-0.000 282 005 884 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 884 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 884 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 884 7| = 0.000 282 005 884 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 884 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 884 7 × 2 = 0 + 0.000 564 011 769 4;
  • 2) 0.000 564 011 769 4 × 2 = 0 + 0.001 128 023 538 8;
  • 3) 0.001 128 023 538 8 × 2 = 0 + 0.002 256 047 077 6;
  • 4) 0.002 256 047 077 6 × 2 = 0 + 0.004 512 094 155 2;
  • 5) 0.004 512 094 155 2 × 2 = 0 + 0.009 024 188 310 4;
  • 6) 0.009 024 188 310 4 × 2 = 0 + 0.018 048 376 620 8;
  • 7) 0.018 048 376 620 8 × 2 = 0 + 0.036 096 753 241 6;
  • 8) 0.036 096 753 241 6 × 2 = 0 + 0.072 193 506 483 2;
  • 9) 0.072 193 506 483 2 × 2 = 0 + 0.144 387 012 966 4;
  • 10) 0.144 387 012 966 4 × 2 = 0 + 0.288 774 025 932 8;
  • 11) 0.288 774 025 932 8 × 2 = 0 + 0.577 548 051 865 6;
  • 12) 0.577 548 051 865 6 × 2 = 1 + 0.155 096 103 731 2;
  • 13) 0.155 096 103 731 2 × 2 = 0 + 0.310 192 207 462 4;
  • 14) 0.310 192 207 462 4 × 2 = 0 + 0.620 384 414 924 8;
  • 15) 0.620 384 414 924 8 × 2 = 1 + 0.240 768 829 849 6;
  • 16) 0.240 768 829 849 6 × 2 = 0 + 0.481 537 659 699 2;
  • 17) 0.481 537 659 699 2 × 2 = 0 + 0.963 075 319 398 4;
  • 18) 0.963 075 319 398 4 × 2 = 1 + 0.926 150 638 796 8;
  • 19) 0.926 150 638 796 8 × 2 = 1 + 0.852 301 277 593 6;
  • 20) 0.852 301 277 593 6 × 2 = 1 + 0.704 602 555 187 2;
  • 21) 0.704 602 555 187 2 × 2 = 1 + 0.409 205 110 374 4;
  • 22) 0.409 205 110 374 4 × 2 = 0 + 0.818 410 220 748 8;
  • 23) 0.818 410 220 748 8 × 2 = 1 + 0.636 820 441 497 6;
  • 24) 0.636 820 441 497 6 × 2 = 1 + 0.273 640 882 995 2;
  • 25) 0.273 640 882 995 2 × 2 = 0 + 0.547 281 765 990 4;
  • 26) 0.547 281 765 990 4 × 2 = 1 + 0.094 563 531 980 8;
  • 27) 0.094 563 531 980 8 × 2 = 0 + 0.189 127 063 961 6;
  • 28) 0.189 127 063 961 6 × 2 = 0 + 0.378 254 127 923 2;
  • 29) 0.378 254 127 923 2 × 2 = 0 + 0.756 508 255 846 4;
  • 30) 0.756 508 255 846 4 × 2 = 1 + 0.513 016 511 692 8;
  • 31) 0.513 016 511 692 8 × 2 = 1 + 0.026 033 023 385 6;
  • 32) 0.026 033 023 385 6 × 2 = 0 + 0.052 066 046 771 2;
  • 33) 0.052 066 046 771 2 × 2 = 0 + 0.104 132 093 542 4;
  • 34) 0.104 132 093 542 4 × 2 = 0 + 0.208 264 187 084 8;
  • 35) 0.208 264 187 084 8 × 2 = 0 + 0.416 528 374 169 6;
  • 36) 0.416 528 374 169 6 × 2 = 0 + 0.833 056 748 339 2;
  • 37) 0.833 056 748 339 2 × 2 = 1 + 0.666 113 496 678 4;
  • 38) 0.666 113 496 678 4 × 2 = 1 + 0.332 226 993 356 8;
  • 39) 0.332 226 993 356 8 × 2 = 0 + 0.664 453 986 713 6;
  • 40) 0.664 453 986 713 6 × 2 = 1 + 0.328 907 973 427 2;
  • 41) 0.328 907 973 427 2 × 2 = 0 + 0.657 815 946 854 4;
  • 42) 0.657 815 946 854 4 × 2 = 1 + 0.315 631 893 708 8;
  • 43) 0.315 631 893 708 8 × 2 = 0 + 0.631 263 787 417 6;
  • 44) 0.631 263 787 417 6 × 2 = 1 + 0.262 527 574 835 2;
  • 45) 0.262 527 574 835 2 × 2 = 0 + 0.525 055 149 670 4;
  • 46) 0.525 055 149 670 4 × 2 = 1 + 0.050 110 299 340 8;
  • 47) 0.050 110 299 340 8 × 2 = 0 + 0.100 220 598 681 6;
  • 48) 0.100 220 598 681 6 × 2 = 0 + 0.200 441 197 363 2;
  • 49) 0.200 441 197 363 2 × 2 = 0 + 0.400 882 394 726 4;
  • 50) 0.400 882 394 726 4 × 2 = 0 + 0.801 764 789 452 8;
  • 51) 0.801 764 789 452 8 × 2 = 1 + 0.603 529 578 905 6;
  • 52) 0.603 529 578 905 6 × 2 = 1 + 0.207 059 157 811 2;
  • 53) 0.207 059 157 811 2 × 2 = 0 + 0.414 118 315 622 4;
  • 54) 0.414 118 315 622 4 × 2 = 0 + 0.828 236 631 244 8;
  • 55) 0.828 236 631 244 8 × 2 = 1 + 0.656 473 262 489 6;
  • 56) 0.656 473 262 489 6 × 2 = 1 + 0.312 946 524 979 2;
  • 57) 0.312 946 524 979 2 × 2 = 0 + 0.625 893 049 958 4;
  • 58) 0.625 893 049 958 4 × 2 = 1 + 0.251 786 099 916 8;
  • 59) 0.251 786 099 916 8 × 2 = 0 + 0.503 572 199 833 6;
  • 60) 0.503 572 199 833 6 × 2 = 1 + 0.007 144 399 667 2;
  • 61) 0.007 144 399 667 2 × 2 = 0 + 0.014 288 799 334 4;
  • 62) 0.014 288 799 334 4 × 2 = 0 + 0.028 577 598 668 8;
  • 63) 0.028 577 598 668 8 × 2 = 0 + 0.057 155 197 337 6;
  • 64) 0.057 155 197 337 6 × 2 = 0 + 0.114 310 394 675 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 884 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000(2)

6. Positive number before normalization:

0.000 282 005 884 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 884 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000(2) × 20 =


1.0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000 =


0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000


Decimal number -0.000 282 005 884 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 1101 0101 0100 0011 0011 0101 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100