-0.000 282 005 893 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 893 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 893 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 893 8| = 0.000 282 005 893 8


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 893 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 893 8 × 2 = 0 + 0.000 564 011 787 6;
  • 2) 0.000 564 011 787 6 × 2 = 0 + 0.001 128 023 575 2;
  • 3) 0.001 128 023 575 2 × 2 = 0 + 0.002 256 047 150 4;
  • 4) 0.002 256 047 150 4 × 2 = 0 + 0.004 512 094 300 8;
  • 5) 0.004 512 094 300 8 × 2 = 0 + 0.009 024 188 601 6;
  • 6) 0.009 024 188 601 6 × 2 = 0 + 0.018 048 377 203 2;
  • 7) 0.018 048 377 203 2 × 2 = 0 + 0.036 096 754 406 4;
  • 8) 0.036 096 754 406 4 × 2 = 0 + 0.072 193 508 812 8;
  • 9) 0.072 193 508 812 8 × 2 = 0 + 0.144 387 017 625 6;
  • 10) 0.144 387 017 625 6 × 2 = 0 + 0.288 774 035 251 2;
  • 11) 0.288 774 035 251 2 × 2 = 0 + 0.577 548 070 502 4;
  • 12) 0.577 548 070 502 4 × 2 = 1 + 0.155 096 141 004 8;
  • 13) 0.155 096 141 004 8 × 2 = 0 + 0.310 192 282 009 6;
  • 14) 0.310 192 282 009 6 × 2 = 0 + 0.620 384 564 019 2;
  • 15) 0.620 384 564 019 2 × 2 = 1 + 0.240 769 128 038 4;
  • 16) 0.240 769 128 038 4 × 2 = 0 + 0.481 538 256 076 8;
  • 17) 0.481 538 256 076 8 × 2 = 0 + 0.963 076 512 153 6;
  • 18) 0.963 076 512 153 6 × 2 = 1 + 0.926 153 024 307 2;
  • 19) 0.926 153 024 307 2 × 2 = 1 + 0.852 306 048 614 4;
  • 20) 0.852 306 048 614 4 × 2 = 1 + 0.704 612 097 228 8;
  • 21) 0.704 612 097 228 8 × 2 = 1 + 0.409 224 194 457 6;
  • 22) 0.409 224 194 457 6 × 2 = 0 + 0.818 448 388 915 2;
  • 23) 0.818 448 388 915 2 × 2 = 1 + 0.636 896 777 830 4;
  • 24) 0.636 896 777 830 4 × 2 = 1 + 0.273 793 555 660 8;
  • 25) 0.273 793 555 660 8 × 2 = 0 + 0.547 587 111 321 6;
  • 26) 0.547 587 111 321 6 × 2 = 1 + 0.095 174 222 643 2;
  • 27) 0.095 174 222 643 2 × 2 = 0 + 0.190 348 445 286 4;
  • 28) 0.190 348 445 286 4 × 2 = 0 + 0.380 696 890 572 8;
  • 29) 0.380 696 890 572 8 × 2 = 0 + 0.761 393 781 145 6;
  • 30) 0.761 393 781 145 6 × 2 = 1 + 0.522 787 562 291 2;
  • 31) 0.522 787 562 291 2 × 2 = 1 + 0.045 575 124 582 4;
  • 32) 0.045 575 124 582 4 × 2 = 0 + 0.091 150 249 164 8;
  • 33) 0.091 150 249 164 8 × 2 = 0 + 0.182 300 498 329 6;
  • 34) 0.182 300 498 329 6 × 2 = 0 + 0.364 600 996 659 2;
  • 35) 0.364 600 996 659 2 × 2 = 0 + 0.729 201 993 318 4;
  • 36) 0.729 201 993 318 4 × 2 = 1 + 0.458 403 986 636 8;
  • 37) 0.458 403 986 636 8 × 2 = 0 + 0.916 807 973 273 6;
  • 38) 0.916 807 973 273 6 × 2 = 1 + 0.833 615 946 547 2;
  • 39) 0.833 615 946 547 2 × 2 = 1 + 0.667 231 893 094 4;
  • 40) 0.667 231 893 094 4 × 2 = 1 + 0.334 463 786 188 8;
  • 41) 0.334 463 786 188 8 × 2 = 0 + 0.668 927 572 377 6;
  • 42) 0.668 927 572 377 6 × 2 = 1 + 0.337 855 144 755 2;
  • 43) 0.337 855 144 755 2 × 2 = 0 + 0.675 710 289 510 4;
  • 44) 0.675 710 289 510 4 × 2 = 1 + 0.351 420 579 020 8;
  • 45) 0.351 420 579 020 8 × 2 = 0 + 0.702 841 158 041 6;
  • 46) 0.702 841 158 041 6 × 2 = 1 + 0.405 682 316 083 2;
  • 47) 0.405 682 316 083 2 × 2 = 0 + 0.811 364 632 166 4;
  • 48) 0.811 364 632 166 4 × 2 = 1 + 0.622 729 264 332 8;
  • 49) 0.622 729 264 332 8 × 2 = 1 + 0.245 458 528 665 6;
  • 50) 0.245 458 528 665 6 × 2 = 0 + 0.490 917 057 331 2;
  • 51) 0.490 917 057 331 2 × 2 = 0 + 0.981 834 114 662 4;
  • 52) 0.981 834 114 662 4 × 2 = 1 + 0.963 668 229 324 8;
  • 53) 0.963 668 229 324 8 × 2 = 1 + 0.927 336 458 649 6;
  • 54) 0.927 336 458 649 6 × 2 = 1 + 0.854 672 917 299 2;
  • 55) 0.854 672 917 299 2 × 2 = 1 + 0.709 345 834 598 4;
  • 56) 0.709 345 834 598 4 × 2 = 1 + 0.418 691 669 196 8;
  • 57) 0.418 691 669 196 8 × 2 = 0 + 0.837 383 338 393 6;
  • 58) 0.837 383 338 393 6 × 2 = 1 + 0.674 766 676 787 2;
  • 59) 0.674 766 676 787 2 × 2 = 1 + 0.349 533 353 574 4;
  • 60) 0.349 533 353 574 4 × 2 = 0 + 0.699 066 707 148 8;
  • 61) 0.699 066 707 148 8 × 2 = 1 + 0.398 133 414 297 6;
  • 62) 0.398 133 414 297 6 × 2 = 0 + 0.796 266 828 595 2;
  • 63) 0.796 266 828 595 2 × 2 = 1 + 0.592 533 657 190 4;
  • 64) 0.592 533 657 190 4 × 2 = 1 + 0.185 067 314 380 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 893 8(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011(2)

6. Positive number before normalization:

0.000 282 005 893 8(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 893 8(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011(2) × 20 =


1.0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011 =


0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011


Decimal number -0.000 282 005 893 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0001 0111 0101 0101 1001 1111 0110 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100