-0.000 282 005 880 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 880 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 880 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 880 7| = 0.000 282 005 880 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 880 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 880 7 × 2 = 0 + 0.000 564 011 761 4;
  • 2) 0.000 564 011 761 4 × 2 = 0 + 0.001 128 023 522 8;
  • 3) 0.001 128 023 522 8 × 2 = 0 + 0.002 256 047 045 6;
  • 4) 0.002 256 047 045 6 × 2 = 0 + 0.004 512 094 091 2;
  • 5) 0.004 512 094 091 2 × 2 = 0 + 0.009 024 188 182 4;
  • 6) 0.009 024 188 182 4 × 2 = 0 + 0.018 048 376 364 8;
  • 7) 0.018 048 376 364 8 × 2 = 0 + 0.036 096 752 729 6;
  • 8) 0.036 096 752 729 6 × 2 = 0 + 0.072 193 505 459 2;
  • 9) 0.072 193 505 459 2 × 2 = 0 + 0.144 387 010 918 4;
  • 10) 0.144 387 010 918 4 × 2 = 0 + 0.288 774 021 836 8;
  • 11) 0.288 774 021 836 8 × 2 = 0 + 0.577 548 043 673 6;
  • 12) 0.577 548 043 673 6 × 2 = 1 + 0.155 096 087 347 2;
  • 13) 0.155 096 087 347 2 × 2 = 0 + 0.310 192 174 694 4;
  • 14) 0.310 192 174 694 4 × 2 = 0 + 0.620 384 349 388 8;
  • 15) 0.620 384 349 388 8 × 2 = 1 + 0.240 768 698 777 6;
  • 16) 0.240 768 698 777 6 × 2 = 0 + 0.481 537 397 555 2;
  • 17) 0.481 537 397 555 2 × 2 = 0 + 0.963 074 795 110 4;
  • 18) 0.963 074 795 110 4 × 2 = 1 + 0.926 149 590 220 8;
  • 19) 0.926 149 590 220 8 × 2 = 1 + 0.852 299 180 441 6;
  • 20) 0.852 299 180 441 6 × 2 = 1 + 0.704 598 360 883 2;
  • 21) 0.704 598 360 883 2 × 2 = 1 + 0.409 196 721 766 4;
  • 22) 0.409 196 721 766 4 × 2 = 0 + 0.818 393 443 532 8;
  • 23) 0.818 393 443 532 8 × 2 = 1 + 0.636 786 887 065 6;
  • 24) 0.636 786 887 065 6 × 2 = 1 + 0.273 573 774 131 2;
  • 25) 0.273 573 774 131 2 × 2 = 0 + 0.547 147 548 262 4;
  • 26) 0.547 147 548 262 4 × 2 = 1 + 0.094 295 096 524 8;
  • 27) 0.094 295 096 524 8 × 2 = 0 + 0.188 590 193 049 6;
  • 28) 0.188 590 193 049 6 × 2 = 0 + 0.377 180 386 099 2;
  • 29) 0.377 180 386 099 2 × 2 = 0 + 0.754 360 772 198 4;
  • 30) 0.754 360 772 198 4 × 2 = 1 + 0.508 721 544 396 8;
  • 31) 0.508 721 544 396 8 × 2 = 1 + 0.017 443 088 793 6;
  • 32) 0.017 443 088 793 6 × 2 = 0 + 0.034 886 177 587 2;
  • 33) 0.034 886 177 587 2 × 2 = 0 + 0.069 772 355 174 4;
  • 34) 0.069 772 355 174 4 × 2 = 0 + 0.139 544 710 348 8;
  • 35) 0.139 544 710 348 8 × 2 = 0 + 0.279 089 420 697 6;
  • 36) 0.279 089 420 697 6 × 2 = 0 + 0.558 178 841 395 2;
  • 37) 0.558 178 841 395 2 × 2 = 1 + 0.116 357 682 790 4;
  • 38) 0.116 357 682 790 4 × 2 = 0 + 0.232 715 365 580 8;
  • 39) 0.232 715 365 580 8 × 2 = 0 + 0.465 430 731 161 6;
  • 40) 0.465 430 731 161 6 × 2 = 0 + 0.930 861 462 323 2;
  • 41) 0.930 861 462 323 2 × 2 = 1 + 0.861 722 924 646 4;
  • 42) 0.861 722 924 646 4 × 2 = 1 + 0.723 445 849 292 8;
  • 43) 0.723 445 849 292 8 × 2 = 1 + 0.446 891 698 585 6;
  • 44) 0.446 891 698 585 6 × 2 = 0 + 0.893 783 397 171 2;
  • 45) 0.893 783 397 171 2 × 2 = 1 + 0.787 566 794 342 4;
  • 46) 0.787 566 794 342 4 × 2 = 1 + 0.575 133 588 684 8;
  • 47) 0.575 133 588 684 8 × 2 = 1 + 0.150 267 177 369 6;
  • 48) 0.150 267 177 369 6 × 2 = 0 + 0.300 534 354 739 2;
  • 49) 0.300 534 354 739 2 × 2 = 0 + 0.601 068 709 478 4;
  • 50) 0.601 068 709 478 4 × 2 = 1 + 0.202 137 418 956 8;
  • 51) 0.202 137 418 956 8 × 2 = 0 + 0.404 274 837 913 6;
  • 52) 0.404 274 837 913 6 × 2 = 0 + 0.808 549 675 827 2;
  • 53) 0.808 549 675 827 2 × 2 = 1 + 0.617 099 351 654 4;
  • 54) 0.617 099 351 654 4 × 2 = 1 + 0.234 198 703 308 8;
  • 55) 0.234 198 703 308 8 × 2 = 0 + 0.468 397 406 617 6;
  • 56) 0.468 397 406 617 6 × 2 = 0 + 0.936 794 813 235 2;
  • 57) 0.936 794 813 235 2 × 2 = 1 + 0.873 589 626 470 4;
  • 58) 0.873 589 626 470 4 × 2 = 1 + 0.747 179 252 940 8;
  • 59) 0.747 179 252 940 8 × 2 = 1 + 0.494 358 505 881 6;
  • 60) 0.494 358 505 881 6 × 2 = 0 + 0.988 717 011 763 2;
  • 61) 0.988 717 011 763 2 × 2 = 1 + 0.977 434 023 526 4;
  • 62) 0.977 434 023 526 4 × 2 = 1 + 0.954 868 047 052 8;
  • 63) 0.954 868 047 052 8 × 2 = 1 + 0.909 736 094 105 6;
  • 64) 0.909 736 094 105 6 × 2 = 1 + 0.819 472 188 211 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 880 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111(2)

6. Positive number before normalization:

0.000 282 005 880 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 880 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111(2) × 20 =


1.0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111 =


0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111


Decimal number -0.000 282 005 880 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 1000 1110 1110 0100 1100 1110 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100