-0.000 282 006 272 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 272(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 272(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 272| = 0.000 282 006 272


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 272.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 272 × 2 = 0 + 0.000 564 012 544;
  • 2) 0.000 564 012 544 × 2 = 0 + 0.001 128 025 088;
  • 3) 0.001 128 025 088 × 2 = 0 + 0.002 256 050 176;
  • 4) 0.002 256 050 176 × 2 = 0 + 0.004 512 100 352;
  • 5) 0.004 512 100 352 × 2 = 0 + 0.009 024 200 704;
  • 6) 0.009 024 200 704 × 2 = 0 + 0.018 048 401 408;
  • 7) 0.018 048 401 408 × 2 = 0 + 0.036 096 802 816;
  • 8) 0.036 096 802 816 × 2 = 0 + 0.072 193 605 632;
  • 9) 0.072 193 605 632 × 2 = 0 + 0.144 387 211 264;
  • 10) 0.144 387 211 264 × 2 = 0 + 0.288 774 422 528;
  • 11) 0.288 774 422 528 × 2 = 0 + 0.577 548 845 056;
  • 12) 0.577 548 845 056 × 2 = 1 + 0.155 097 690 112;
  • 13) 0.155 097 690 112 × 2 = 0 + 0.310 195 380 224;
  • 14) 0.310 195 380 224 × 2 = 0 + 0.620 390 760 448;
  • 15) 0.620 390 760 448 × 2 = 1 + 0.240 781 520 896;
  • 16) 0.240 781 520 896 × 2 = 0 + 0.481 563 041 792;
  • 17) 0.481 563 041 792 × 2 = 0 + 0.963 126 083 584;
  • 18) 0.963 126 083 584 × 2 = 1 + 0.926 252 167 168;
  • 19) 0.926 252 167 168 × 2 = 1 + 0.852 504 334 336;
  • 20) 0.852 504 334 336 × 2 = 1 + 0.705 008 668 672;
  • 21) 0.705 008 668 672 × 2 = 1 + 0.410 017 337 344;
  • 22) 0.410 017 337 344 × 2 = 0 + 0.820 034 674 688;
  • 23) 0.820 034 674 688 × 2 = 1 + 0.640 069 349 376;
  • 24) 0.640 069 349 376 × 2 = 1 + 0.280 138 698 752;
  • 25) 0.280 138 698 752 × 2 = 0 + 0.560 277 397 504;
  • 26) 0.560 277 397 504 × 2 = 1 + 0.120 554 795 008;
  • 27) 0.120 554 795 008 × 2 = 0 + 0.241 109 590 016;
  • 28) 0.241 109 590 016 × 2 = 0 + 0.482 219 180 032;
  • 29) 0.482 219 180 032 × 2 = 0 + 0.964 438 360 064;
  • 30) 0.964 438 360 064 × 2 = 1 + 0.928 876 720 128;
  • 31) 0.928 876 720 128 × 2 = 1 + 0.857 753 440 256;
  • 32) 0.857 753 440 256 × 2 = 1 + 0.715 506 880 512;
  • 33) 0.715 506 880 512 × 2 = 1 + 0.431 013 761 024;
  • 34) 0.431 013 761 024 × 2 = 0 + 0.862 027 522 048;
  • 35) 0.862 027 522 048 × 2 = 1 + 0.724 055 044 096;
  • 36) 0.724 055 044 096 × 2 = 1 + 0.448 110 088 192;
  • 37) 0.448 110 088 192 × 2 = 0 + 0.896 220 176 384;
  • 38) 0.896 220 176 384 × 2 = 1 + 0.792 440 352 768;
  • 39) 0.792 440 352 768 × 2 = 1 + 0.584 880 705 536;
  • 40) 0.584 880 705 536 × 2 = 1 + 0.169 761 411 072;
  • 41) 0.169 761 411 072 × 2 = 0 + 0.339 522 822 144;
  • 42) 0.339 522 822 144 × 2 = 0 + 0.679 045 644 288;
  • 43) 0.679 045 644 288 × 2 = 1 + 0.358 091 288 576;
  • 44) 0.358 091 288 576 × 2 = 0 + 0.716 182 577 152;
  • 45) 0.716 182 577 152 × 2 = 1 + 0.432 365 154 304;
  • 46) 0.432 365 154 304 × 2 = 0 + 0.864 730 308 608;
  • 47) 0.864 730 308 608 × 2 = 1 + 0.729 460 617 216;
  • 48) 0.729 460 617 216 × 2 = 1 + 0.458 921 234 432;
  • 49) 0.458 921 234 432 × 2 = 0 + 0.917 842 468 864;
  • 50) 0.917 842 468 864 × 2 = 1 + 0.835 684 937 728;
  • 51) 0.835 684 937 728 × 2 = 1 + 0.671 369 875 456;
  • 52) 0.671 369 875 456 × 2 = 1 + 0.342 739 750 912;
  • 53) 0.342 739 750 912 × 2 = 0 + 0.685 479 501 824;
  • 54) 0.685 479 501 824 × 2 = 1 + 0.370 959 003 648;
  • 55) 0.370 959 003 648 × 2 = 0 + 0.741 918 007 296;
  • 56) 0.741 918 007 296 × 2 = 1 + 0.483 836 014 592;
  • 57) 0.483 836 014 592 × 2 = 0 + 0.967 672 029 184;
  • 58) 0.967 672 029 184 × 2 = 1 + 0.935 344 058 368;
  • 59) 0.935 344 058 368 × 2 = 1 + 0.870 688 116 736;
  • 60) 0.870 688 116 736 × 2 = 1 + 0.741 376 233 472;
  • 61) 0.741 376 233 472 × 2 = 1 + 0.482 752 466 944;
  • 62) 0.482 752 466 944 × 2 = 0 + 0.965 504 933 888;
  • 63) 0.965 504 933 888 × 2 = 1 + 0.931 009 867 776;
  • 64) 0.931 009 867 776 × 2 = 1 + 0.862 019 735 552;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 272(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011(2)

6. Positive number before normalization:

0.000 282 006 272(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 272(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011(2) × 20 =


1.0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011 =


0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011


Decimal number -0.000 282 006 272 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1011 0111 0010 1011 0111 0101 0111 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100