-0.000 282 006 323 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 323(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 323(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 323| = 0.000 282 006 323


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 323.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 323 × 2 = 0 + 0.000 564 012 646;
  • 2) 0.000 564 012 646 × 2 = 0 + 0.001 128 025 292;
  • 3) 0.001 128 025 292 × 2 = 0 + 0.002 256 050 584;
  • 4) 0.002 256 050 584 × 2 = 0 + 0.004 512 101 168;
  • 5) 0.004 512 101 168 × 2 = 0 + 0.009 024 202 336;
  • 6) 0.009 024 202 336 × 2 = 0 + 0.018 048 404 672;
  • 7) 0.018 048 404 672 × 2 = 0 + 0.036 096 809 344;
  • 8) 0.036 096 809 344 × 2 = 0 + 0.072 193 618 688;
  • 9) 0.072 193 618 688 × 2 = 0 + 0.144 387 237 376;
  • 10) 0.144 387 237 376 × 2 = 0 + 0.288 774 474 752;
  • 11) 0.288 774 474 752 × 2 = 0 + 0.577 548 949 504;
  • 12) 0.577 548 949 504 × 2 = 1 + 0.155 097 899 008;
  • 13) 0.155 097 899 008 × 2 = 0 + 0.310 195 798 016;
  • 14) 0.310 195 798 016 × 2 = 0 + 0.620 391 596 032;
  • 15) 0.620 391 596 032 × 2 = 1 + 0.240 783 192 064;
  • 16) 0.240 783 192 064 × 2 = 0 + 0.481 566 384 128;
  • 17) 0.481 566 384 128 × 2 = 0 + 0.963 132 768 256;
  • 18) 0.963 132 768 256 × 2 = 1 + 0.926 265 536 512;
  • 19) 0.926 265 536 512 × 2 = 1 + 0.852 531 073 024;
  • 20) 0.852 531 073 024 × 2 = 1 + 0.705 062 146 048;
  • 21) 0.705 062 146 048 × 2 = 1 + 0.410 124 292 096;
  • 22) 0.410 124 292 096 × 2 = 0 + 0.820 248 584 192;
  • 23) 0.820 248 584 192 × 2 = 1 + 0.640 497 168 384;
  • 24) 0.640 497 168 384 × 2 = 1 + 0.280 994 336 768;
  • 25) 0.280 994 336 768 × 2 = 0 + 0.561 988 673 536;
  • 26) 0.561 988 673 536 × 2 = 1 + 0.123 977 347 072;
  • 27) 0.123 977 347 072 × 2 = 0 + 0.247 954 694 144;
  • 28) 0.247 954 694 144 × 2 = 0 + 0.495 909 388 288;
  • 29) 0.495 909 388 288 × 2 = 0 + 0.991 818 776 576;
  • 30) 0.991 818 776 576 × 2 = 1 + 0.983 637 553 152;
  • 31) 0.983 637 553 152 × 2 = 1 + 0.967 275 106 304;
  • 32) 0.967 275 106 304 × 2 = 1 + 0.934 550 212 608;
  • 33) 0.934 550 212 608 × 2 = 1 + 0.869 100 425 216;
  • 34) 0.869 100 425 216 × 2 = 1 + 0.738 200 850 432;
  • 35) 0.738 200 850 432 × 2 = 1 + 0.476 401 700 864;
  • 36) 0.476 401 700 864 × 2 = 0 + 0.952 803 401 728;
  • 37) 0.952 803 401 728 × 2 = 1 + 0.905 606 803 456;
  • 38) 0.905 606 803 456 × 2 = 1 + 0.811 213 606 912;
  • 39) 0.811 213 606 912 × 2 = 1 + 0.622 427 213 824;
  • 40) 0.622 427 213 824 × 2 = 1 + 0.244 854 427 648;
  • 41) 0.244 854 427 648 × 2 = 0 + 0.489 708 855 296;
  • 42) 0.489 708 855 296 × 2 = 0 + 0.979 417 710 592;
  • 43) 0.979 417 710 592 × 2 = 1 + 0.958 835 421 184;
  • 44) 0.958 835 421 184 × 2 = 1 + 0.917 670 842 368;
  • 45) 0.917 670 842 368 × 2 = 1 + 0.835 341 684 736;
  • 46) 0.835 341 684 736 × 2 = 1 + 0.670 683 369 472;
  • 47) 0.670 683 369 472 × 2 = 1 + 0.341 366 738 944;
  • 48) 0.341 366 738 944 × 2 = 0 + 0.682 733 477 888;
  • 49) 0.682 733 477 888 × 2 = 1 + 0.365 466 955 776;
  • 50) 0.365 466 955 776 × 2 = 0 + 0.730 933 911 552;
  • 51) 0.730 933 911 552 × 2 = 1 + 0.461 867 823 104;
  • 52) 0.461 867 823 104 × 2 = 0 + 0.923 735 646 208;
  • 53) 0.923 735 646 208 × 2 = 1 + 0.847 471 292 416;
  • 54) 0.847 471 292 416 × 2 = 1 + 0.694 942 584 832;
  • 55) 0.694 942 584 832 × 2 = 1 + 0.389 885 169 664;
  • 56) 0.389 885 169 664 × 2 = 0 + 0.779 770 339 328;
  • 57) 0.779 770 339 328 × 2 = 1 + 0.559 540 678 656;
  • 58) 0.559 540 678 656 × 2 = 1 + 0.119 081 357 312;
  • 59) 0.119 081 357 312 × 2 = 0 + 0.238 162 714 624;
  • 60) 0.238 162 714 624 × 2 = 0 + 0.476 325 429 248;
  • 61) 0.476 325 429 248 × 2 = 0 + 0.952 650 858 496;
  • 62) 0.952 650 858 496 × 2 = 1 + 0.905 301 716 992;
  • 63) 0.905 301 716 992 × 2 = 1 + 0.810 603 433 984;
  • 64) 0.810 603 433 984 × 2 = 1 + 0.621 206 867 968;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 323(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111(2)

6. Positive number before normalization:

0.000 282 006 323(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 323(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111(2) × 20 =


1.0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111 =


0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111


Decimal number -0.000 282 006 323 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1110 1111 0011 1110 1010 1110 1100 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100