-0.000 282 006 309 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 309(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 309(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 309| = 0.000 282 006 309


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 309.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 309 × 2 = 0 + 0.000 564 012 618;
  • 2) 0.000 564 012 618 × 2 = 0 + 0.001 128 025 236;
  • 3) 0.001 128 025 236 × 2 = 0 + 0.002 256 050 472;
  • 4) 0.002 256 050 472 × 2 = 0 + 0.004 512 100 944;
  • 5) 0.004 512 100 944 × 2 = 0 + 0.009 024 201 888;
  • 6) 0.009 024 201 888 × 2 = 0 + 0.018 048 403 776;
  • 7) 0.018 048 403 776 × 2 = 0 + 0.036 096 807 552;
  • 8) 0.036 096 807 552 × 2 = 0 + 0.072 193 615 104;
  • 9) 0.072 193 615 104 × 2 = 0 + 0.144 387 230 208;
  • 10) 0.144 387 230 208 × 2 = 0 + 0.288 774 460 416;
  • 11) 0.288 774 460 416 × 2 = 0 + 0.577 548 920 832;
  • 12) 0.577 548 920 832 × 2 = 1 + 0.155 097 841 664;
  • 13) 0.155 097 841 664 × 2 = 0 + 0.310 195 683 328;
  • 14) 0.310 195 683 328 × 2 = 0 + 0.620 391 366 656;
  • 15) 0.620 391 366 656 × 2 = 1 + 0.240 782 733 312;
  • 16) 0.240 782 733 312 × 2 = 0 + 0.481 565 466 624;
  • 17) 0.481 565 466 624 × 2 = 0 + 0.963 130 933 248;
  • 18) 0.963 130 933 248 × 2 = 1 + 0.926 261 866 496;
  • 19) 0.926 261 866 496 × 2 = 1 + 0.852 523 732 992;
  • 20) 0.852 523 732 992 × 2 = 1 + 0.705 047 465 984;
  • 21) 0.705 047 465 984 × 2 = 1 + 0.410 094 931 968;
  • 22) 0.410 094 931 968 × 2 = 0 + 0.820 189 863 936;
  • 23) 0.820 189 863 936 × 2 = 1 + 0.640 379 727 872;
  • 24) 0.640 379 727 872 × 2 = 1 + 0.280 759 455 744;
  • 25) 0.280 759 455 744 × 2 = 0 + 0.561 518 911 488;
  • 26) 0.561 518 911 488 × 2 = 1 + 0.123 037 822 976;
  • 27) 0.123 037 822 976 × 2 = 0 + 0.246 075 645 952;
  • 28) 0.246 075 645 952 × 2 = 0 + 0.492 151 291 904;
  • 29) 0.492 151 291 904 × 2 = 0 + 0.984 302 583 808;
  • 30) 0.984 302 583 808 × 2 = 1 + 0.968 605 167 616;
  • 31) 0.968 605 167 616 × 2 = 1 + 0.937 210 335 232;
  • 32) 0.937 210 335 232 × 2 = 1 + 0.874 420 670 464;
  • 33) 0.874 420 670 464 × 2 = 1 + 0.748 841 340 928;
  • 34) 0.748 841 340 928 × 2 = 1 + 0.497 682 681 856;
  • 35) 0.497 682 681 856 × 2 = 0 + 0.995 365 363 712;
  • 36) 0.995 365 363 712 × 2 = 1 + 0.990 730 727 424;
  • 37) 0.990 730 727 424 × 2 = 1 + 0.981 461 454 848;
  • 38) 0.981 461 454 848 × 2 = 1 + 0.962 922 909 696;
  • 39) 0.962 922 909 696 × 2 = 1 + 0.925 845 819 392;
  • 40) 0.925 845 819 392 × 2 = 1 + 0.851 691 638 784;
  • 41) 0.851 691 638 784 × 2 = 1 + 0.703 383 277 568;
  • 42) 0.703 383 277 568 × 2 = 1 + 0.406 766 555 136;
  • 43) 0.406 766 555 136 × 2 = 0 + 0.813 533 110 272;
  • 44) 0.813 533 110 272 × 2 = 1 + 0.627 066 220 544;
  • 45) 0.627 066 220 544 × 2 = 1 + 0.254 132 441 088;
  • 46) 0.254 132 441 088 × 2 = 0 + 0.508 264 882 176;
  • 47) 0.508 264 882 176 × 2 = 1 + 0.016 529 764 352;
  • 48) 0.016 529 764 352 × 2 = 0 + 0.033 059 528 704;
  • 49) 0.033 059 528 704 × 2 = 0 + 0.066 119 057 408;
  • 50) 0.066 119 057 408 × 2 = 0 + 0.132 238 114 816;
  • 51) 0.132 238 114 816 × 2 = 0 + 0.264 476 229 632;
  • 52) 0.264 476 229 632 × 2 = 0 + 0.528 952 459 264;
  • 53) 0.528 952 459 264 × 2 = 1 + 0.057 904 918 528;
  • 54) 0.057 904 918 528 × 2 = 0 + 0.115 809 837 056;
  • 55) 0.115 809 837 056 × 2 = 0 + 0.231 619 674 112;
  • 56) 0.231 619 674 112 × 2 = 0 + 0.463 239 348 224;
  • 57) 0.463 239 348 224 × 2 = 0 + 0.926 478 696 448;
  • 58) 0.926 478 696 448 × 2 = 1 + 0.852 957 392 896;
  • 59) 0.852 957 392 896 × 2 = 1 + 0.705 914 785 792;
  • 60) 0.705 914 785 792 × 2 = 1 + 0.411 829 571 584;
  • 61) 0.411 829 571 584 × 2 = 0 + 0.823 659 143 168;
  • 62) 0.823 659 143 168 × 2 = 1 + 0.647 318 286 336;
  • 63) 0.647 318 286 336 × 2 = 1 + 0.294 636 572 672;
  • 64) 0.294 636 572 672 × 2 = 0 + 0.589 273 145 344;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 309(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110(2)

6. Positive number before normalization:

0.000 282 006 309(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 309(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110(2) × 20 =


1.0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110 =


0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110


Decimal number -0.000 282 006 309 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1101 1111 1101 1010 0000 1000 0111 0110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100