-0.000 282 006 319 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 006 319(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 006 319(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 006 319| = 0.000 282 006 319


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 006 319.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 006 319 × 2 = 0 + 0.000 564 012 638;
  • 2) 0.000 564 012 638 × 2 = 0 + 0.001 128 025 276;
  • 3) 0.001 128 025 276 × 2 = 0 + 0.002 256 050 552;
  • 4) 0.002 256 050 552 × 2 = 0 + 0.004 512 101 104;
  • 5) 0.004 512 101 104 × 2 = 0 + 0.009 024 202 208;
  • 6) 0.009 024 202 208 × 2 = 0 + 0.018 048 404 416;
  • 7) 0.018 048 404 416 × 2 = 0 + 0.036 096 808 832;
  • 8) 0.036 096 808 832 × 2 = 0 + 0.072 193 617 664;
  • 9) 0.072 193 617 664 × 2 = 0 + 0.144 387 235 328;
  • 10) 0.144 387 235 328 × 2 = 0 + 0.288 774 470 656;
  • 11) 0.288 774 470 656 × 2 = 0 + 0.577 548 941 312;
  • 12) 0.577 548 941 312 × 2 = 1 + 0.155 097 882 624;
  • 13) 0.155 097 882 624 × 2 = 0 + 0.310 195 765 248;
  • 14) 0.310 195 765 248 × 2 = 0 + 0.620 391 530 496;
  • 15) 0.620 391 530 496 × 2 = 1 + 0.240 783 060 992;
  • 16) 0.240 783 060 992 × 2 = 0 + 0.481 566 121 984;
  • 17) 0.481 566 121 984 × 2 = 0 + 0.963 132 243 968;
  • 18) 0.963 132 243 968 × 2 = 1 + 0.926 264 487 936;
  • 19) 0.926 264 487 936 × 2 = 1 + 0.852 528 975 872;
  • 20) 0.852 528 975 872 × 2 = 1 + 0.705 057 951 744;
  • 21) 0.705 057 951 744 × 2 = 1 + 0.410 115 903 488;
  • 22) 0.410 115 903 488 × 2 = 0 + 0.820 231 806 976;
  • 23) 0.820 231 806 976 × 2 = 1 + 0.640 463 613 952;
  • 24) 0.640 463 613 952 × 2 = 1 + 0.280 927 227 904;
  • 25) 0.280 927 227 904 × 2 = 0 + 0.561 854 455 808;
  • 26) 0.561 854 455 808 × 2 = 1 + 0.123 708 911 616;
  • 27) 0.123 708 911 616 × 2 = 0 + 0.247 417 823 232;
  • 28) 0.247 417 823 232 × 2 = 0 + 0.494 835 646 464;
  • 29) 0.494 835 646 464 × 2 = 0 + 0.989 671 292 928;
  • 30) 0.989 671 292 928 × 2 = 1 + 0.979 342 585 856;
  • 31) 0.979 342 585 856 × 2 = 1 + 0.958 685 171 712;
  • 32) 0.958 685 171 712 × 2 = 1 + 0.917 370 343 424;
  • 33) 0.917 370 343 424 × 2 = 1 + 0.834 740 686 848;
  • 34) 0.834 740 686 848 × 2 = 1 + 0.669 481 373 696;
  • 35) 0.669 481 373 696 × 2 = 1 + 0.338 962 747 392;
  • 36) 0.338 962 747 392 × 2 = 0 + 0.677 925 494 784;
  • 37) 0.677 925 494 784 × 2 = 1 + 0.355 850 989 568;
  • 38) 0.355 850 989 568 × 2 = 0 + 0.711 701 979 136;
  • 39) 0.711 701 979 136 × 2 = 1 + 0.423 403 958 272;
  • 40) 0.423 403 958 272 × 2 = 0 + 0.846 807 916 544;
  • 41) 0.846 807 916 544 × 2 = 1 + 0.693 615 833 088;
  • 42) 0.693 615 833 088 × 2 = 1 + 0.387 231 666 176;
  • 43) 0.387 231 666 176 × 2 = 0 + 0.774 463 332 352;
  • 44) 0.774 463 332 352 × 2 = 1 + 0.548 926 664 704;
  • 45) 0.548 926 664 704 × 2 = 1 + 0.097 853 329 408;
  • 46) 0.097 853 329 408 × 2 = 0 + 0.195 706 658 816;
  • 47) 0.195 706 658 816 × 2 = 0 + 0.391 413 317 632;
  • 48) 0.391 413 317 632 × 2 = 0 + 0.782 826 635 264;
  • 49) 0.782 826 635 264 × 2 = 1 + 0.565 653 270 528;
  • 50) 0.565 653 270 528 × 2 = 1 + 0.131 306 541 056;
  • 51) 0.131 306 541 056 × 2 = 0 + 0.262 613 082 112;
  • 52) 0.262 613 082 112 × 2 = 0 + 0.525 226 164 224;
  • 53) 0.525 226 164 224 × 2 = 1 + 0.050 452 328 448;
  • 54) 0.050 452 328 448 × 2 = 0 + 0.100 904 656 896;
  • 55) 0.100 904 656 896 × 2 = 0 + 0.201 809 313 792;
  • 56) 0.201 809 313 792 × 2 = 0 + 0.403 618 627 584;
  • 57) 0.403 618 627 584 × 2 = 0 + 0.807 237 255 168;
  • 58) 0.807 237 255 168 × 2 = 1 + 0.614 474 510 336;
  • 59) 0.614 474 510 336 × 2 = 1 + 0.228 949 020 672;
  • 60) 0.228 949 020 672 × 2 = 0 + 0.457 898 041 344;
  • 61) 0.457 898 041 344 × 2 = 0 + 0.915 796 082 688;
  • 62) 0.915 796 082 688 × 2 = 1 + 0.831 592 165 376;
  • 63) 0.831 592 165 376 × 2 = 1 + 0.663 184 330 752;
  • 64) 0.663 184 330 752 × 2 = 1 + 0.326 368 661 504;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 006 319(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111(2)

6. Positive number before normalization:

0.000 282 006 319(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 006 319(10) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111(2) × 20 =


1.0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111 =


0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111


Decimal number -0.000 282 006 319 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0111 1110 1010 1101 1000 1100 1000 0110 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100