 × 2 = 1 + 0.814 445 449 216;
  • 62) 0.814 445 449 216 × 2 = 1 + 0.628 890 898 432;
  • 63) 0.628 890 898 432 × 2 = 1 + 0.257 781 796 864;
  • 64) 0.257 781 796 864 × 2 = 0 + 0.515 563 593 728;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 308(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110(2)

6. Positive number before normalization:

0.000 282 006 308(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 308(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110(2) × 20 =


1.0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110 =


0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110


Decimal number -0.000 282 006 308 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1101 1110 1100 0000 1000 1110 1101 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100